remove trailing whitespaces from sourcecode
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@ -32,7 +32,7 @@
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/**
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* Client is spawning into the game.
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*
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*
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* @param client The client index.
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*/
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RoundStartOnClientSpawn(client)
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@ -42,7 +42,7 @@ RoundStartOnClientSpawn(client)
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{
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return;
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}
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// Print to client, how to access ZMenu.
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TranslationPrintToChat(client, "General zmenu reminder", SAYHOOKS_CHAT_PUBLIC_DEFAULT, SAYHOOKS_KEYWORD_ZMENU);
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}
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@ -54,7 +54,7 @@ RoundStartOnRoundStart()
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{
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// Print round objective to all clients.
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TranslationPrintToChatAll(true, false, "General round objective");
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// Kill all objective entities.
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RoundStartKillObjectives();
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}
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@ -65,10 +65,10 @@ RoundStartOnRoundStart()
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stock RoundStartKillObjectives()
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{
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decl String:classname[64];
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// Get max entity count.
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new maxentities = GetMaxEntities();
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// x = entity index.
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for (new x = 0; x <= maxentities; x++)
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{
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@ -77,10 +77,10 @@ stock RoundStartKillObjectives()
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{
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continue;
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}
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// Get valid edict's classname.
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GetEdictClassname(x, classname, sizeof(classname));
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// Check if it matches any objective entities, then stop if it doesn't.
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if(StrContains(ROUNDSTART_OBJECTIVE_ENTITIES, classname) > -1)
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{
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