fixed infinite ammo exploit in zmarket (item_kevlar -> SetEntProp m_ArmorValue)
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@ -918,8 +918,15 @@ stock bool:ZMarketEquip(client, const String:weapon[], bool:rebuy = false)
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}
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}
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// Give client the weapon.
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GivePlayerItem(client, weaponentity);
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if (StrEqual(weaponentity, "item_kevlar"))
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{
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SetEntProp(client, Prop_Send, "m_ArmorValue", 100);
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}
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else
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{
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// Give client the weapon.
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GivePlayerItem(client, weaponentity);
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}
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// Update cookie with new weapon.
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ZMarketSetRebuyCookie(client, slot, weapon);
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