Fix ZTele_GetClientDelay not returning the value.
Thanks to BotoX.
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@ -480,7 +480,7 @@ bool ZTele_HasReachedLimit(int client)
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int ZTele_GetClientDelay(int client)
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{
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InfectIsClientInfected(client) ? ZTele_GetZombieDelay() : ZTele_GetHumanDelay();
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return InfectIsClientInfected(client) ? ZTele_GetZombieDelay() : ZTele_GetHumanDelay();
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}
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bool ZTele_PlayerWalkedTooFar(int client)
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