Renamed some commands, updated class command creation, and minor overlay changes.
This commit is contained in:
@ -9,10 +9,30 @@
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* ============================================================================
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*/
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ClassOnCommandsCreate()
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{
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// Create base class commands.
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RegConsoleCmd("zr_class_dump", ClassDumpCommand, "Dumps class data at a specified index in the specified cache. Usage: zr_class_dump <cachetype> <index|targetname>");
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RegAdminCmd("zr_class_modify", ClassModifyCommand, ADMFLAG_GENERIC, "Modify class data on one or more classes. Usage: zr_class_modify <classname|\"zombies\"|\"humans\"|\"admins\"> <attribute> <value> [is_multiplier]");
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}
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/**
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* Dumps class data at a specified index in the specified cache.
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* Hook commands related to classes here.
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*/
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public Action:Command_ClassDump(client, argc)
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ClassOnCommandsHook()
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{
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// Forward event to sub-modules.
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ClassOverlayOnCommandsHook();
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}
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/**
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* Command callback. (zr_class_dump)
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* Dumps class data at a specified index in the specified cache.
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*
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* @param client The client index.
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* @param argc Argument count.
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*/
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public Action:ClassDumpCommand(client, argc)
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{
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decl String:syntax[1024];
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syntax[0] = 0;
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@ -124,7 +144,7 @@ public Action:Command_ClassDump(client, argc)
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* Note: Original values are retrieved from the original class cache, not the
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* modified class cache.
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*/
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public Action:Command_ClassModify(client, argc)
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public Action:ClassModifyCommand(client, argc)
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{
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decl String:syntax[1024];
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syntax[0] = 0;
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@ -335,7 +355,7 @@ public Action:Command_ClassModify(client, argc)
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* @param value New value to set.
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* @return True on success, false otherwise.
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*/
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bool:ClassModifyBoolean(classindex, attributeflag, bool:value)
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stock bool:ClassModifyBoolean(classindex, attributeflag, bool:value)
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{
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// Validate class index.
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if (!ClassValidateIndex(classindex))
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@ -378,7 +398,7 @@ bool:ClassModifyBoolean(classindex, attributeflag, bool:value)
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* disable. Value is ignored if this is non-zero.
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* @return True on success, false otherwise.
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*/
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ClassModifyInteger(classindex, attributeflag, value, Float:multiplier = 0.0)
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stock ClassModifyInteger(classindex, attributeflag, value, Float:multiplier = 0.0)
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{
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// Validate class index.
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if (!ClassValidateIndex(classindex))
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@ -481,7 +501,7 @@ ClassModifyInteger(classindex, attributeflag, value, Float:multiplier = 0.0)
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* Not all attributes support multipliers.
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* @return True on success, false otherwise.
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*/
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ClassModifyFloat(classindex, attributeflag, Float:value, bool:ismultiplier = false)
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stock ClassModifyFloat(classindex, attributeflag, Float:value, bool:ismultiplier = false)
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{
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// Validate class index.
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if (!ClassValidateIndex(classindex))
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@ -568,7 +588,7 @@ ClassModifyFloat(classindex, attributeflag, Float:value, bool:ismultiplier = fal
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* @param value New value to set.
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* @return True on success, false otherwise.
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*/
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ClassModifyString(classindex, attributeflag, const String:value[])
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stock ClassModifyString(classindex, attributeflag, const String:value[])
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{
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// Validate class index.
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if (!ClassValidateIndex(classindex))
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@ -34,15 +34,6 @@ ClassClientInit(client)
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ClassOverlayClientInit(client);
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}
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/**
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* Hook commands related to classes here.
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*/
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ClassOnCommandsHook()
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{
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// Forward event to sub-modules.
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ClassOverlayOnCommandsHook();
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}
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/**
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* Called when all modules are done loading.
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*/
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@ -108,7 +99,6 @@ ClassOnClientSpawn(client)
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// Check if the player should spawn in admin mode.
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if (ClassPlayerAdminMode[client])
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{
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// Mark player as in admin mode.
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ClassPlayerInAdminMode[client] = true;
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@ -137,11 +127,11 @@ ClassOnClientDeath(client)
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// Disable class attributes with timers.
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ClassHealthRegenStop(client);
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// Disable overlay.
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OverlaysClientSetChannelState(client, OVERLAYS_CHANNEL_CLASSES, true, false, false, true);
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// Set client's FOV back to normal.
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ToolsSetClientDefaultFOV(client, 90);
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// Forward event to sub-modules.
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ClassOverlayOnClientDeath(client);
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}
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ClassOnClientInfected(client, bool:motherzombie = false)
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@ -83,6 +83,20 @@ ClassOverlayOnClientSpawn(client)
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TranslationPrintHUDText(client, "Classes overlay toggle", togglecmds);
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}
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// Update class overlay.
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OverlaysClientUpdateOverlay(client, OVERLAYS_CHANNEL_CLASSES);
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}
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/**
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* Client has been killed.
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*
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* @param client The client index.
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*/
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ClassOverlayOnClientDeath(client)
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{
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// Disable overlay.
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OverlaysClientSetChannelState(client, OVERLAYS_CHANNEL_CLASSES, true, false, false, true);
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}
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/**
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@ -127,7 +141,7 @@ ClassOverlayInitialize(client, const String:overlay[])
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}
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/**
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* Command callback (See zr_classes_overlay_togglecmds)
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* Command callback. (See zr_classes_overlay_togglecmds)
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* Toggles nightvision of a client.
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*
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* @param client The client index.
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