diff --git a/src/zr/commands.inc b/src/zr/commands.inc index 9d4c68c..0c84028 100644 --- a/src/zr/commands.inc +++ b/src/zr/commands.inc @@ -32,6 +32,7 @@ CreateCommands() RegAdminCmd("zr_anticamp_list", Command_AnticampList, ADMFLAG_GENERIC, "List current volumes."); RegConsoleCmd("zr_log_flags", Command_LogFlags, "List available logging flags."); + RegConsoleCmd("zr_class_dump", Command_ClassDump, "Dumps class data at a specified index in the specified cache. Usage: zr_class_dump "); } public Action:Command_Infect(client, argc) diff --git a/src/zr/cvars.inc b/src/zr/cvars.inc index 7b29cc8..11cb558 100644 --- a/src/zr/cvars.inc +++ b/src/zr/cvars.inc @@ -19,7 +19,7 @@ enum ZRSettings Handle:CVAR_CLASSES, Handle:CVAR_CLASSES_SPAWN, Handle:CVAR_CLASSES_RANDOM, - Handle:CVAR_CLASSES_DEFAULT, + //Handle:CVAR_CLASSES_DEFAULT, Handle:CVAR_CLASSES_DEFAULT_ZOMBIE, Handle:CVAR_CLASSES_DEFAULT_HUMAN, Handle:CVAR_CLASSES_DEFAULT_ADMIN, @@ -43,6 +43,7 @@ enum ZRSettings Handle:CVAR_ZOMBIE_ALPHA_DAMAGE, Handle:CVAR_OVERLAY_REDISPLAY, Handle:CVAR_ZVISION_ALLOW_DISABLE, + Handle:CVAR_MENU_AUTOCLOSE, Handle:CVAR_DARK, Handle:CVAR_DARK_LEVEL, Handle:CVAR_DARK_SKY, @@ -108,7 +109,7 @@ CreateCvars() gCvars[CVAR_CLASSES] = CreateConVar("zr_classes", "1", "Enable zombie classes"); gCvars[CVAR_CLASSES_SPAWN] = CreateConVar("zr_classes_spawn", "0", "Classmenu is re-displayed every spawn (0: Disable)"); gCvars[CVAR_CLASSES_RANDOM] = CreateConVar("zr_classes_random", "0", "A random class is assigned to each player every round. Overrides zr_classes_spawn and default classes. (0: Disable)"); - gCvars[CVAR_CLASSES_DEFAULT] = CreateConVar("zr_classes_default", "classic", "Default class selected for all players when they connect, or \"random\" to select a random class. Usage zr_classes_default "); + //gCvars[CVAR_CLASSES_DEFAULT] = CreateConVar("zr_classes_default", "classic", "Default class selected for all players when they connect, or \"random\" to select a random class. Usage zr_classes_default "); gCvars[CVAR_CLASSES_DEFAULT_ZOMBIE] = CreateConVar("zr_classes_default_zombie", "", "Default zombie class selected for all players when they connect. Use \"random\" to select a random class, or blank to use class config defaults."); gCvars[CVAR_CLASSES_DEFAULT_HUMAN] = CreateConVar("zr_classes_default_human", "", "Default human class selected for all players when they connect. Use \"random\" to select a random class, or blank to use class config defaults."); gCvars[CVAR_CLASSES_DEFAULT_ADMIN] = CreateConVar("zr_classes_default_admin", "", "Default admin-only class selected for admins when they connect. Use \"random\" to select a random class, or blank to use class config defaults."); @@ -132,6 +133,7 @@ CreateCvars() gCvars[CVAR_ZOMBIE_ALPHA_DAMAGE] = CreateConVar("zr_zombie_alpha_damage", "0", "How much damage to do before changing transparency."); gCvars[CVAR_OVERLAY_REDISPLAY] = CreateConVar("zr_overlay_redisplay", "3", "Frequency, in seconds, to display overlay on the client's screen (Never go below 0.1, 0.2 seems safe)"); gCvars[CVAR_ZVISION_ALLOW_DISABLE] = CreateConVar("zr_zvision_allow_disable", "1", "Allow users to disable ZVision with their nightvision key (0: Disable)"); + gCvars[CVAR_MENU_AUTOCLOSE] = CreateConVar("zr_menu_autoclose", "0", "Automatically close menus on selection. If disabled the menu will remain open."); gCvars[CVAR_DARK] = CreateConVar("zr_dark", "0", "Default value for darkening maps, most dislike this feature (0: Disable)"); gCvars[CVAR_DARK_LEVEL] = CreateConVar("zr_dark_level", "a", "The darkness of the map, a being the darkest, z being extremely bright when zr_dark is 1 (n: Default)"); gCvars[CVAR_DARK_SKY] = CreateConVar("zr_dark_sky", "sky_borealis01", "The sky the map will have when zr_dark is 1"); diff --git a/src/zr/menu.inc b/src/zr/menu.inc index e959935..dbf0794 100644 --- a/src/zr/menu.inc +++ b/src/zr/menu.inc @@ -9,12 +9,12 @@ MainMenu(client) { new Handle:menu_main = CreateMenu(MainMenuHandle); + new itemdraw = (IsClientAdmin(client)) ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED; SetGlobalTransTarget(client); SetMenuTitle(menu_main, "%t\n ", "!zmenu title"); - decl String:zmenu[128]; decl String:zadmin[128]; decl String:zclass[128]; decl String:zmarket[128]; @@ -22,7 +22,6 @@ MainMenu(client) decl String:ztele[128]; decl String:zhp[128]; - Format(zmenu, sizeof(zmenu), "%t", "!zmenu menu"); Format(zadmin, sizeof(zadmin), "%t", "!zmenu admin"); Format(zclass, sizeof(zclass), "%t", "!zmenu class", ITEMDRAW_DISABLED); Format(zmarket, sizeof(zmarket), "%t", "!zmenu market"); @@ -30,17 +29,7 @@ MainMenu(client) Format(ztele, sizeof(ztele), "%t", "!zmenu tele"); Format(zhp, sizeof(zhp), "%t (%d HP)", "!zmenu hp", GetClientHealth(client)); - AddMenuItem(menu_main, "zmenu", zmenu, ITEMDRAW_DISABLED); - - if (GetAdminFlag(GetUserAdmin(client), Admin_Generic)) - { - AddMenuItem(menu_main, "zadmin", zadmin); - } - else - { - AddMenuItem(menu_main, "zadmin", zadmin, ITEMDRAW_DISABLED); - } - + AddMenuItem(menu_main, "zadmin", zadmin, itemdraw); AddMenuItem(menu_main, "zclass", zclass); if (market) @@ -65,39 +54,36 @@ public MainMenuHandle(Handle:menu_main, MenuAction:action, client, slot) { switch(slot) { - case 1: + case 0: { if (!ZRAdminMenu(client)) { MainMenu(client); } } - case 2: + case 1: { - /*if (!ZClass(client)) - { - MainMenu(client); - }*/ + ClassMenuMain(client); } - case 3: + case 2: { if (!ZMarket(client)) { MainMenu(client); } } - case 4: + case 3: { ZSpawn(client); } - case 5: + case 4: { if (!ZTele(client)) { MainMenu(client); } } - case 6: + case 5: { ZHP(client); MainMenu(client); @@ -184,4 +170,4 @@ public ClassMenuHandle(Handle:menu_classes, MenuAction:action, client, slot) { CloseHandle(menu_classes); } -}*/ \ No newline at end of file +}*/ diff --git a/src/zr/playerclasses/apply.inc b/src/zr/playerclasses/apply.inc index 4cd95bc..6a9a3b3 100644 --- a/src/zr/playerclasses/apply.inc +++ b/src/zr/playerclasses/apply.inc @@ -5,7 +5,6 @@ * * File: apply.inc * Description: Functions for applying attributes and effects on a client. - * Author: Richard Helgeby * * ============================================================================ */ diff --git a/src/zr/playerclasses/attributes.inc b/src/zr/playerclasses/attributes.inc index 4d633d3..f0d7fe4 100644 --- a/src/zr/playerclasses/attributes.inc +++ b/src/zr/playerclasses/attributes.inc @@ -5,7 +5,6 @@ * * File: attributes.inc * Description: Retrieving class attributes from certain caches. - * Author: Richard Helgeby * * ============================================================================ */ diff --git a/src/zr/playerclasses/classcommands.inc b/src/zr/playerclasses/classcommands.inc new file mode 100644 index 0000000..02e48f6 --- /dev/null +++ b/src/zr/playerclasses/classcommands.inc @@ -0,0 +1,99 @@ +/* + * ============================================================================ + * + * Zombie:Reloaded + * + * File: classcommands.inc + * Description: Console commands for working with classes. + * + * ============================================================================ + */ + +/** + * Dumps class data at a specified index in the specified cache. + */ +public Action:Command_ClassDump(client, argc) +{ + decl String:syntax[1024]; + syntax[0] = 0; + + if (argc < 2) + { + // Write syntax info. + StrCat(syntax, sizeof(syntax), "Dumps class data at a specified index in the specified cache. Usage: zr_class_dump \n\n"); + StrCat(syntax, sizeof(syntax), "Cache types:\n"); + StrCat(syntax, sizeof(syntax), "original - Unmodified class data\n"); + StrCat(syntax, sizeof(syntax), "modified - Newest class data\n"); + StrCat(syntax, sizeof(syntax), "player - Players class data\n"); + ReplyToCommand(client, syntax); + + return Plugin_Handled; + } + + new cachetype = -1; + new index = -1; + + decl String:type[64]; + decl String:target[64]; + decl String:buffer[2048]; + + // Quick initialize buffer. + buffer[0] = 0; + + // Get cache type. + GetCmdArg(1, type, sizeof(type)); + + // Set cache type depending on parameter setting. + if (StrEqual(type, "original", false)) + { + cachetype = ZR_CLASS_CACHE_ORIGINAL; + } + else if (StrEqual(type, "modified", false)) + { + cachetype = ZR_CLASS_CACHE_MODIFIED; + } + else if (StrEqual(type, "player", false)) + { + cachetype = ZR_CLASS_CACHE_PLAYER; + + // Get client index. + GetCmdArg(2, target, sizeof(target)); + index = FindTarget(client, target, _, false); + + // Check if failed. + if (index < 0) + { + ReplyToCommand(client, "Invalid target name."); + return Plugin_Handled; + } + } + + // Check if cachetype is valid. + if (cachetype < 0) + { + ReplyToCommand(client, "Invalid cache type."); + return Plugin_Handled; + } + + // Validate class index. + if (cachetype != ZR_CLASS_CACHE_PLAYER) + { + // Get class index. + GetCmdArg(2, target, sizeof(target)); + index = StringToInt(target); + + if (!ClassValidateIndex(index)) + { + ReplyToCommand(client, "Invalid class index."); + return Plugin_Handled; + } + } + + // Dump the specified cache. + ReplyToCommand(client, "DUMPING CACHE: \"%s\" (%d classes total)\n========================================\n", type, ClassCount); + ClassDumpData(index, cachetype, buffer, sizeof(buffer)); + ZR_ReplyToCommandLong(client, buffer); + + return Plugin_Handled; + +} diff --git a/src/zr/playerclasses/classevents.inc b/src/zr/playerclasses/classevents.inc index 9c0eb5b..d7a59d1 100644 --- a/src/zr/playerclasses/classevents.inc +++ b/src/zr/playerclasses/classevents.inc @@ -5,7 +5,6 @@ * * File: classevents.inc * Description: Functions for handling class related events. - * Author: Richard Helgeby * * ============================================================================ */ @@ -45,7 +44,7 @@ ClassOnClientSpawn(client) if (showmenu && !randomclass) { - //ClassMenu(client); + ClassMenuMain(client); } // Assign random classes if enabled. diff --git a/src/zr/playerclasses/classmenus.inc b/src/zr/playerclasses/classmenus.inc index aeeb255..08fee72 100644 --- a/src/zr/playerclasses/classmenus.inc +++ b/src/zr/playerclasses/classmenus.inc @@ -5,7 +5,6 @@ * * File: classmenus.inc * Description: Provides functions for managing class menus. - * Author: Richard Helgeby, Greyscale * * ============================================================================ */ @@ -34,15 +33,25 @@ Admin mode is enabled! */ +/* ------------------------------------ + * + * MAIN CLASS MENU + * + * ------------------------------------ + */ + /** * Displays the main class menu with the players class settings. + * + * @param client The client index. */ ClassMenuMain(client) { - new Handle:classmenu = CreateMenu(ClassMenuMainHandle); + new Handle:menu = CreateMenu(ClassMenuMainHandle); + new itemdraw = (IsClientAdmin(client)) ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED; SetGlobalTransTarget(client); - SetMenuTitle(classmenu, "%t\n", "!zclass title"); + SetMenuTitle(menu, "%t\n", "!zclass title"); decl String:zombieclass[128]; decl String:humanclass[128]; @@ -53,78 +62,216 @@ ClassMenuMain(client) decl String:adminselect[128]; decl String:inadminmnode[128]; - decl String:adminmnode[128]; - decl String:toggleadminmnode[128]; + decl String:adminmode[128]; + decl String:toggleadminmode[128]; // Check if the player is in admin mode. - if (ClassPlayerInAdminMode(client)) + if (ClassPlayerInAdminMode[client]) { // Notify the player. - Format(adminmode, sizeof(adminmode), "%t\n", "!zclass admin mode enabled"); - AddMenuItem(classmenu, "", adminmode, ITEMDRAW_RAWLINE); + Format(inadminmnode, sizeof(inadminmnode), "%t\n", "!zclass admin mode enabled"); + AddMenuItem(menu, "", inadminmnode, ITEMDRAW_RAWLINE); } // List zombie class options. - ClassGetName(ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES, zombieclass, sizeof(zombieclass), ZR_CLASS_CACHE_MODIFIED); - Format(zombieselect, sizeof(zombieselect), "%t\n-%s", "!zclass zombie", zombieclass); - AddMenuItem(classmenu, "", zombieselect); + ClassGetName(ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES], zombieclass, sizeof(zombieclass), ZR_CLASS_CACHE_MODIFIED); + Format(zombieselect, sizeof(zombieselect), "%t\n %s", "!zclass zombie", zombieclass); + AddMenuItem(menu, "", zombieselect); // List human class options. - ClassGetName(client, humanclass, sizeof(zombieclass)); - Format(zombieselect, sizeof(zombieselect), "%t\n-%s", "!zclass human", humanclass); - AddMenuItem(classmenu, "", zombieselect); - - // List admin class options. - ClassGetName(client, adminclass, sizeof(adminclass)); - Format(adminselect, sizeof(adminselect), "%t\n-%s", "!zclass admin", adminclass); - AddMenuItem(classmenu, "", adminselect); + ClassGetName(ClassSelected[client][ZR_CLASS_TEAM_HUMANS], humanclass, sizeof(humanclass), ZR_CLASS_CACHE_MODIFIED); + Format(humanselect, sizeof(humanselect), "%t\n %s", "!zclass human", humanclass); + AddMenuItem(menu, "", humanselect); if (IsClientAdmin(client)) { - // Show admin mode toggle option. - AddMenuItem(classmenu, "", " ", ITEMDRAW_SPACER); + // List admin class options. + ClassGetName(ClassSelected[client][ZR_CLASS_TEAM_ADMINS], adminclass, sizeof(adminclass), ZR_CLASS_CACHE_MODIFIED); + Format(adminselect, sizeof(adminselect), "%t\n %s", "!zclass admin", adminclass); + AddMenuItem(menu, "", adminselect, itemdraw); - // TODO: Translate or use core phrases! + // Set admin mode status string. if (ClassPlayerAdminMode[client]) { - Format(adminmnode, sizeof(adminmnode), "Enabled"); + Format(adminmode, sizeof(adminmode), "%t", "On"); } else { - Format(adminmnode, sizeof(adminmnode), "Disabled"); + Format(adminmode, sizeof(adminmode), "%t", "Off"); } - Format(toggleadminmode, sizeof(toggleadminmode), "%t\n-%s", "!zclass admin mode toggle", adminmode); + // Show admin mode toggle option. + Format(toggleadminmode, sizeof(toggleadminmode), "%t\n %s", "!zclass admin mode toggle", adminmode); + AddMenuItem(menu, "", toggleadminmode); } - /*for (new x = 0; x < classCount; x++) - { - GetClassName(x, display, sizeof(display)); - GetClassMenuDescription(x, menu_description, sizeof(menu_description)); - - if (pNextClass[client] == -1) - { - if (x == pClass[client]) - { - Format(display, sizeof(display), "%s (current)", display); - } - } - else if (x == pNextClass[client]) - { - Format(display, sizeof(display), "%s (current)", display); - } - - Format(display, sizeof(display), "%s\n %s", display, menu_description); - - AddMenuItem(menu_classes, "", display); - } - - SetMenuExitBackButton(menu_classes, true);*/ - - DisplayMenu(classmenu, client, MENU_TIME_FOREVER); + SetMenuExitBackButton(menu, true); + DisplayMenu(menu, client, MENU_TIME_FOREVER); } -ClassMenuMainHandle(Handle:classmenu, MenuAction:action, client, slot) +/** + * Main class menu handle. + */ +public ClassMenuMainHandle(Handle:menu, MenuAction:action, client, slot) +{ + switch (action) + { + case MenuAction_Select: + { + switch(slot) + { + case 0: + { + ClassMenuSelect(client, ZR_CLASS_TEAM_ZOMBIES); + } + case 1: + { + ClassMenuSelect(client, ZR_CLASS_TEAM_HUMANS); + } + case 2: + { + ClassMenuSelect(client, ZR_CLASS_TEAM_ADMINS); + } + case 3: + { + ClassMenuToggleAdmin(client); + } + } + } + case MenuAction_End: + { + CloseHandle(menu); + } + case MenuAction_Cancel: + { + if (slot == MenuCancel_ExitBack) + { + MainMenu(client); + } + } + } +} + +/* ------------------------------------ + * + * ZOMBIE CLASS SELECTION MENU + * + * ------------------------------------ + */ + +/** + * Displays the class selection menu. + * + * @param client The client index. + * @param teamid What class types to display. + */ +ClassMenuSelect(client, teamid) +{ + new Handle:menu = CreateMenu(ClassMenuSelectHandle); + new arraycount; + new classindex; + + decl String:title[64]; + decl String:classname[64]; + decl String:description[256]; + decl String:menuitem[320]; + + SetGlobalTransTarget(client); + + // Set correct menu title depending on team ID. + switch (teamid) + { + case ZR_CLASS_TEAM_ZOMBIES: + { + Format(title, sizeof(title), "%t\n", "!zclass zombie"); + } + case ZR_CLASS_TEAM_HUMANS: + { + Format(title, sizeof(title), "%t\n", "!zclass human"); + } + case ZR_CLASS_TEAM_ADMINS: + { + Format(title, sizeof(title), "%t\n", "!zclass admin"); + } + } + SetMenuTitle(menu, title); + + // Create buffer array. + new Handle:classarray = CreateArray(); + + // Copy all class indexes into the array, with the specified team filter. + if (ClassAddToArray(classarray, teamid)) + { + // Get number of classes. + arraycount = GetArraySize(classarray); + + // Loop through each class. + for (new i = 0; i < arraycount; i++) + { + // Get index, name and description. + classindex = GetArrayCell(classarray, i); + ClassGetName(classindex, classname, sizeof(classname), ZR_CLASS_CACHE_MODIFIED); + ClassGetDescription(classindex, description, sizeof(description), ZR_CLASS_CACHE_MODIFIED); + + // Add menu item. + Format(menuitem, sizeof(menuitem), "%s\n %s", classname, description); + AddMenuItem(menu, classname, menuitem); + } + } + else + + SetMenuExitBackButton(menu, true); + DisplayMenu(menu, client, MENU_TIME_FOREVER); +} + +/** + * Class selection menu handle. + */ +public ClassMenuSelectHandle(Handle:menu, MenuAction:action, client, slot) +{ + decl String:classname[64]; + new classindex; + new teamid; + new bool:autoclose = GetConVarBool(gCvars[CVAR_MENU_AUTOCLOSE]); + + switch (action) + { + case MenuAction_Select: + { + // Get class name from the information string. + GetMenuItem(menu, slot, classname, sizeof(classname)); + + // Solve class index from the name. + classindex = ClassGetIndex(classname); + + // Solve teamid from the class index. + teamid = ClassGetTeamID(classindex, ZR_CLASS_CACHE_MODIFIED); + + // Set the players active class to the specified class. + ClassSelected[client][teamid] = classindex; + } + case MenuAction_Cancel: + { + if (slot == MenuCancel_ExitBack) + { + ClassMenuMain(client); + } + } + case MenuAction_End: + { + CloseHandle(menu); + } + } + + // Redisplay the main class menu if autoclose is disabled. + if (!autoclose) + { + ClassMenuMain(client); + } +} + + +ClassMenuToggleAdmin(client) { -} \ No newline at end of file +} diff --git a/src/zr/playerclasses/clientalpha.inc b/src/zr/playerclasses/clientalpha.inc index 8e274cf..3269558 100644 --- a/src/zr/playerclasses/clientalpha.inc +++ b/src/zr/playerclasses/clientalpha.inc @@ -5,7 +5,6 @@ * * File: clientalpha.inc * Description: Handles transparency on clients. - * Author: Richard Helgeby * * ============================================================================ */ diff --git a/src/zr/playerclasses/clientoverlays.inc b/src/zr/playerclasses/clientoverlays.inc index 1a7213e..da24f42 100644 --- a/src/zr/playerclasses/clientoverlays.inc +++ b/src/zr/playerclasses/clientoverlays.inc @@ -5,7 +5,6 @@ * * File: clientoverlays.inc * Description: Handles overlays on clients, as a part of class attributes. - * Author: Richard Helgeby * * ============================================================================ */ diff --git a/src/zr/playerclasses/filtertools.inc b/src/zr/playerclasses/filtertools.inc index 2dc3026..5c003f7 100644 --- a/src/zr/playerclasses/filtertools.inc +++ b/src/zr/playerclasses/filtertools.inc @@ -4,8 +4,7 @@ * Zombie:Reloaded * * File: filtertools.inc - * Description: Class system: Validating, getting indexes or lists - * Author: Richard Helgeby + * Description: Class system tools; validating, getting indexes or lists * * ============================================================================ */ diff --git a/src/zr/playerclasses/healthregen.inc b/src/zr/playerclasses/healthregen.inc index 84ccee6..03a14cd 100644 --- a/src/zr/playerclasses/healthregen.inc +++ b/src/zr/playerclasses/healthregen.inc @@ -5,7 +5,6 @@ * * File: healthregen.inc * Description: Functions for managing health regeneration on a client. - * Author: Richard Helgeby * * ============================================================================ */ diff --git a/src/zr/playerclasses/playerclasses.inc b/src/zr/playerclasses/playerclasses.inc index 047776f..b0e150e 100644 --- a/src/zr/playerclasses/playerclasses.inc +++ b/src/zr/playerclasses/playerclasses.inc @@ -5,7 +5,6 @@ * * File: playerclasses.inc * Description: Provides functions for managing classes. - * Author: Richard Helgeby, Greyscale * * ============================================================================ */ @@ -36,12 +35,6 @@ depends on the original class knockback values. A solution might be to have another array of class data, which is never canged. - TODO: Make a solution with default valueas for each class team, without - using CVARs. - - SOLVED: Added boolean team_default class attribute. Default values - will be used from the first class with this value set. - TODO: Make class attributes for for changing model render mode and colors. TODO: Make class attributes for fancy effects, like a glow (if possible). @@ -249,6 +242,8 @@ new bool:ClassPlayerAdminMode[MAXPLAYERS + 1]; #include "zr/playerclasses/clientalpha" #include "zr/playerclasses/healthregen" #include "zr/playerclasses/classevents" +#include "zr/playerclasses/classmenus" +#include "zr/playerclasses/classcommands" /** * Loads class attributes from playerclasses.txt into the ClassData array. If @@ -632,3 +627,114 @@ ClassClientSetDefaultIndexes(client = -1) } } } + +/** + * Dump class data into a string. String buffer length should be at about 2048 + * cells. + * + * @param index Index of the class in a class cache or a client index, + * depending on the cache type specified. + * @param cachetype Optional. Specifies what class cache to read from. Options: + * ZR_CLASS_CACHE_ORIGINAL - Unchanced class data. + * ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest class + * data. + * ZR_CLASS_CACHE_PLAYER - Player cache. If this one is used, + * index will be used as a client index. + * @return Number of cells written. + */ +ClassDumpData(index, cachetype, String:buffer[], maxlen) +{ + new cellcount; + decl String:attribute[320]; + decl String:format_buffer[256]; + + if (maxlen == 0) + { + return 0; + } + + Format(format_buffer, sizeof(format_buffer), "Class data at index %d:\n", index); + cellcount += StrCat(buffer, maxlen, format_buffer); + cellcount += StrCat(buffer, maxlen, "-------------------------------------------------------------------------------\n"); + + Format(attribute, sizeof(attribute), "enabled: \"%d\"\n", ClassIsEnabled(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "team: \"%d\"\n", ClassGetTeamID(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "team_default: \"%d\"\n", ClassGetTeamDefault(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + ClassGetName(index, format_buffer, sizeof(format_buffer), cachetype); + Format(attribute, sizeof(attribute), "name: \"%s\"\n", format_buffer); + cellcount += StrCat(buffer, maxlen, attribute); + + ClassGetDescription(index, format_buffer, sizeof(format_buffer), cachetype); + Format(attribute, sizeof(attribute), "description: \"%s\"\n", format_buffer); + cellcount += StrCat(buffer, maxlen, attribute); + + ClassGetModelPath(index, format_buffer, sizeof(format_buffer), cachetype); + Format(attribute, sizeof(attribute), "model_path: \"%s\"\n", format_buffer); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "alpha_initial: \"%d\"\n", ClassGetAlphaInitial(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "alpha_damaged: \"%d\"\n", ClassGetAlphaDamaged(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "alpha_damage: \"%d\"\n", ClassGetAlphaDamage(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + ClassGetOverlayPath(index, format_buffer, sizeof(format_buffer), cachetype); + Format(attribute, sizeof(attribute), "overlay_path: \"%s\"\n", format_buffer); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "nvgs: \"%d\"\n", ClassGetNvgs(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "fov: \"%d\"\n", ClassGetFOV(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "napalm_time: \"%f\"\n", ClassGetNapalmTime(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "immunity_mode: \"%d\"\n", ClassGetImmunityMode(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "immunity_amount: \"%f\"\n", ClassGetImmunityAmount(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "no_fall_damage: \"%d\"\n", ClassGetNoFallDamage(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "health: \"%d\"\n", ClassGetHealth(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "health_regen_interval: \"%f\"\n", ClassGetHealthRegenInterval(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "health_regen_amount: \"%d\"\n", ClassGetHealthRegenAmount(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "health_infect_gain: \"%d\"\n", ClassGetHealthInfectGain(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "kill_bonus: \"%d\"\n", ClassGetKillBonus(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "speed: \"%f\"\n", ClassGetSpeed(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "knockback: \"%f\"\n", ClassGetKnockback(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "jump_height: \"%f\"\n", ClassGetJumpHeight(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + Format(attribute, sizeof(attribute), "jump_distance: \"%f\"\n", ClassGetJumpDistance(index, cachetype)); + cellcount += StrCat(buffer, maxlen, attribute); + + return cellcount; +} diff --git a/src/zr/translation.inc b/src/zr/translation.inc index f7e5cc1..92181fe 100644 --- a/src/zr/translation.inc +++ b/src/zr/translation.inc @@ -183,6 +183,23 @@ stock ZR_ReplyToCommand(client, any:...) ReplyToCommand(client, phrase); } +/** + * Adds support for printing long strings. + */ +stock ZR_ReplyToCommandLong(client, const String:text[]) +{ + decl String:partbuffer[1000]; + new pos; + new cellswritten = 1; // Initialize for the loop. + + while (cellswritten) + { + cellswritten = strcopy(partbuffer, sizeof(partbuffer), text[pos]); + ReplyToCommand(client, partbuffer); + pos += cellswritten; + } +} + stock ZR_PrintToAdminChat(String:message[]) { decl String:buffer[256];