Added hitgroup API, and logging values for it. Knockback module is done.
This commit is contained in:
		@@ -240,13 +240,15 @@ public Action:PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
 | 
			
		||||
    new index = GetClientOfUserId(GetEventInt(event, "userid"));
 | 
			
		||||
    new attacker = GetClientOfUserId(GetEventInt(event, "attacker"));
 | 
			
		||||
    
 | 
			
		||||
    new hitgroup = GetEventInt(event, "hitgroup");
 | 
			
		||||
    
 | 
			
		||||
    new dmg_health = GetEventInt(event, "dmg_health");
 | 
			
		||||
    
 | 
			
		||||
    decl String:weapon[32];
 | 
			
		||||
    GetEventString(event, "weapon", weapon, sizeof(weapon));
 | 
			
		||||
    
 | 
			
		||||
    // Forward event to modules.
 | 
			
		||||
    KnockbackPlayerHurt(index, attacker, weapon, dmg_health);
 | 
			
		||||
    KnockbackPlayerHurt(index, attacker, weapon, hitgroup, dmg_health);
 | 
			
		||||
    
 | 
			
		||||
    // Check if the attacker is a player.
 | 
			
		||||
    if (attacker != 0)
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user