Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
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@@ -9,6 +9,11 @@
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* ============================================================================
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*/
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/**
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* Default FOV attribute value.
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*/
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#define ATTRIBUTES_FOV_DEFAULT 90
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/*
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* ------------------------------------
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*
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