remove trailing whitespaces from sourcecode

This commit is contained in:
2016-02-06 00:47:47 +01:00
parent 6f9558373d
commit d88e748f0e
85 changed files with 3559 additions and 3559 deletions

View File

@ -43,19 +43,19 @@ new Float:g_flClassApplySpeed[MAXPLAYERS + 1];
bool:ClassApplyAttributes(client, bool:improved = false)
{
new classindex = ClassGetActiveIndex(client);
// Validate class index.
if (!ClassValidateIndex(classindex))
{
return false;
}
// Override improved settings if it's a mother zombie class.
if (ClassHasFlags(classindex, ZR_CLASS_FLAG_MOTHER_ZOMBIE))
{
improved = false;
}
ClassApplyModel(client, classindex);
ClassApplyAlpha(client, classindex);
ClassApplyOverlay(client, classindex);
@ -64,7 +64,7 @@ bool:ClassApplyAttributes(client, bool:improved = false)
ClassApplyHealth(client, classindex, improved);
ClassApplyHealthRegen(client, classindex);
ClassApplySpeed(client, classindex);
return true;
}
@ -89,7 +89,7 @@ bool:ClassApplyModel(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
new access;
new model;
new skinIndex = 0;
// Get correct index according to cache type.
if (cachetype == ZR_CLASS_CACHE_PLAYER)
{
@ -99,26 +99,26 @@ bool:ClassApplyModel(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
index = classindex;
}
// Get the model path from the specified cache.
ClassGetModelPath(index, modelpath, sizeof(modelpath), cachetype);
// Get model skin index.
skinIndex = ClassGetModelSkinIndex(index, cachetype);
// Get model team setting from the specified cache.
team = ModelsTeamIdToTeam(ClassGetTeamID(index, cachetype));
// Check if the user specified a pre-defined model setting. If so, setup
// model filter settings.
if (StrEqual(modelpath, "random", false))
{
// Set access filter flags.
access = MODEL_ACCESS_PUBLIC | MODEL_ACCESS_ADMINS;
// Specify client for including admin models if client is admin.
index = client;
isAttributePreset = true;
}
else if (StrEqual(modelpath, "random_public", false))
@ -149,7 +149,7 @@ bool:ClassApplyModel(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
// Get current model.
GetClientModel(client, modelpath, sizeof(modelpath));
// Restore original model if not already set.
if (!StrEqual(ClassOriginalPlayerModel[client], modelpath))
{
@ -166,13 +166,13 @@ bool:ClassApplyModel(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
// Do nothing.
return true;
}
// Check if model setting is a attribute preset.
if (isAttributePreset)
{
// Get model based on filter settings set up earlier.
model = ModelsGetRandomModel(index, team, access);
// Check if found.
if (model >= 0)
{
@ -187,10 +187,10 @@ bool:ClassApplyModel(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
ModelsGetFullPath(model, modelpath, sizeof(modelpath));
}
}
SetEntityModel(client, modelpath);
SetEntProp(client, Prop_Send, "m_nSkin", skinIndex);
return true;
}
@ -209,7 +209,7 @@ bool:ClassApplyModel(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
bool:ClassApplyAlpha(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
new alpha;
// Get the alpha value from the specified cache.
if (cachetype == ZR_CLASS_CACHE_PLAYER)
{
@ -219,12 +219,12 @@ bool:ClassApplyAlpha(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
alpha = ClassGetAlphaInitial(classindex, cachetype);
}
if (alpha < 0)
{
return false;
}
ToolsSetClientAlpha(client, alpha);
return true;
}
@ -244,7 +244,7 @@ bool:ClassApplyAlpha(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
bool:ClassApplyOverlay(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
decl String:overlaypath[PLATFORM_MAX_PATH];
// Get the overlay path from the specified cache.
if (cachetype == ZR_CLASS_CACHE_PLAYER)
{
@ -254,7 +254,7 @@ bool:ClassApplyOverlay(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
ClassGetOverlayPath(classindex, overlaypath, sizeof(overlaypath), cachetype);
}
ClassOverlayInitialize(client, overlaypath);
return true;
}
@ -274,7 +274,7 @@ bool:ClassApplyOverlay(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
bool:ClassApplyNightVision(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
new bool:nvgs;
// Get the night vision setting from the specified cache.
if (cachetype == ZR_CLASS_CACHE_PLAYER)
{
@ -284,10 +284,10 @@ bool:ClassApplyNightVision(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER
{
nvgs = ClassGetNvgs(classindex, cachetype);
}
ToolsSetClientNightVision(client, nvgs);
ToolsSetClientNightVision(client, nvgs, false);
return true;
}
@ -306,7 +306,7 @@ bool:ClassApplyNightVision(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER
bool:ClassApplyFOV(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
new fov;
// Get the field of view setting from the specified cache.
if (cachetype == ZR_CLASS_CACHE_PLAYER)
{
@ -316,7 +316,7 @@ bool:ClassApplyFOV(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
fov = ClassGetFOV(classindex, cachetype);
}
ToolsSetClientDefaultFOV(client, fov);
return true;
}
@ -337,7 +337,7 @@ bool:ClassApplyFOV(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
bool:ClassApplyHealth(client, classindex, bool:boost = false, cachetype = ZR_CLASS_CACHE_PLAYER)
{
new health;
// Get the health points from the specified cache.
if (cachetype == ZR_CLASS_CACHE_PLAYER)
{
@ -347,12 +347,12 @@ bool:ClassApplyHealth(client, classindex, bool:boost = false, cachetype = ZR_CLA
{
health = ClassGetHealth(classindex, cachetype);
}
if (boost)
{
health *= 2;
}
SetEntityHealth(client, health);
return true;
}
@ -375,7 +375,7 @@ bool:ClassApplyHealthRegen(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER
new Float:interval;
new amount;
new max;
// Get the health regeneration info from the specified cache.
if (cachetype == ZR_CLASS_CACHE_PLAYER)
{
@ -389,7 +389,7 @@ bool:ClassApplyHealthRegen(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER
amount = ClassGetHealthRegenAmount(classindex, cachetype);
max = ClassGetHealth(classindex, cachetype);
}
if (interval > 0)
{
ClassHealthRegenInitClient(client, interval, amount, max);
@ -418,7 +418,7 @@ bool:ClassApplyHealthRegen(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER
bool:ClassApplySpeed(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
new Float:speed;
// Get the health points from the specified cache.
if (cachetype == ZR_CLASS_CACHE_PLAYER)
{
@ -428,7 +428,7 @@ bool:ClassApplySpeed(client, classindex, cachetype = ZR_CLASS_CACHE_PLAYER)
{
speed = ClassGetSpeed(classindex, cachetype);
}
ClassApplySpeedEx(client, speed);
return true;
}
@ -458,7 +458,7 @@ ClassApplySpeedEx(client, Float:speed)
/**
* Called before the client can "think"
* Here we can change the client's speed through m_flMaxSpeed.
*
*
* @param client The client index.
*/
public ClassPreThinkPost(client)
@ -470,7 +470,7 @@ public ClassPreThinkPost(client)
{
return;
}
// Note: Default is around 200.0 - 250.0
new Float:newspeed = GetEntPropFloat(client, Prop_Data, "m_flMaxspeed") + g_flClassApplySpeed[client];
SetEntPropFloat(client, Prop_Data, "m_flMaxspeed", newspeed);
@ -487,21 +487,21 @@ Class_OnPlayerRunCmd(client, Float:vel[3])
{
if (!IsPlayerAlive(client))
return;
// Only modify speed if the prop method is used.
if (ClassSpeedMethod == ClassSpeed_Prop)
{
// x-axis speed.
if (vel[0] < 0.0)
vel[0] = -5000.0;
else if (vel[0] > 0.0)
vel[0] = 5000.0;
// y-axis speed.
if (vel[1] < 0.0)
vel[1] = -5000.0;
else if (vel[1] > 0.0)
vel[1] = 5000.0;
}