General: Dont apply model if not precached.
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@ -188,6 +188,13 @@ bool:ClassApplyModel(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
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}
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}
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}
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}
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// Check if the model is precached.
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if (!IsModelPrecached(modelpath))
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{
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LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Warning: Model not precached, not applying model. \"%s\"", modelpath);
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return true;
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}
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SetEntityModel(client, modelpath);
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SetEntityModel(client, modelpath);
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SetEntProp(client, Prop_Send, "m_nSkin", skinIndex);
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SetEntProp(client, Prop_Send, "m_nSkin", skinIndex);
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