diff --git a/cstrike/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg b/cstrike/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg index 3673abf..6fe64f4 100644 --- a/cstrike/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg +++ b/cstrike/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg @@ -12,8 +12,8 @@ // ---------------------------------------------------------------------------- // The max speed of any player in the server (250 is normal speed). This is just a speed limit, and not the real players' speed. -// Default: "2000" -sv_maxspeed 2000 +// Default: "1000" +sv_maxspeed 1000 // Amount of time, in minutes, zombies have to infect all humans. // Default: "5" diff --git a/src/zr/weapons/weapons.inc b/src/zr/weapons/weapons.inc index 7bad287..beb5319 100644 --- a/src/zr/weapons/weapons.inc +++ b/src/zr/weapons/weapons.inc @@ -877,6 +877,7 @@ stock WeaponsRemoveAllClientWeapons(client, bool:weaponsdrop) { // Strip knife. RemovePlayerItem(client, weapons[x]); + RemoveEdict(weapons[x]); continue; } @@ -889,6 +890,7 @@ stock WeaponsRemoveAllClientWeapons(client, bool:weaponsdrop) { // Strip weapon. RemovePlayerItem(client, weapons[x]); + RemoveEdict(weapons[x]); } }