From c3d5218d6a47cbf797ba9bf5496cb0d5bb1e1ca6 Mon Sep 17 00:00:00 2001 From: Richard Helgeby Date: Sun, 30 Oct 2011 18:12:27 +0100 Subject: [PATCH] Fixed internal player spawn post event fired too early (causing invisible models). --- src/zr/event.inc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/zr/event.inc b/src/zr/event.inc index 95e8bfb..2b14139 100644 --- a/src/zr/event.inc +++ b/src/zr/event.inc @@ -192,7 +192,7 @@ public Action:EventPlayerSpawn(Handle:event, const String:name[], bool:dontBroad VolOnPlayerSpawn(index); // Fire post player_spawn event. - CreateTimer(0.0, EventPlayerSpawnPost, index); + CreateTimer(0.1, EventPlayerSpawnPost, index); } /**