Read offset from gamedata instead of hardcoded.
This commit is contained in:
1 parent
dfc024b3d8
commit
e83239e053
3 files changed
+22
-16
No files matched your search
@@ -1,3 +1,17 @@
|
||||
"Games"
|
||||
{
|
||||
"cstrike"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
// CCSPlayer::m_LastHitGroup
|
||||
// CCSPlayer::OnTakeDamage_Alive(CTakeDamageInfo const&)+122 mov ecx, [ebp+this]
|
||||
// CCSPlayer::OnTakeDamage_Alive(CTakeDamageInfo const&)+125 mov edx, [ecx+4444]
|
||||
// CCSPlayer::OnTakeDamage_Alive(CTakeDamageInfo const&)+12B mov dword ptr [esp+4], offset aHitgroup ; "hitgroup"
|
||||
"m_LastHitGroup"
|
||||
{
|
||||
"linux" "4444"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user