Fixed spawn protect firing twice causing the timer to execute twice a second, halving the time.
This commit is contained in:
parent
85c3400a62
commit
ca820b6b53
@ -187,7 +187,6 @@ public Action:EventPlayerSpawn(Handle:event, const String:name[], bool:dontBroad
|
|||||||
WeaponsOnClientSpawn(index);
|
WeaponsOnClientSpawn(index);
|
||||||
RoundStartOnClientSpawn(index);
|
RoundStartOnClientSpawn(index);
|
||||||
SEffectsOnClientSpawn(index);
|
SEffectsOnClientSpawn(index);
|
||||||
SpawnProtectOnClientSpawn(index);
|
|
||||||
RespawnOnClientSpawn(index);
|
RespawnOnClientSpawn(index);
|
||||||
ZTeleOnClientSpawn(index);
|
ZTeleOnClientSpawn(index);
|
||||||
ZHPOnClientSpawn(index);
|
ZHPOnClientSpawn(index);
|
||||||
|
@ -47,14 +47,17 @@ SpawnProtectClientInit(client)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Client is spawning into the game.
|
* Client is spawning into the game. *Post
|
||||||
*
|
*
|
||||||
* @param client The client index.
|
* @param client The client index.
|
||||||
*/
|
*/
|
||||||
SpawnProtectOnClientSpawn(client)
|
SpawnProtectOnClientSpawnPost(client)
|
||||||
{
|
{
|
||||||
// Disable spawn protection on client.
|
// If client is dead, then they are joining the server, not spawning.
|
||||||
bInfectImmune[client][INFECT_TYPE_NORMAL] = false;
|
if (!IsPlayerAlive(client))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// If timer is currently running, kill it.
|
// If timer is currently running, kill it.
|
||||||
if (tSpawnProtect[client] != INVALID_HANDLE)
|
if (tSpawnProtect[client] != INVALID_HANDLE)
|
||||||
@ -64,15 +67,7 @@ SpawnProtectOnClientSpawn(client)
|
|||||||
|
|
||||||
// Reset timer handle.
|
// Reset timer handle.
|
||||||
tSpawnProtect[client] = INVALID_HANDLE;
|
tSpawnProtect[client] = INVALID_HANDLE;
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Client is spawning into the game. *Post
|
|
||||||
*
|
|
||||||
* @param client The client index.
|
|
||||||
*/
|
|
||||||
SpawnProtectOnClientSpawnPost(client)
|
|
||||||
{
|
|
||||||
// If protect cvar is disabled, then stop.
|
// If protect cvar is disabled, then stop.
|
||||||
new bool:protect = GetConVarBool(g_hCvarsList[CVAR_SPAWNPROTECT]);
|
new bool:protect = GetConVarBool(g_hCvarsList[CVAR_SPAWNPROTECT]);
|
||||||
if (!protect)
|
if (!protect)
|
||||||
@ -80,6 +75,9 @@ SpawnProtectOnClientSpawnPost(client)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Disable spawn protection on client.
|
||||||
|
bInfectImmune[client][INFECT_TYPE_NORMAL] = false;
|
||||||
|
|
||||||
// Start spawn protection.
|
// Start spawn protection.
|
||||||
SpawnProtectStart(client);
|
SpawnProtectStart(client);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user