Merged heads, with manual fixes to not revert newer changes.
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@@ -20,7 +20,7 @@ new Handle:tOverlay[MAXPLAYERS + 1];
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new bool:bClientHasOverlay[MAXPLAYERS + 1];
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/**
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* Tells wether the overlay is on or not.
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* Tells whether the overlay is on or not.
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*/
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new bool:bClientOverlayOn[MAXPLAYERS + 1];
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@@ -104,7 +104,7 @@ ClassOverlayStop(client)
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public Action:ClassOverlayTimer(Handle:timer, any:client)
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{
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if (!IsClientInGame(client) || !IsPlayerZombie(client))
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if (!IsClientInGame(client) || !InfectIsClientInfected(client))
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{
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tOverlay[client] = INVALID_HANDLE;
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return Plugin_Stop;
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