Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server
This commit is contained in:
parent
1e99bd64f3
commit
d220eeee77
@ -170,32 +170,36 @@
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"ru" "Отображение здоровья включено."
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"ru" "Отображение здоровья включено."
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}
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}
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"Weapon has been restricted"
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// ===========================
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// Weapon Restrict
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// ===========================
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"Restrict weapon"
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{
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{
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"#format" "{1:s}"
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"#format" "{1:s}"
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"en" "Weapon @green\"{1}\" @defaulthas been restricted."
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"en" "Weapon @green\"{1}\" @defaulthas been restricted."
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"ru" "Оружие @green\"{1}\" было запрещено."
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"ru" "Оружие @green\"{1}\" было запрещено."
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}
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}
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"Weapon group has been restricted"
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"Unrestrict weapon"
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{
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"#format" "{1:s}"
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"en" "Weapon group @green\"{1}\" @defaulthas been restricted."
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"ru" "Группа оружия @green\"{1}\" была запрещена."
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}
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"Weapon has been unrestricted"
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{
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{
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"#format" "{1:s}"
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"#format" "{1:s}"
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"en" "Weapon @green\"{1}\" @defaulthas been unrestricted."
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"en" "Weapon @green\"{1}\" @defaulthas been unrestricted."
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"ru" "Оружие @green\"{1}\" было разрешено."
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"ru" "Оружие @green\"{1}\" было разрешено."
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}
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}
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"Weapon group has been unrestricted"
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"Restrict custom weapon group"
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{
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{
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"#format" "{1:s}"
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"#format" "{1:s},{2:s}"
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"en" "Weapon group @green\"{1}\" @defaulthas been restricted."
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"en" "Weapon group @green\"{1}\" ({2}) @defaulthas been restricted."
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"ru" "Группа оружия @green\"{1}\" была разрешена."
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"ru" "Группа оружия @green\"{1}\" ({2}) была запрещена."
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}
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"Unrestrict custom weapon group"
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{
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"#format" "{1:s},{2:s}"
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"en" "Weapon group @green\"{1}\" ({2}) @defaulthas been unrestricted."
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"ru" "Группа оружия @green\"{1}\" ({2}) была разрешена."
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}
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}
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"Weapon is restricted"
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"Weapon is restricted"
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@ -205,18 +209,10 @@
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"ru" "Оружие @green{1} @default запрещено."
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"ru" "Оружие @green{1} @default запрещено."
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}
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}
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"Weapon already restricted"
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{
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"#format" "{1:s}"
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"en" "Weapon @green\"{1}\" @defaultis already restricted."
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"ru" "Оружие @green\"{1}\" @default уже запрещено. "
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}
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"Weapon invalid"
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"Weapon invalid"
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{
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{
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"#format" "{1:s}"
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"#format" "{1:s}"
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"en" "Weapon @green\"{1}\" @defaultis invalid or not currently restricted."
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"en" "Weapon @green\"{1}\" @defaultis not currently restricted."
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"ru" "Оружие @green\"{1}\" @default указано неверно или в данный момент не запрещено."
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}
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}
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"Zombie cant use weapon"
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"Zombie cant use weapon"
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@ -225,6 +221,8 @@
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"ru" "Зомби не могут использовать оружие!"
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"ru" "Зомби не могут использовать оружие!"
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}
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}
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"Suicide text"
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"Suicide text"
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{
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{
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"en" "Nice try n00b!"
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"en" "Nice try n00b!"
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@ -294,12 +292,6 @@
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"ru" "ZTele (!ztele) - Телепорт на место появления"
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"ru" "ZTele (!ztele) - Телепорт на место появления"
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}
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}
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"!zmenu stuck"
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{
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"en" "ZStuck (!zstuck) - Unsticks you from another player"
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"ru" "ZStuck (!zstuck) - Разлепляет вас с другим игроком"
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}
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"!zmenu hp"
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"!zmenu hp"
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{
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{
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"en" "ZHP (!zhp) - Toggle persistent display of HP as zombie"
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"en" "ZHP (!zhp) - Toggle persistent display of HP as zombie"
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@ -34,7 +34,11 @@
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#include "zr/menu"
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#include "zr/menu"
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#include "zr/sayhooks"
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#include "zr/sayhooks"
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#include "zr/zadmin"
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#include "zr/zadmin"
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// Weapons
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#include "zr/weapons/restrict"
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#include "zr/weapons/restrict"
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#include "zr/weapons/markethandler"
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#include "zr/damagecontrol"
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#include "zr/damagecontrol"
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#include "zr/commands"
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#include "zr/commands"
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#include "zr/event"
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#include "zr/event"
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@ -160,14 +160,14 @@ public Action:Command_Restrict(client, argc)
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{
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{
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case Successful_Weapon:
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case Successful_Weapon:
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{
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{
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ZR_ReplyToCommand(client, "Restrict weapon", arg1);
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ZR_PrintToChat(0, "Restrict weapon", arg1);
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}
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}
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case Successful_Group:
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case Successful_Group:
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{
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{
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decl String:weaponlist[128];
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decl String:weaponlist[128];
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WeaponRestrictGetWeaponList(arg1, weaponlist, sizeof(weaponlist), ", ");
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WeaponRestrictGetWeaponList(arg1, weaponlist, sizeof(weaponlist), ", ");
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ZR_ReplyToCommand(client, "Restrict custom weapon group", arg1, weaponlist);
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ZR_PrintToChat(0, "Restrict custom weapon group", arg1, weaponlist);
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}
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}
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case Invalid:
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case Invalid:
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{
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{
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@ -217,14 +217,14 @@ public Action:Command_Unrestrict(client, argc)
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{
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{
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case Successful_Weapon:
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case Successful_Weapon:
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{
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{
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ZR_ReplyToCommand(client, "Unrestrict weapon", arg1);
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ZR_PrintToChat(0, "Unrestrict weapon", arg1);
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}
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}
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case Successful_Group:
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case Successful_Group:
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{
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{
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decl String:weaponlist[128];
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decl String:weaponlist[128];
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WeaponRestrictGetWeaponList(arg1, weaponlist, sizeof(weaponlist), ", ");
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WeaponRestrictGetWeaponList(arg1, weaponlist, sizeof(weaponlist), ", ");
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ZR_ReplyToCommand(client, "Unrestrict custom weapon group", arg1, weaponlist);
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ZR_PrintToChat(0, "Unrestrict custom weapon group", arg1, weaponlist);
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}
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}
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case Invalid:
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case Invalid:
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{
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{
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@ -137,64 +137,6 @@ bool:ZMarket(client)
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return true;
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return true;
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}
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}
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public bool:Market_OnWeaponSelected(client, String:weaponid[])
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{
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if (!weaponid[0] || !IsPlayerAlive(client))
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{
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return false;
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}
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if (IsPlayerZombie(client))
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{
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ZR_PrintToChat(client, "Zombie cant use weapon");
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return false;
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}
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if (StrEqual(weaponid, "rebuy"))
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{
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return true;
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}
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decl String:display[64];
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decl String:weapon[32];
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new price;
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if (!Market_GetWeaponIDInfo(weaponid, display, weapon, price))
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{
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return false;
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}
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ReplaceString(weapon, sizeof(weapon), "weapon_", "");
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if (WeaponRestrictIsRestricted(weapon))
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{
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ZR_PrintToChat(client, "Weapon is restricted", weapon);
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return false;
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}
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new bool:buyzone = GetConVarBool(gCvars[CVAR_ZMARKET_BUYZONE]);
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if (!IsClientInBuyZone(client) && buyzone)
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{
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ZR_PrintCenterText(client, "Market out of buyzone");
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return false;
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}
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return true;
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}
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public Market_PostOnWeaponSelected(client, &bool:allowed)
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{
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if (!allowed)
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{
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return;
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}
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ZMarket(client);
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}
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ZSpawn(client)
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ZSpawn(client)
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{
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{
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new bool:spawn = GetConVarBool(gCvars[CVAR_ZSPAWN]);
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new bool:spawn = GetConVarBool(gCvars[CVAR_ZSPAWN]);
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@ -225,16 +167,6 @@ ZSpawn(client)
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AddPlayerToList(client);
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AddPlayerToList(client);
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}
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}
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public Action:CollisionOn(Handle:timer, any:index)
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{
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if (!IsClientInGame(index))
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{
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return;
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}
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NoCollide(index, false);
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}
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ZHP(client)
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ZHP(client)
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{
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{
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new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP]);
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new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP]);
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@ -1,261 +0,0 @@
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/**
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* ====================
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* Zombie:Reloaded
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* File: weaponrestrict.inc
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* Author: Greyscale
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* ====================
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*/
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new Handle:restrictedWeapons = INVALID_HANDLE;
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new gRestrict[MAXPLAYERS+1];
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enum WepRestrictQuery
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{
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Successful, /** Weapon (un)restrict query was successful */
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Invalid, /** Weapon invalid */
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Existing, /** Already restricted */
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}
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InitWeaponRestrict()
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{
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RegConsoleCmd("buy", BuyHook);
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restrictedWeapons = CreateArray(32, 0);
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}
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ClientHookUse(client)
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{
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gRestrict[client] = Hacks_Hook(client, HACKS_HTYPE_WEAPON_CANUSE, Weapon_CanUse, false);
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}
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ClientUnHookUse(client)
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{
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Hacks_Unhook(gRestrict[client]);
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}
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public Action:BuyHook(client, argc)
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{
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new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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if (!enabled)
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{
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return Plugin_Continue;
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}
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if (IsPlayerHuman(client))
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{
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decl String:weapon[64];
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GetCmdArg(1, weapon, sizeof(weapon));
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ReplaceString(weapon, sizeof(weapon), "weapon_", "");
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if (IsWeaponRestricted(weapon))
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{
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ZR_PrintToChat(client, "Weapon is restricted", weapon);
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return Plugin_Handled;
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}
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}
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else
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{
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ZR_PrintToChat(client, "Zombie cant use weapon");
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return Plugin_Handled;
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}
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return Plugin_Continue;
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}
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WepRestrictQuery:RestrictWeapon(const String:weapon[])
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{
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if (IsWeaponGroup(weapon))
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{
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RestrictWeaponGroup(weapon);
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ZR_PrintToChat(0, "Weapon group has been restricted", weapon);
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return Successful;
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}
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if (!IsWeaponRestricted(weapon))
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{
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PushArrayString(restrictedWeapons, weapon);
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ZR_PrintToChat(0, "Weapon has been restricted", weapon);
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return Successful;
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}
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return Existing;
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}
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RestrictWeaponGroup(const String:group[])
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{
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if (StrEqual(group, "pistols", false))
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{
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PushArrayString(restrictedWeapons, "glock");
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PushArrayString(restrictedWeapons, "usp");
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PushArrayString(restrictedWeapons, "p228");
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PushArrayString(restrictedWeapons, "deagle");
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PushArrayString(restrictedWeapons, "elite");
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PushArrayString(restrictedWeapons, "fiveseven");
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}
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else if (StrEqual(group, "shotguns", false))
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{
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PushArrayString(restrictedWeapons, "m3");
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PushArrayString(restrictedWeapons, "xm1014");
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}
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else if (StrEqual(group, "smgs", false))
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{
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PushArrayString(restrictedWeapons, "tmp");
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PushArrayString(restrictedWeapons, "mac10");
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PushArrayString(restrictedWeapons, "mp5navy");
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PushArrayString(restrictedWeapons, "ump45");
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PushArrayString(restrictedWeapons, "p90");
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}
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else if (StrEqual(group, "rifles", false))
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{
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PushArrayString(restrictedWeapons, "galil");
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PushArrayString(restrictedWeapons, "famas");
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PushArrayString(restrictedWeapons, "ak47");
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PushArrayString(restrictedWeapons, "m4a1");
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PushArrayString(restrictedWeapons, "sg552");
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PushArrayString(restrictedWeapons, "aug");
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}
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else if (StrEqual(group, "snipers", false))
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{
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PushArrayString(restrictedWeapons, "scout");
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PushArrayString(restrictedWeapons, "sg550");
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PushArrayString(restrictedWeapons, "g3sg1");
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PushArrayString(restrictedWeapons, "awp");
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}
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}
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WepRestrictQuery:UnRestrictWeapon(const String:weapon[])
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{
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if (IsWeaponGroup(weapon))
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{
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UnRestrictWeaponGroup(weapon);
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ZR_PrintToChat(0, "Weapon group has been unrestricted", weapon);
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return Successful;
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}
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new index = GetRestrictedWeaponIndex(weapon);
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if (index > -1)
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{
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RemoveFromArray(restrictedWeapons, index);
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ZR_PrintToChat(0, "Weapon has been unrestricted", weapon);
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return Successful;
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}
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return Invalid;
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}
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UnRestrictWeaponGroup(const String:group[])
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{
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if (StrEqual(group, "pistols", false))
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{
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UnRestrictWeapon("glock");
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UnRestrictWeapon("usp");
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UnRestrictWeapon("p228");
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UnRestrictWeapon("deagle");
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UnRestrictWeapon("elite");
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|
||||||
UnRestrictWeapon("fiveseven");
|
|
||||||
}
|
|
||||||
else if (StrEqual(group, "shotguns", false))
|
|
||||||
{
|
|
||||||
UnRestrictWeapon("m3");
|
|
||||||
UnRestrictWeapon("xm1014");
|
|
||||||
}
|
|
||||||
else if (StrEqual(group, "smgs", false))
|
|
||||||
{
|
|
||||||
UnRestrictWeapon("tmp");
|
|
||||||
UnRestrictWeapon("mac10");
|
|
||||||
UnRestrictWeapon("mp5navy");
|
|
||||||
UnRestrictWeapon("ump45");
|
|
||||||
UnRestrictWeapon("p90");
|
|
||||||
}
|
|
||||||
else if (StrEqual(group, "rifles", false))
|
|
||||||
{
|
|
||||||
UnRestrictWeapon("galil");
|
|
||||||
UnRestrictWeapon("famas");
|
|
||||||
UnRestrictWeapon("ak47");
|
|
||||||
UnRestrictWeapon("m4a1");
|
|
||||||
UnRestrictWeapon("sg552");
|
|
||||||
UnRestrictWeapon("aug");
|
|
||||||
}
|
|
||||||
else if (StrEqual(group, "snipers", false))
|
|
||||||
{
|
|
||||||
UnRestrictWeapon("scout");
|
|
||||||
UnRestrictWeapon("sg550");
|
|
||||||
UnRestrictWeapon("g3sg1");
|
|
||||||
UnRestrictWeapon("awp");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool:IsWeaponRestricted(const String:weapon[])
|
|
||||||
{
|
|
||||||
for (new x = 0; x < GetArraySize(restrictedWeapons); x++)
|
|
||||||
{
|
|
||||||
decl String:restrictedweapon[32];
|
|
||||||
GetArrayString(restrictedWeapons, x, restrictedweapon, sizeof(restrictedweapon));
|
|
||||||
|
|
||||||
if (StrEqual(weapon, restrictedweapon, false))
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
GetRestrictedWeaponIndex(const String:weapon[])
|
|
||||||
{
|
|
||||||
for (new x = 0; x < GetArraySize(restrictedWeapons); x++)
|
|
||||||
{
|
|
||||||
decl String:restrictedweapon[32];
|
|
||||||
GetArrayString(restrictedWeapons, x, restrictedweapon, sizeof(restrictedweapon));
|
|
||||||
ReplaceString(restrictedweapon, sizeof(restrictedweapon), "weapon_", "");
|
|
||||||
|
|
||||||
if (StrEqual(weapon, restrictedweapon, false))
|
|
||||||
{
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool:IsWeaponGroup(const String:weapon[])
|
|
||||||
{
|
|
||||||
return (StrEqual(weapon, "pistols", false) || StrEqual(weapon, "shotguns", false) || StrEqual(weapon, "smgs", false) || StrEqual(weapon, "rifles", false) || StrEqual(weapon, "snipers", false));
|
|
||||||
}
|
|
||||||
|
|
||||||
public Weapon_CanUse(client, weapon, dummy1, dummy2, dummy3, dummy4)
|
|
||||||
{
|
|
||||||
new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
|
|
||||||
if (!enabled)
|
|
||||||
{
|
|
||||||
return Hacks_Continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
new String:weaponname[32];
|
|
||||||
GetEdictClassname(weapon, weaponname, sizeof(weaponname));
|
|
||||||
|
|
||||||
ReplaceString(weaponname, sizeof(weaponname), "weapon_", "");
|
|
||||||
|
|
||||||
if (IsWeaponRestricted(weaponname))
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsPlayerZombie(client) && !StrEqual(weaponname, "knife"))
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Hacks_Continue;
|
|
||||||
}
|
|
87
src/zr/weapons/markethandler.inc
Normal file
87
src/zr/weapons/markethandler.inc
Normal file
@ -0,0 +1,87 @@
|
|||||||
|
/**
|
||||||
|
* ====================
|
||||||
|
* Zombie:Reloaded
|
||||||
|
* File: markethandler.inc
|
||||||
|
* Author: Greyscale
|
||||||
|
* ====================
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* (Market) Forward called when a client selects a weapon from the market.
|
||||||
|
*
|
||||||
|
* @param client The client index.
|
||||||
|
* @param weaponid The unique weapon ID used for market natives.
|
||||||
|
* @return True to allow market to take over, false to block purchase.
|
||||||
|
*/
|
||||||
|
public bool:Market_OnWeaponSelected(client, String:weaponid[])
|
||||||
|
{
|
||||||
|
// If player is dead or weaponid is invalid, then stop
|
||||||
|
if (!weaponid[0] || !IsPlayerAlive(client))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If player is a zombie, then stop
|
||||||
|
if (IsPlayerZombie(client))
|
||||||
|
{
|
||||||
|
ZR_PrintToChat(client, "Zombie cant use weapon");
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If player is using the rebuy option then allow
|
||||||
|
if (StrEqual(weaponid, "rebuy"))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
decl String:display[64];
|
||||||
|
decl String:weapon[32];
|
||||||
|
new price;
|
||||||
|
|
||||||
|
// If the market plugin can't find info about the weapon, then stop
|
||||||
|
if (!Market_GetWeaponIDInfo(weaponid, display, weapon, price))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Strip "weapon_" from entity name
|
||||||
|
ReplaceString(weapon, sizeof(weapon), "weapon_", "");
|
||||||
|
|
||||||
|
// If the weapon is restricted, then stop
|
||||||
|
if (WeaponRestrictIsRestricted(weapon))
|
||||||
|
{
|
||||||
|
ZR_PrintToChat(client, "Weapon is restricted", weapon);
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if buyzone cvar is enabled, and if the client is in a buyzone
|
||||||
|
new bool:buyzone = GetConVarBool(gCvars[CVAR_ZMARKET_BUYZONE]);
|
||||||
|
if (!IsClientInBuyZone(client) && buyzone)
|
||||||
|
{
|
||||||
|
ZR_PrintCenterText(client, "Market out of buyzone");
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* (Market) Forward called one frame after a client selects a weapon from the market.
|
||||||
|
*
|
||||||
|
* @param client The client index.
|
||||||
|
* @param allowed True when the weapon was purchased successfully, false otherwise.
|
||||||
|
*/
|
||||||
|
public Market_PostOnWeaponSelected(client, &bool:allowed)
|
||||||
|
{
|
||||||
|
// If the purchase wasn't allowed, then stop
|
||||||
|
if (!allowed)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Resend market menu
|
||||||
|
ZMarket(client);
|
||||||
|
}
|
@ -7,12 +7,12 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Array to store restricted weapon names
|
* Array to store restricted weapon names.
|
||||||
*/
|
*/
|
||||||
new Handle:gRestrictedWeapons = INVALID_HANDLE;
|
new Handle:gRestrictedWeapons = INVALID_HANDLE;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Array to store keyvalue data
|
* Array to store keyvalue data.
|
||||||
*/
|
*/
|
||||||
new Handle:kvWeaponGroups = INVALID_HANDLE;
|
new Handle:kvWeaponGroups = INVALID_HANDLE;
|
||||||
|
|
||||||
@ -22,17 +22,17 @@ new Handle:kvWeaponGroups = INVALID_HANDLE;
|
|||||||
new gCanUseHookID[MAXPLAYERS+1];
|
new gCanUseHookID[MAXPLAYERS+1];
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Query results returned when (un)restricting a weapon
|
* Query results returned when (un)restricting a weapon.
|
||||||
*/
|
*/
|
||||||
enum WpnRestrictQuery
|
enum WpnRestrictQuery
|
||||||
{
|
{
|
||||||
Successful_Weapon, /** Weapon (un)restrict query was successful */
|
Successful_Weapon, /** Weapon (un)restrict query was successful. */
|
||||||
Successful_Group, /** Group (un)restrict query was successful */
|
Successful_Group, /** Group (un)restrict query was successful. */
|
||||||
Invalid, /** Weapon/Group invalid */
|
Invalid, /** Weapon/Group invalid */
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initialize data and hook commands
|
* Initialize data and hook commands.
|
||||||
*/
|
*/
|
||||||
WeaponRestrictInit()
|
WeaponRestrictInit()
|
||||||
{
|
{
|
||||||
@ -44,7 +44,7 @@ WeaponRestrictInit()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Loads weapon data from file
|
* Loads weapon data from file.
|
||||||
*/
|
*/
|
||||||
WeaponRestrictMapStart()
|
WeaponRestrictMapStart()
|
||||||
{
|
{
|
||||||
@ -69,7 +69,7 @@ WeaponRestrictMapStart()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Clears restricted weapon array
|
* Clears restricted weapon array.
|
||||||
*/
|
*/
|
||||||
RestrictWeaponUnrestrictAll()
|
RestrictWeaponUnrestrictAll()
|
||||||
{
|
{
|
||||||
@ -77,9 +77,9 @@ RestrictWeaponUnrestrictAll()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Hook Weapon_CanUse function on a client
|
* Hook Weapon_CanUse function on a client.
|
||||||
*
|
*
|
||||||
* @param client The client index
|
* @param client The client index.
|
||||||
*/
|
*/
|
||||||
WeaponRestrictClientInit(client)
|
WeaponRestrictClientInit(client)
|
||||||
{
|
{
|
||||||
@ -87,9 +87,9 @@ WeaponRestrictClientInit(client)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Unhook Weapon_CanUse function on a client
|
* Unhook Weapon_CanUse function on a client.
|
||||||
*
|
*
|
||||||
* @param client The client index
|
* @param client The client index.
|
||||||
*/
|
*/
|
||||||
WeaponRestrictClientDisconnect(client)
|
WeaponRestrictClientDisconnect(client)
|
||||||
{
|
{
|
||||||
@ -98,10 +98,10 @@ WeaponRestrictClientDisconnect(client)
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Command callback function for the "buy" command
|
* Command callback function for the "buy" command
|
||||||
* Used to block use of this command under certain conditions
|
* Used to block use of this command under certain conditions.
|
||||||
*
|
*
|
||||||
* @param client The client index.
|
* @param client The client index.
|
||||||
* @param argc Argument count
|
* @param argc Argument count.
|
||||||
*/
|
*/
|
||||||
public Action:WeaponRestrictBuyHook(client, argc)
|
public Action:WeaponRestrictBuyHook(client, argc)
|
||||||
{
|
{
|
||||||
@ -141,7 +141,7 @@ public Action:WeaponRestrictBuyHook(client, argc)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Restricts a weapon
|
* Restricts a weapon.
|
||||||
*
|
*
|
||||||
* @param weapon The weapon/group name.
|
* @param weapon The weapon/group name.
|
||||||
* @return Successful_Weapon: The call successfully restricted a weapon.
|
* @return Successful_Weapon: The call successfully restricted a weapon.
|
||||||
@ -183,7 +183,7 @@ WpnRestrictQuery:WeaponRestrictRestrict(const String:weapon[])
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Unrestricts a weapon
|
* Unrestricts a weapon.
|
||||||
*
|
*
|
||||||
* @param weapon The weapon/group name.
|
* @param weapon The weapon/group name.
|
||||||
* @return Successful_Weapon: The call successfully restricted a weapon.
|
* @return Successful_Weapon: The call successfully restricted a weapon.
|
||||||
|
Loading…
Reference in New Issue
Block a user