Read offset from gamedata instead of hardcoded.
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@ -1,3 +1,17 @@
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"Games"
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{
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"cstrike"
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{
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"Offsets"
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{
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// CCSPlayer::m_LastHitGroup
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// CCSPlayer::OnTakeDamage_Alive(CTakeDamageInfo const&)+122 mov ecx, [ebp+this]
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// CCSPlayer::OnTakeDamage_Alive(CTakeDamageInfo const&)+125 mov edx, [ecx+4444]
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// CCSPlayer::OnTakeDamage_Alive(CTakeDamageInfo const&)+12B mov dword ptr [esp+4], offset aHitgroup ; "hitgroup"
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"m_LastHitGroup"
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{
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"linux" "4444"
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}
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}
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}
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}
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