Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all).

This commit is contained in:
richard
2008-10-29 22:02:46 +01:00
parent a56e89b907
commit cf8bd3aead
8 changed files with 62 additions and 10 deletions

View File

@ -9,6 +9,7 @@
enum ZRSettings
{
Handle:CVAR_ENABLE,
Handle:CVAR_DEBUG,
Handle:CVAR_ALLOW_PLAYER_TEAM,
Handle:CVAR_AMBIENCE,
Handle:CVAR_AMBIENCE_FILE,
@ -79,6 +80,7 @@ new gCvars[ZRSettings];
CreateCvars()
{
gCvars[CVAR_ENABLE] = CreateConVar("zr_enable", "1", "Enable zombie gameplay (0: Disable)");
gCvars[CVAR_DEBUG] = CreateConVar("zr_debug", "0", "Debug switch, for developers. Usually enables logging of messages and events to a console. (0: Disable)");
gCvars[CVAR_ALLOW_PLAYER_TEAM] = CreateConVar("zr_allow_player_team", "0", "This will allow the player_team event to be fired on first team join, enable when using mani model menu (0: Disable)");
gCvars[CVAR_AMBIENCE] = CreateConVar("zr_ambience", "1", "Enable creepy ambience to be played throughout the game (0: Disable)");
gCvars[CVAR_AMBIENCE_FILE] = CreateConVar("zr_ambience_file", "ambient/zr/zr_ambience.mp3", "Path to ambient sound file that will be played throughout the game, when zr_ambience is 1");