remove trailing whitespaces from sourcecode

This commit is contained in:
2016-02-06 00:47:47 +01:00
parent 6f9558373d
commit d88e748f0e
85 changed files with 3559 additions and 3559 deletions

View File

@ -4,7 +4,7 @@
* Zombie:Reloaded
*
* File: zombiesounds.inc
* Type: Core
* Type: Core
* Description: Zombie sound effects.
*
* Copyright (C) 2009-2013 Greyscale, Richard Helgeby
@ -64,7 +64,7 @@ enum ZombieSounds
Groan, /** When zombie is hurt */
Death, /** When a zombie is killed */
}
/**
* Array for storing zombie moaning timer handles per client.
*/
@ -82,14 +82,14 @@ new Handle:g_hSEffectsCommandTimer[MAXPLAYERS + 1];
/**
* Client is joining the server.
*
*
* @param client The client index.
*/
ZombieSoundsClientInit(client)
{
// Reset timer handle.
tSEffectsMoan[client] = INVALID_HANDLE;
// Reset command counter and make sure there's no timer running.
g_SEffectsCommandCount[client] = 0;
ZREndTimer(g_hSEffectsCommandTimer[client]);
@ -97,7 +97,7 @@ ZombieSoundsClientInit(client)
/**
* Client is spawning into the game.
*
*
* @param client The client index.
*/
ZombieSoundsOnClientSpawn(client)
@ -107,10 +107,10 @@ ZombieSoundsOnClientSpawn(client)
{
KillTimer(tSEffectsMoan[client]);
}
// Reset timer handle.
tSEffectsMoan[client] = INVALID_HANDLE;
// Reset command counter and kill timer.
g_SEffectsCommandCount[client] = 0;
ZREndTimer(g_hSEffectsCommandTimer[client]);
@ -118,7 +118,7 @@ ZombieSoundsOnClientSpawn(client)
/**
* Client has been killed.
*
*
* @param client The client index.
*/
ZombieSoundsOnClientDeath(client)
@ -128,37 +128,37 @@ ZombieSoundsOnClientDeath(client)
{
KillTimer(tSEffectsMoan[client]);
}
// Reset timer handle.
tSEffectsMoan[client] = INVALID_HANDLE;
// Reset command counter and kill timer.
g_SEffectsCommandCount[client] = 0;
ZREndTimer(g_hSEffectsCommandTimer[client]);
// If player isn't a zombie, then stop.
if (!InfectIsClientInfected(client))
{
return;
}
// If death sound cvar is disabled, then stop.
new bool:death = GetConVarBool(g_hCvarsList[CVAR_SEFFECTS_DEATH]);
if (!death)
{
return;
}
// Get random death sound.
decl String:sound[SOUND_MAX_PATH];
ZombieSoundsGetRandomSound(sound, Death);
SEffectsEmitSoundFromClient(client, sound);
}
/**
* Client has been hurt.
*
*
* @param client The client index.
*/
ZombieSoundsOnClientHurt(client)
@ -168,28 +168,28 @@ ZombieSoundsOnClientHurt(client)
{
return;
}
// Get groan factor, if 0, then stop.
new groan = GetConVarInt(g_hCvarsList[CVAR_SEFFECTS_GROAN]);
if (!groan)
{
return;
}
// 1 in 'groan' chance of groaning.
if (GetRandomInt(1, groan) == 1)
{
// Get random groan sound.
decl String:sound[SOUND_MAX_PATH];
ZombieSoundsGetRandomSound(sound, Groan);
SEffectsEmitSoundFromClient(client, sound);
}
}
/**
* Client has been infected.
*
*
* @param client The client index.
*/
ZombieSoundsOnClientInfected(client)
@ -200,13 +200,13 @@ ZombieSoundsOnClientInfected(client)
{
return;
}
// If timer is currently running, kill it.
if (tSEffectsMoan[client] != INVALID_HANDLE)
{
KillTimer(tSEffectsMoan[client]);
}
// Start repeating timer.
tSEffectsMoan[client] = CreateTimer(interval, ZombieSoundsMoanTimer, client, TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT);
}
@ -236,14 +236,14 @@ ZombieSoundsOnCommandsCreate()
*
* @param sound The randomly picked sound.
* @param soundtype The type of sound to get. (See enum ZombieSounds)
* @return True if sound was successfully picked, false otherwise.
*/
* @return True if sound was successfully picked, false otherwise.
*/
bool:ZombieSoundsGetRandomSound(String:sound[], ZombieSounds:soundtype)
{
new soundmin;
new soundmax;
decl String:soundpath[SOUND_MAX_PATH];
switch(soundtype)
{
// Find moan sound.
@ -252,7 +252,7 @@ bool:ZombieSoundsGetRandomSound(String:sound[], ZombieSounds:soundtype)
// Copy min and max
soundmin = SOUND_MOAN_MIN;
soundmax = SOUND_MOAN_MAX;
// Copy path
strcopy(soundpath, sizeof(soundpath), SOUND_MOAN_PATH);
}
@ -262,7 +262,7 @@ bool:ZombieSoundsGetRandomSound(String:sound[], ZombieSounds:soundtype)
// Copy min and max
soundmin = SOUND_GROAN_MIN;
soundmax = SOUND_GROAN_MAX;
// Copy path
strcopy(soundpath, sizeof(soundpath), SOUND_GROAN_PATH);
}
@ -272,7 +272,7 @@ bool:ZombieSoundsGetRandomSound(String:sound[], ZombieSounds:soundtype)
// Copy min and max
soundmin = SOUND_DEATH_MIN;
soundmax = SOUND_DEATH_MAX;
// Copy path
strcopy(soundpath, sizeof(soundpath), SOUND_DEATH_PATH);
}
@ -283,20 +283,20 @@ bool:ZombieSoundsGetRandomSound(String:sound[], ZombieSounds:soundtype)
return false;
}
}
// Pick a random integer between min and max sound file index.
new randsound = GetRandomInt(soundmin, soundmax);
// Format random index into sound path.
Format(sound, SOUND_MAX_PATH, soundpath, randsound);
// Found sound.
return true;
}
/**
* Timer callback, repeats a moaning sound on zombies.
*
*
* @param timer The timer handle.
* @param client The client index.
*/
@ -307,14 +307,14 @@ public Action:ZombieSoundsMoanTimer(Handle:timer, any:client)
{
// Reset timer handle.
tSEffectsMoan[client] = INVALID_HANDLE;
// Stop timer.
return Plugin_Stop;
}
// Emit moan sound.
ZombieSoundsMoan(client);
// Allow timer to continue.
return Plugin_Continue;
}
@ -329,7 +329,7 @@ ZombieSoundsMoan(client)
// Get random moan sound.
decl String:sound[SOUND_MAX_PATH];
ZombieSoundsGetRandomSound(sound, Moan);
// Emit sound from client.
SEffectsEmitSoundFromClient(client, sound, SNDLEVEL_SCREAMING);
}
@ -343,7 +343,7 @@ ZombieSoundsScream(client)
{
decl String:sound[PLATFORM_MAX_PATH];
GetConVarString(g_hCvarsList[CVAR_INFECT_SOUND], sound, sizeof(sound));
// If cvar contains path, then continue.
if (sound[0])
{
@ -363,7 +363,7 @@ ZombieSoundsCmdTimerCheck(client)
if (g_hSEffectsCommandTimer[client] == INVALID_HANDLE)
{
new Float:timespan = GetConVarFloat(g_hCvarsList[CVAR_SEFFECTS_COMMAND_TIMESPAN]);
// Only create timer if time span is enabled.
if (timespan > 0.0)
{
@ -403,13 +403,13 @@ ZombieSoundsResetCmdTimers()
bool:ZombieSoundsCommandAllowed(client)
{
new limit = GetConVarInt(g_hCvarsList[CVAR_SEFFECTS_COMMAND_LIMIT]);
if (limit <= 0 ||
g_SEffectsCommandCount[client] < limit)
{
return true;
}
return false;
}
@ -427,7 +427,7 @@ public Action:ZombieSoundsScreamCommand(client, argc)
g_SEffectsCommandCount[client]++;
ZombieSoundsCmdTimerCheck(client);
}
return Plugin_Handled;
}
@ -445,7 +445,7 @@ public Action:ZombieSoundsMoanCommand(client, argc)
g_SEffectsCommandCount[client]++;
ZombieSoundsCmdTimerCheck(client);
}
return Plugin_Handled;
}