remove trailing whitespaces from sourcecode

This commit is contained in:
2016-02-06 00:47:47 +01:00
parent 6f9558373d
commit d88e748f0e
85 changed files with 3559 additions and 3559 deletions

View File

@ -61,14 +61,14 @@ void ZTele_OnCommandsCreate()
{
// Register ZTele command.
RegConsoleCmd(SAYHOOKS_KEYWORD_ZTELE, ZTele_Command, "Teleport back to spawn if you are stuck.");
// Register admin command to force ZTele.
RegConsoleCmd("zr_ztele_force", ZTele_ForceCommand, "Force ZTele on a client. Usage: zr_ztele_force <client>");
}
/**
* Client is joining the server.
*
*
* @param client The client index.
*/
void ZTele_OnClientPutInServer(int client)
@ -78,23 +78,23 @@ void ZTele_OnClientPutInServer(int client)
/**
* Client is spawning into the game.
*
*
* @param client The client index.
*/
void ZTele_OnClientSpawn(int client)
{
// Reset tele count.
g_iZTeleCount[client] = 0;
// Get spawn location.
GetClientAbsOrigin(client, g_vecZTeleSpawn[client]);
ZTele_StopTimer(client);
}
/**
* Client has been killed.
*
*
* @param client The client index.
*/
void ZTele_OnClientDeath(int client)
@ -109,7 +109,7 @@ void ZTele_OnClientDisconnect(int client)
/**
* Player has been infected.
*
*
* @param client The client index.
*/
void ZTele_OnClientInfected(int client)
@ -119,11 +119,11 @@ void ZTele_OnClientInfected(int client)
/**
* Teleports a client back to spawn if conditions are met.
*
*
* @param client The client index.
* @param force (Optional) True to force teleporting of the client, false to follow rules.
* @param zombie (Optional) True to teleport instantly, false to use delay.
* @return True if teleport was successful, false otherwise.
* @return True if teleport was successful, false otherwise.
*/
bool ZTeleClient(int client, bool force = false)
{
@ -132,7 +132,7 @@ bool ZTeleClient(int client, bool force = false)
{
return false;
}
// If teleport is already in progress, then stop.
if (ZTele_ClientInProgress(client))
{
@ -140,26 +140,26 @@ bool ZTeleClient(int client, bool force = false)
{
TranslationPrintToChat(client, "ZTele in progress");
}
return false;
}
if (force)
{
// Forcing teleport.
ZTele_TeleportClient(client);
// Skip everything else.
return true;
}
if (ZTele_MustBeHuman(client))
{
// Tell client they must be human to use this feature.
TranslationPrintToChat(client, "Must be human");
return false;
}
bool infected = InfectIsClientInfected(client);
if (!infected && !ZTele_CanHumanTeleport())
{
@ -175,17 +175,17 @@ bool ZTeleClient(int client, bool force = false)
TranslationPrintToChat(client, "ZTele max", maxTeleports);
return false;
}
// Get current location.
GetClientAbsOrigin(client, g_vecZTeleOrigin[client]);
// Set timeleft array to value of respective cvar.
g_iZTeleTimeLeft[client] = ZTele_GetClientDelay(client);
if (g_iZTeleTimeLeft[client] > 0)
{
// Tell client how much time is left until teleport.
TranslationPrintCenterText(client, "ZTele countdown", g_iZTeleTimeLeft[client]);
// Start timer.
tZTele[client] = CreateTimer(1.0, ZTele_Timer, client, TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT);
}
@ -193,22 +193,22 @@ bool ZTeleClient(int client, bool force = false)
{
// Teleport client to spawn.
ZTele_TeleportClient(client);
// Increment teleport count.
g_iZTeleCount[client]++;
// If we're forcing the ZTele, then don't increment the count or print how many teleports they have used.
// Tell client they've been teleported.
int maxTeleports = ZTele_GetClientLimit(client);
TranslationPrintCenterText(client, "ZTele countdown end", g_iZTeleCount[client], maxTeleports);
}
return true;
}
/**
* Teleport client to their spawn location.
*
*
* @param client The client index.
*/
// TODO: This function is called externally, move to interface.
@ -221,7 +221,7 @@ void ZTele_TeleportClient(int client)
/**
* Menu callback (ztele_force)
* Forces ZTele on a client.
*
*
* @param menu The menu handle.
* @param action Action client is doing in menu.
* @param client The client index.
@ -235,23 +235,23 @@ public int ZTele_ForceHandle(Handle menu_ztele_force, MenuAction action, int cli
{
// Get the client index of the selected client.
int target = MenuGetClientIndex(menu_ztele_force, slot);
// If the target is 0, then the client left before being selected from the menu.
if (target == 0)
{
// Re-send the menu.
MenuClientList(client, ZTele_ForceHandle, true, true, false, "ZTele clients title");
return;
}
// Get the target's name for future use.
char targetname[MAX_NAME_LENGTH];
GetClientName(target, targetname, sizeof(targetname));
// Force ZSpawn on the target.
bool success = ZTeleClient(target, true);
// Tell admin the outcome of the action.
if (success)
{
@ -261,7 +261,7 @@ public int ZTele_ForceHandle(Handle menu_ztele_force, MenuAction action, int cli
{
TranslationReplyToCommand(client, "ZTele command force unsuccessful", targetname);
}
// Re-send the menu.
MenuClientList(client, ZTele_ForceHandle, true, true, false, "ZTele clients title");
}
@ -285,7 +285,7 @@ public int ZTele_ForceHandle(Handle menu_ztele_force, MenuAction action, int cli
/**
* Command callback (zr_ztele_force)
* Force ZSpawn on a client.
*
*
* @param client The client index.
* @param argc Argument count.
*/
@ -297,39 +297,39 @@ public Action ZTele_ForceCommand(int client, int argc)
TranslationReplyToCommand(client, "No access to command");
return Plugin_Handled;
}
// If not enough arguments given, then stop.
if (argc < 1)
{
TranslationReplyToCommand(client, "ZTele command force syntax");
return Plugin_Handled;
}
char target[MAX_NAME_LENGTH];
char targetname[MAX_NAME_LENGTH];
int targets[MAXPLAYERS];
bool tn_is_ml;
int result;
// Get targetname.
GetCmdArg(1, target, sizeof(target));
// Find a target.
result = ProcessTargetString(target, client, targets, sizeof(targets), COMMAND_FILTER_ALIVE, targetname, sizeof(targetname), tn_is_ml);
// Check if there was a problem finding a client.
if (result <= 0)
{
ZRReplyToTargetError(client, result);
return Plugin_Handled;
}
// x = Client index.
for (int x = 0; x < result; x++)
{
// Give client the item.
bool success = ZTeleClient(targets[x], true);
// Tell admin the outcome of the command if only 1 client was targetted.
if (result == 1)
{
@ -342,18 +342,18 @@ public Action ZTele_ForceCommand(int client, int argc)
TranslationReplyToCommand(client, "ZTele command force unsuccessful", targetname);
}
}
// Log action to game events.
LogEvent(false, LogType_Normal, LOG_GAME_EVENTS, LogModule_ZTele, "Force ZTele", "\"%L\" teleported \"%L\" to spawn.", client, targets[x]);
}
return Plugin_Handled;
}
/**
* Command callback (ztele)
* Teleport back to spawn if you are stuck.
*
*
* @param client The client index.
* @param argc Argument count.
*/
@ -365,17 +365,17 @@ public Action ZTele_Command(int client, int argc)
TranslationPrintToServer("Must be player");
return Plugin_Handled;
}
// Start teleportation process.
ZTeleClient(client);
// This stops the "Unknown command" message in client's console.
return Plugin_Handled;
}
/**
* Timer callback, counts down teleport to the client.
*
*
* @param timer The timer handle.
* @param client The client index.
*/
@ -387,47 +387,47 @@ public Action ZTele_Timer(Handle timer, int client)
tZTele[client] = null;
return Plugin_Stop;
}
if (ZTele_PlayerWalkedTooFar(client))
{
// Abort teleport.
int maxDistanceInFeet = RoundToNearest(ZTele_GetAutoCancelDistance());
TranslationPrintCenterText(client, "ZTele autocancel centertext");
TranslationPrintToChat(client, "ZTele autocancel text", maxDistanceInFeet);
tZTele[client] = null;
return Plugin_Stop;
}
// Decrement time left.
g_iZTeleTimeLeft[client]--;
// Tell client how much time is left until teleport.
TranslationPrintCenterText(client, "ZTele countdown", g_iZTeleTimeLeft[client]);
// Time has expired.
if (g_iZTeleTimeLeft[client] <= 0)
{
// Teleport client.
TeleportEntity(client, g_vecZTeleSpawn[client], NULL_VECTOR, NULL_VECTOR);
// Increment teleport count.
g_iZTeleCount[client]++;
// Get max teleports per round.
int ztelemax = InfectIsClientInfected(client) ? ZTele_GetZombieLimit() : ZTele_GetHumanLimit();
// Tell client spawn protection is over.
TranslationPrintCenterText(client, "ZTele countdown end", g_iZTeleCount[client], ztelemax);
// Clear timer handle.
tZTele[client] = null;
// Stop timer.
return Plugin_Stop;
}
// Allow timer to continue repeating.
return Plugin_Continue;
}
@ -450,7 +450,7 @@ bool ZTele_MustBeHuman(int client)
{
bool infected = InfectIsClientInfected(client);
bool ztelezombie = ZTele_ZombieCanTeleport();
return (infected && !ztelezombie);
}
@ -489,14 +489,14 @@ bool ZTele_PlayerWalkedTooFar(int client)
{
return false;
}
float clientPosition[3];
GetClientAbsOrigin(client, clientPosition);
float clientDistance = GetVectorDistance(clientPosition, g_vecZTeleOrigin[client]);
float maxDistanceInFeet = ZTele_GetAutoCancelDistance();
float maxDistance = ZRConvertUnitsFloat(maxDistanceInFeet, CONVERSION_FEET_TO_UNITS);
return clientDistance > maxDistance;
}