Added ragdoll module that removes ragdolls normally or with effects.
*Added log entries, fixed typo. *Fixed some errors caused by disabling the weapons module. *Replaced strcmp with StrEqual
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@ -80,15 +80,19 @@ LogGetModuleNameString(String:buffer[], maxlen, LogModules:module, bool:shortNam
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{
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return shortName ? strcopy(buffer, maxlen, "playerclasses") : strcopy(buffer, maxlen, "Player Classes");
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}
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case LogModule_Soundeffects:
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case LogModule_VEffects:
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{
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return shortName ? strcopy(buffer, maxlen, "soundeffects") : strcopy(buffer, maxlen, "Sound Effects");
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return shortName ? strcopy(buffer, maxlen, "veffects") : strcopy(buffer, maxlen, "Visual Effects");
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}
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case LogModule_SEffects:
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{
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return shortName ? strcopy(buffer, maxlen, "seffects") : strcopy(buffer, maxlen, "Sound Effects");
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}
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case LogModule_Tools:
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{
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return shortName ? strcopy(buffer, maxlen, "tools") : strcopy(buffer, maxlen, "Tools");
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}
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case LogModule_Volfetures:
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case LogModule_Volfeatures:
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{
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return shortName ? strcopy(buffer, maxlen, "volfeatures") : strcopy(buffer, maxlen, "Volumetric Features");
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}
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@ -115,69 +119,67 @@ LogGetModuleNameString(String:buffer[], maxlen, LogModules:module, bool:shortNam
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*/
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LogModules:LogGetModule(const String:moduleName[])
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{
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// Check if empty.
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if (strlen(moduleName) == 0)
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{
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return LogModule_Invalid;
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}
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if (strcmp(moduleName, "account", false))
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if (StrEqual(moduleName, "account", false))
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{
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return LogModule_Account;
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}
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else if (strcmp(moduleName, "antistick", false))
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else if (StrEqual(moduleName, "antistick", false))
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{
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return LogModule_Antistick;
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}
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else if (strcmp(moduleName, "config", false))
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else if (StrEqual(moduleName, "config", false))
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{
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return LogModule_Config;
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}
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else if (strcmp(moduleName, "cvars", false))
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else if (StrEqual(moduleName, "cvars", false))
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{
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return LogModule_Cvars;
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}
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else if (strcmp(moduleName, "damage", false))
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else if (StrEqual(moduleName, "damage", false))
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{
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return LogModule_Damage;
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}
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else if (strcmp(moduleName, "downloads", false))
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else if (StrEqual(moduleName, "downloads", false))
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{
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return LogModule_Downloads;
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}
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else if (strcmp(moduleName, "hitgroups", false))
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else if (StrEqual(moduleName, "hitgroups", false))
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{
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return LogModule_Hitgroups;
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}
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else if (strcmp(moduleName, "infect", false))
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else if (StrEqual(moduleName, "infect", false))
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{
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return LogModule_Infect;
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}
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else if (strcmp(moduleName, "models", false))
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else if (StrEqual(moduleName, "models", false))
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{
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return LogModule_Models;
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}
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else if (strcmp(moduleName, "playerclasses", false))
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else if (StrEqual(moduleName, "playerclasses", false))
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{
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return LogModule_Playerclasses;
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}
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else if (strcmp(moduleName, "soundeffects", false))
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else if (StrEqual(moduleName, "veffects", false))
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{
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return LogModule_Soundeffects;
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return LogModule_VEffects;
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}
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else if (strcmp(moduleName, "tools", false))
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else if (StrEqual(moduleName, "seffects", false))
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{
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return LogModule_SEffects;
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}
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else if (StrEqual(moduleName, "tools", false))
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{
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return LogModule_Tools;
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}
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else if (strcmp(moduleName, "volfeatures", false))
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else if (StrEqual(moduleName, "volfeatures", false))
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{
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return LogModule_Volfetures;
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return LogModule_Volfeatures;
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}
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else if (strcmp(moduleName, "weapons", false))
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else if (StrEqual(moduleName, "weapons", false))
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{
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return LogModule_Weapons;
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}
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else if (strcmp(moduleName, "weaponrestrict", false))
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else if (StrEqual(moduleName, "weaponrestrict", false))
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{
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return LogModule_Weaponrestrict;
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}
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