Fixed all MAXPLAYERS+1 by replacing them with MAXPLAYERS + 1
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@ -19,7 +19,7 @@ new Handle:kvWeaponGroups = INVALID_HANDLE;
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/**
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* Array that stores the "HookID" to be later unhooked on player disconnect.
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*/
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new gCanUseHookID[MAXPLAYERS+1];
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new gCanUseHookID[MAXPLAYERS + 1];
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/**
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* Query results returned when (un)restricting a weapon.
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