diff --git a/docs/zr_manual.htm b/docs/zr_manual.htm index 9b1165d..1385a5c 100644 --- a/docs/zr_manual.htm +++ b/docs/zr_manual.htm @@ -16,7 +16,7 @@

Targets plugin version 3.0.0 Beta 2, (not released)
Written by Richard Helgeby

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Manual last modified: 2009.10.20

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Manual last modified: 2009.10.30

Index

@@ -2340,9 +2340,15 @@ tune game balance.

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Mother zombie ratio. Every random N-th player is infected. In this case it's 5 where - every fifth player will be infected. If it's set to 0 there will be only 1 mother zombie - every time.

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Mother zombie ratio. Every random n-th player is infected. In this case it's + 5 where every fifth player will be infected. If it's set to 0 there will be only 1 mother + zombie every time.

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Note that this is NOT a percentage value. The ratio 5 does not mean 5%, but every + fifth player. To get the percentage you need to do ratio / player slots. + Like 5 / 24 = 0.20 ⇒ 20% infection rate.

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Conversion formula from percent to ratio:

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ratio = (percent / 100) * player slots

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Decimals are stripped from the ratio because it's a integer value.

Options:
0 or a positive number up to max server slots