remove trailing whitespaces from sourcecode

This commit is contained in:
2016-02-06 00:47:47 +01:00
parent 6f9558373d
commit d88e748f0e
85 changed files with 3559 additions and 3559 deletions

View File

@ -32,7 +32,7 @@
/**
* Client is spawning into the game.
*
*
* @param client The client index.
*/
RoundStartOnClientSpawn(client)
@ -42,7 +42,7 @@ RoundStartOnClientSpawn(client)
{
return;
}
// Print to client, how to access ZMenu.
TranslationPrintToChat(client, "General zmenu reminder", SAYHOOKS_CHAT_PUBLIC_DEFAULT, SAYHOOKS_KEYWORD_ZMENU);
}
@ -54,7 +54,7 @@ RoundStartOnRoundStart()
{
// Print round objective to all clients.
TranslationPrintToChatAll(true, false, "General round objective");
// Kill all objective entities.
RoundStartKillObjectives();
}
@ -65,10 +65,10 @@ RoundStartOnRoundStart()
stock RoundStartKillObjectives()
{
decl String:classname[64];
// Get max entity count.
new maxentities = GetMaxEntities();
// x = entity index.
for (new x = 0; x <= maxentities; x++)
{
@ -77,10 +77,10 @@ stock RoundStartKillObjectives()
{
continue;
}
// Get valid edict's classname.
GetEdictClassname(x, classname, sizeof(classname));
// Check if it matches any objective entities, then stop if it doesn't.
if(StrContains(ROUNDSTART_OBJECTIVE_ENTITIES, classname) > -1)
{