Merged heads.
This commit is contained in:
commit
d063def554
@ -170,32 +170,36 @@
|
||||
"ru" "Отображение здоровья включено."
|
||||
}
|
||||
|
||||
"Weapon has been restricted"
|
||||
// ===========================
|
||||
// Weapon Restrict
|
||||
// ===========================
|
||||
|
||||
"Restrict weapon"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Weapon @green\"{1}\" @defaulthas been restricted."
|
||||
"ru" "Оружие @green\"{1}\" было запрещено."
|
||||
}
|
||||
|
||||
"Weapon group has been restricted"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Weapon group @green\"{1}\" @defaulthas been restricted."
|
||||
"ru" "Группа оружия @green\"{1}\" была запрещена."
|
||||
}
|
||||
|
||||
"Weapon has been unrestricted"
|
||||
"Unrestrict weapon"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Weapon @green\"{1}\" @defaulthas been unrestricted."
|
||||
"ru" "Оружие @green\"{1}\" было разрешено."
|
||||
}
|
||||
|
||||
"Weapon group has been unrestricted"
|
||||
"Restrict custom weapon group"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Weapon group @green\"{1}\" @defaulthas been restricted."
|
||||
"ru" "Группа оружия @green\"{1}\" была разрешена."
|
||||
"#format" "{1:s},{2:s}"
|
||||
"en" "Weapon group @green\"{1}\" ({2}) @defaulthas been restricted."
|
||||
"ru" "Группа оружия @green\"{1}\" ({2}) была запрещена."
|
||||
}
|
||||
|
||||
"Unrestrict custom weapon group"
|
||||
{
|
||||
"#format" "{1:s},{2:s}"
|
||||
"en" "Weapon group @green\"{1}\" ({2}) @defaulthas been unrestricted."
|
||||
"ru" "Группа оружия @green\"{1}\" ({2}) была разрешена."
|
||||
}
|
||||
|
||||
"Weapon is restricted"
|
||||
@ -205,18 +209,10 @@
|
||||
"ru" "Оружие @green{1} @default запрещено."
|
||||
}
|
||||
|
||||
"Weapon already restricted"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Weapon @green\"{1}\" @defaultis already restricted."
|
||||
"ru" "Оружие @green\"{1}\" @default уже запрещено. "
|
||||
}
|
||||
|
||||
"Weapon invalid"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Weapon @green\"{1}\" @defaultis invalid or not currently restricted."
|
||||
"ru" "Оружие @green\"{1}\" @default указано неверно или в данный момент не запрещено."
|
||||
"en" "Weapon @green\"{1}\" @defaultis not currently restricted."
|
||||
}
|
||||
|
||||
"Zombie cant use weapon"
|
||||
@ -225,6 +221,8 @@
|
||||
"ru" "Зомби не могут использовать оружие!"
|
||||
}
|
||||
|
||||
|
||||
|
||||
"Suicide text"
|
||||
{
|
||||
"en" "Nice try n00b!"
|
||||
@ -294,12 +292,6 @@
|
||||
"ru" "ZTele (!ztele) - Телепорт на место появления"
|
||||
}
|
||||
|
||||
"!zmenu stuck"
|
||||
{
|
||||
"en" "ZStuck (!zstuck) - Unsticks you from another player"
|
||||
"ru" "ZStuck (!zstuck) - Разлепляет вас с другим игроком"
|
||||
}
|
||||
|
||||
"!zmenu hp"
|
||||
{
|
||||
"en" "ZHP (!zhp) - Toggle persistent display of HP as zombie"
|
||||
|
@ -34,7 +34,11 @@
|
||||
#include "zr/menu"
|
||||
#include "zr/sayhooks"
|
||||
#include "zr/zadmin"
|
||||
|
||||
// Weapons
|
||||
#include "zr/weapons/restrict"
|
||||
#include "zr/weapons/markethandler"
|
||||
|
||||
#include "zr/damagecontrol"
|
||||
#include "zr/commands"
|
||||
#include "zr/event"
|
||||
|
@ -160,14 +160,14 @@ public Action:Command_Restrict(client, argc)
|
||||
{
|
||||
case Successful_Weapon:
|
||||
{
|
||||
ZR_ReplyToCommand(client, "Restrict weapon", arg1);
|
||||
ZR_PrintToChat(0, "Restrict weapon", arg1);
|
||||
}
|
||||
case Successful_Group:
|
||||
{
|
||||
decl String:weaponlist[128];
|
||||
WeaponRestrictGetWeaponList(arg1, weaponlist, sizeof(weaponlist), ", ");
|
||||
|
||||
ZR_ReplyToCommand(client, "Restrict custom weapon group", arg1, weaponlist);
|
||||
ZR_PrintToChat(0, "Restrict custom weapon group", arg1, weaponlist);
|
||||
}
|
||||
case Invalid:
|
||||
{
|
||||
@ -217,14 +217,14 @@ public Action:Command_Unrestrict(client, argc)
|
||||
{
|
||||
case Successful_Weapon:
|
||||
{
|
||||
ZR_ReplyToCommand(client, "Unrestrict weapon", arg1);
|
||||
ZR_PrintToChat(0, "Unrestrict weapon", arg1);
|
||||
}
|
||||
case Successful_Group:
|
||||
{
|
||||
decl String:weaponlist[128];
|
||||
WeaponRestrictGetWeaponList(arg1, weaponlist, sizeof(weaponlist), ", ");
|
||||
|
||||
ZR_ReplyToCommand(client, "Unrestrict custom weapon group", arg1, weaponlist);
|
||||
ZR_PrintToChat(0, "Unrestrict custom weapon group", arg1, weaponlist);
|
||||
}
|
||||
case Invalid:
|
||||
{
|
||||
|
@ -137,64 +137,6 @@ bool:ZMarket(client)
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool:Market_OnWeaponSelected(client, String:weaponid[])
|
||||
{
|
||||
if (!weaponid[0] || !IsPlayerAlive(client))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsPlayerZombie(client))
|
||||
{
|
||||
ZR_PrintToChat(client, "Zombie cant use weapon");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (StrEqual(weaponid, "rebuy"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
decl String:display[64];
|
||||
decl String:weapon[32];
|
||||
new price;
|
||||
|
||||
if (!Market_GetWeaponIDInfo(weaponid, display, weapon, price))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ReplaceString(weapon, sizeof(weapon), "weapon_", "");
|
||||
|
||||
if (WeaponRestrictIsRestricted(weapon))
|
||||
{
|
||||
ZR_PrintToChat(client, "Weapon is restricted", weapon);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
new bool:buyzone = GetConVarBool(gCvars[CVAR_ZMARKET_BUYZONE]);
|
||||
if (!IsClientInBuyZone(client) && buyzone)
|
||||
{
|
||||
ZR_PrintCenterText(client, "Market out of buyzone");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public Market_PostOnWeaponSelected(client, &bool:allowed)
|
||||
{
|
||||
if (!allowed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ZMarket(client);
|
||||
}
|
||||
|
||||
ZSpawn(client)
|
||||
{
|
||||
new bool:spawn = GetConVarBool(gCvars[CVAR_ZSPAWN]);
|
||||
@ -225,16 +167,6 @@ ZSpawn(client)
|
||||
AddPlayerToList(client);
|
||||
}
|
||||
|
||||
public Action:CollisionOn(Handle:timer, any:index)
|
||||
{
|
||||
if (!IsClientInGame(index))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
NoCollide(index, false);
|
||||
}
|
||||
|
||||
ZHP(client)
|
||||
{
|
||||
new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP]);
|
||||
|
@ -1,261 +0,0 @@
|
||||
/**
|
||||
* ====================
|
||||
* Zombie:Reloaded
|
||||
* File: weaponrestrict.inc
|
||||
* Author: Greyscale
|
||||
* ====================
|
||||
*/
|
||||
|
||||
new Handle:restrictedWeapons = INVALID_HANDLE;
|
||||
|
||||
new gRestrict[MAXPLAYERS+1];
|
||||
|
||||
enum WepRestrictQuery
|
||||
{
|
||||
Successful, /** Weapon (un)restrict query was successful */
|
||||
Invalid, /** Weapon invalid */
|
||||
Existing, /** Already restricted */
|
||||
}
|
||||
|
||||
InitWeaponRestrict()
|
||||
{
|
||||
RegConsoleCmd("buy", BuyHook);
|
||||
|
||||
restrictedWeapons = CreateArray(32, 0);
|
||||
}
|
||||
|
||||
ClientHookUse(client)
|
||||
{
|
||||
gRestrict[client] = Hacks_Hook(client, HACKS_HTYPE_WEAPON_CANUSE, Weapon_CanUse, false);
|
||||
}
|
||||
|
||||
ClientUnHookUse(client)
|
||||
{
|
||||
Hacks_Unhook(gRestrict[client]);
|
||||
}
|
||||
|
||||
public Action:BuyHook(client, argc)
|
||||
{
|
||||
new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
|
||||
if (!enabled)
|
||||
{
|
||||
return Plugin_Continue;
|
||||
}
|
||||
|
||||
if (IsPlayerHuman(client))
|
||||
{
|
||||
decl String:weapon[64];
|
||||
GetCmdArg(1, weapon, sizeof(weapon));
|
||||
|
||||
ReplaceString(weapon, sizeof(weapon), "weapon_", "");
|
||||
|
||||
if (IsWeaponRestricted(weapon))
|
||||
{
|
||||
ZR_PrintToChat(client, "Weapon is restricted", weapon);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ZR_PrintToChat(client, "Zombie cant use weapon");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
return Plugin_Continue;
|
||||
}
|
||||
|
||||
WepRestrictQuery:RestrictWeapon(const String:weapon[])
|
||||
{
|
||||
if (IsWeaponGroup(weapon))
|
||||
{
|
||||
RestrictWeaponGroup(weapon);
|
||||
|
||||
ZR_PrintToChat(0, "Weapon group has been restricted", weapon);
|
||||
|
||||
return Successful;
|
||||
}
|
||||
|
||||
if (!IsWeaponRestricted(weapon))
|
||||
{
|
||||
PushArrayString(restrictedWeapons, weapon);
|
||||
|
||||
ZR_PrintToChat(0, "Weapon has been restricted", weapon);
|
||||
|
||||
return Successful;
|
||||
}
|
||||
|
||||
return Existing;
|
||||
}
|
||||
|
||||
RestrictWeaponGroup(const String:group[])
|
||||
{
|
||||
if (StrEqual(group, "pistols", false))
|
||||
{
|
||||
PushArrayString(restrictedWeapons, "glock");
|
||||
PushArrayString(restrictedWeapons, "usp");
|
||||
PushArrayString(restrictedWeapons, "p228");
|
||||
PushArrayString(restrictedWeapons, "deagle");
|
||||
PushArrayString(restrictedWeapons, "elite");
|
||||
PushArrayString(restrictedWeapons, "fiveseven");
|
||||
}
|
||||
else if (StrEqual(group, "shotguns", false))
|
||||
{
|
||||
PushArrayString(restrictedWeapons, "m3");
|
||||
PushArrayString(restrictedWeapons, "xm1014");
|
||||
}
|
||||
else if (StrEqual(group, "smgs", false))
|
||||
{
|
||||
PushArrayString(restrictedWeapons, "tmp");
|
||||
PushArrayString(restrictedWeapons, "mac10");
|
||||
PushArrayString(restrictedWeapons, "mp5navy");
|
||||
PushArrayString(restrictedWeapons, "ump45");
|
||||
PushArrayString(restrictedWeapons, "p90");
|
||||
}
|
||||
else if (StrEqual(group, "rifles", false))
|
||||
{
|
||||
PushArrayString(restrictedWeapons, "galil");
|
||||
PushArrayString(restrictedWeapons, "famas");
|
||||
PushArrayString(restrictedWeapons, "ak47");
|
||||
PushArrayString(restrictedWeapons, "m4a1");
|
||||
PushArrayString(restrictedWeapons, "sg552");
|
||||
PushArrayString(restrictedWeapons, "aug");
|
||||
}
|
||||
else if (StrEqual(group, "snipers", false))
|
||||
{
|
||||
PushArrayString(restrictedWeapons, "scout");
|
||||
PushArrayString(restrictedWeapons, "sg550");
|
||||
PushArrayString(restrictedWeapons, "g3sg1");
|
||||
PushArrayString(restrictedWeapons, "awp");
|
||||
}
|
||||
}
|
||||
|
||||
WepRestrictQuery:UnRestrictWeapon(const String:weapon[])
|
||||
{
|
||||
if (IsWeaponGroup(weapon))
|
||||
{
|
||||
UnRestrictWeaponGroup(weapon);
|
||||
|
||||
ZR_PrintToChat(0, "Weapon group has been unrestricted", weapon);
|
||||
|
||||
return Successful;
|
||||
}
|
||||
|
||||
new index = GetRestrictedWeaponIndex(weapon);
|
||||
|
||||
if (index > -1)
|
||||
{
|
||||
RemoveFromArray(restrictedWeapons, index);
|
||||
|
||||
ZR_PrintToChat(0, "Weapon has been unrestricted", weapon);
|
||||
|
||||
return Successful;
|
||||
}
|
||||
|
||||
return Invalid;
|
||||
}
|
||||
|
||||
UnRestrictWeaponGroup(const String:group[])
|
||||
{
|
||||
if (StrEqual(group, "pistols", false))
|
||||
{
|
||||
UnRestrictWeapon("glock");
|
||||
UnRestrictWeapon("usp");
|
||||
UnRestrictWeapon("p228");
|
||||
UnRestrictWeapon("deagle");
|
||||
UnRestrictWeapon("elite");
|
||||
UnRestrictWeapon("fiveseven");
|
||||
}
|
||||
else if (StrEqual(group, "shotguns", false))
|
||||
{
|
||||
UnRestrictWeapon("m3");
|
||||
UnRestrictWeapon("xm1014");
|
||||
}
|
||||
else if (StrEqual(group, "smgs", false))
|
||||
{
|
||||
UnRestrictWeapon("tmp");
|
||||
UnRestrictWeapon("mac10");
|
||||
UnRestrictWeapon("mp5navy");
|
||||
UnRestrictWeapon("ump45");
|
||||
UnRestrictWeapon("p90");
|
||||
}
|
||||
else if (StrEqual(group, "rifles", false))
|
||||
{
|
||||
UnRestrictWeapon("galil");
|
||||
UnRestrictWeapon("famas");
|
||||
UnRestrictWeapon("ak47");
|
||||
UnRestrictWeapon("m4a1");
|
||||
UnRestrictWeapon("sg552");
|
||||
UnRestrictWeapon("aug");
|
||||
}
|
||||
else if (StrEqual(group, "snipers", false))
|
||||
{
|
||||
UnRestrictWeapon("scout");
|
||||
UnRestrictWeapon("sg550");
|
||||
UnRestrictWeapon("g3sg1");
|
||||
UnRestrictWeapon("awp");
|
||||
}
|
||||
}
|
||||
|
||||
bool:IsWeaponRestricted(const String:weapon[])
|
||||
{
|
||||
for (new x = 0; x < GetArraySize(restrictedWeapons); x++)
|
||||
{
|
||||
decl String:restrictedweapon[32];
|
||||
GetArrayString(restrictedWeapons, x, restrictedweapon, sizeof(restrictedweapon));
|
||||
|
||||
if (StrEqual(weapon, restrictedweapon, false))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
GetRestrictedWeaponIndex(const String:weapon[])
|
||||
{
|
||||
for (new x = 0; x < GetArraySize(restrictedWeapons); x++)
|
||||
{
|
||||
decl String:restrictedweapon[32];
|
||||
GetArrayString(restrictedWeapons, x, restrictedweapon, sizeof(restrictedweapon));
|
||||
ReplaceString(restrictedweapon, sizeof(restrictedweapon), "weapon_", "");
|
||||
|
||||
if (StrEqual(weapon, restrictedweapon, false))
|
||||
{
|
||||
return x;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool:IsWeaponGroup(const String:weapon[])
|
||||
{
|
||||
return (StrEqual(weapon, "pistols", false) || StrEqual(weapon, "shotguns", false) || StrEqual(weapon, "smgs", false) || StrEqual(weapon, "rifles", false) || StrEqual(weapon, "snipers", false));
|
||||
}
|
||||
|
||||
public Weapon_CanUse(client, weapon, dummy1, dummy2, dummy3, dummy4)
|
||||
{
|
||||
new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
|
||||
if (!enabled)
|
||||
{
|
||||
return Hacks_Continue;
|
||||
}
|
||||
|
||||
new String:weaponname[32];
|
||||
GetEdictClassname(weapon, weaponname, sizeof(weaponname));
|
||||
|
||||
ReplaceString(weaponname, sizeof(weaponname), "weapon_", "");
|
||||
|
||||
if (IsWeaponRestricted(weaponname))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (IsPlayerZombie(client) && !StrEqual(weaponname, "knife"))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return Hacks_Continue;
|
||||
}
|
87
src/zr/weapons/markethandler.inc
Normal file
87
src/zr/weapons/markethandler.inc
Normal file
@ -0,0 +1,87 @@
|
||||
/**
|
||||
* ====================
|
||||
* Zombie:Reloaded
|
||||
* File: markethandler.inc
|
||||
* Author: Greyscale
|
||||
* ====================
|
||||
*/
|
||||
|
||||
/**
|
||||
* (Market) Forward called when a client selects a weapon from the market.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param weaponid The unique weapon ID used for market natives.
|
||||
* @return True to allow market to take over, false to block purchase.
|
||||
*/
|
||||
public bool:Market_OnWeaponSelected(client, String:weaponid[])
|
||||
{
|
||||
// If player is dead or weaponid is invalid, then stop
|
||||
if (!weaponid[0] || !IsPlayerAlive(client))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// If player is a zombie, then stop
|
||||
if (IsPlayerZombie(client))
|
||||
{
|
||||
ZR_PrintToChat(client, "Zombie cant use weapon");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// If player is using the rebuy option then allow
|
||||
if (StrEqual(weaponid, "rebuy"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
decl String:display[64];
|
||||
decl String:weapon[32];
|
||||
new price;
|
||||
|
||||
// If the market plugin can't find info about the weapon, then stop
|
||||
if (!Market_GetWeaponIDInfo(weaponid, display, weapon, price))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Strip "weapon_" from entity name
|
||||
ReplaceString(weapon, sizeof(weapon), "weapon_", "");
|
||||
|
||||
// If the weapon is restricted, then stop
|
||||
if (WeaponRestrictIsRestricted(weapon))
|
||||
{
|
||||
ZR_PrintToChat(client, "Weapon is restricted", weapon);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if buyzone cvar is enabled, and if the client is in a buyzone
|
||||
new bool:buyzone = GetConVarBool(gCvars[CVAR_ZMARKET_BUYZONE]);
|
||||
if (!IsClientInBuyZone(client) && buyzone)
|
||||
{
|
||||
ZR_PrintCenterText(client, "Market out of buyzone");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* (Market) Forward called one frame after a client selects a weapon from the market.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param allowed True when the weapon was purchased successfully, false otherwise.
|
||||
*/
|
||||
public Market_PostOnWeaponSelected(client, &bool:allowed)
|
||||
{
|
||||
// If the purchase wasn't allowed, then stop
|
||||
if (!allowed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Resend market menu
|
||||
ZMarket(client);
|
||||
}
|
@ -7,12 +7,12 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* Array to store restricted weapon names
|
||||
* Array to store restricted weapon names.
|
||||
*/
|
||||
new Handle:gRestrictedWeapons = INVALID_HANDLE;
|
||||
|
||||
/**
|
||||
* Array to store keyvalue data
|
||||
* Array to store keyvalue data.
|
||||
*/
|
||||
new Handle:kvWeaponGroups = INVALID_HANDLE;
|
||||
|
||||
@ -22,17 +22,17 @@ new Handle:kvWeaponGroups = INVALID_HANDLE;
|
||||
new gCanUseHookID[MAXPLAYERS+1];
|
||||
|
||||
/**
|
||||
* Query results returned when (un)restricting a weapon
|
||||
* Query results returned when (un)restricting a weapon.
|
||||
*/
|
||||
enum WpnRestrictQuery
|
||||
{
|
||||
Successful_Weapon, /** Weapon (un)restrict query was successful */
|
||||
Successful_Group, /** Group (un)restrict query was successful */
|
||||
Successful_Weapon, /** Weapon (un)restrict query was successful. */
|
||||
Successful_Group, /** Group (un)restrict query was successful. */
|
||||
Invalid, /** Weapon/Group invalid */
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize data and hook commands
|
||||
* Initialize data and hook commands.
|
||||
*/
|
||||
WeaponRestrictInit()
|
||||
{
|
||||
@ -44,7 +44,7 @@ WeaponRestrictInit()
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads weapon data from file
|
||||
* Loads weapon data from file.
|
||||
*/
|
||||
WeaponRestrictMapStart()
|
||||
{
|
||||
@ -69,7 +69,7 @@ WeaponRestrictMapStart()
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears restricted weapon array
|
||||
* Clears restricted weapon array.
|
||||
*/
|
||||
RestrictWeaponUnrestrictAll()
|
||||
{
|
||||
@ -77,9 +77,9 @@ RestrictWeaponUnrestrictAll()
|
||||
}
|
||||
|
||||
/**
|
||||
* Hook Weapon_CanUse function on a client
|
||||
* Hook Weapon_CanUse function on a client.
|
||||
*
|
||||
* @param client The client index
|
||||
* @param client The client index.
|
||||
*/
|
||||
WeaponRestrictClientInit(client)
|
||||
{
|
||||
@ -87,9 +87,9 @@ WeaponRestrictClientInit(client)
|
||||
}
|
||||
|
||||
/**
|
||||
* Unhook Weapon_CanUse function on a client
|
||||
* Unhook Weapon_CanUse function on a client.
|
||||
*
|
||||
* @param client The client index
|
||||
* @param client The client index.
|
||||
*/
|
||||
WeaponRestrictClientDisconnect(client)
|
||||
{
|
||||
@ -98,10 +98,10 @@ WeaponRestrictClientDisconnect(client)
|
||||
|
||||
/**
|
||||
* Command callback function for the "buy" command
|
||||
* Used to block use of this command under certain conditions
|
||||
* Used to block use of this command under certain conditions.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:WeaponRestrictBuyHook(client, argc)
|
||||
{
|
||||
@ -141,7 +141,7 @@ public Action:WeaponRestrictBuyHook(client, argc)
|
||||
}
|
||||
|
||||
/**
|
||||
* Restricts a weapon
|
||||
* Restricts a weapon.
|
||||
*
|
||||
* @param weapon The weapon/group name.
|
||||
* @return Successful_Weapon: The call successfully restricted a weapon.
|
||||
@ -183,7 +183,7 @@ WpnRestrictQuery:WeaponRestrictRestrict(const String:weapon[])
|
||||
}
|
||||
|
||||
/**
|
||||
* Unrestricts a weapon
|
||||
* Unrestricts a weapon.
|
||||
*
|
||||
* @param weapon The weapon/group name.
|
||||
* @return Successful_Weapon: The call successfully restricted a weapon.
|
||||
|
Loading…
Reference in New Issue
Block a user