From ec61c654cb39f3ee57e6398d766b4021b5f11aac Mon Sep 17 00:00:00 2001 From: Greyscale Date: Sun, 14 Jun 2009 19:21:06 -0700 Subject: [PATCH] Small tweaks to napalm config stuff. --- cstrike/addons/sourcemod/configs/zr/playerclasses.txt | 1 + src/zr/cvars.inc | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/cstrike/addons/sourcemod/configs/zr/playerclasses.txt b/cstrike/addons/sourcemod/configs/zr/playerclasses.txt index b483987..91a63f9 100644 --- a/cstrike/addons/sourcemod/configs/zr/playerclasses.txt +++ b/cstrike/addons/sourcemod/configs/zr/playerclasses.txt @@ -26,6 +26,7 @@ // overlay_path text Overlay displayed at the player. // nvgs 0/1 Give night vision. // fov number Field of view value. 90 is default. +// has_napalm 0/1 Allows player to throw napalm grenades. Humans only. // napalm_time decimal Napalm burn duration. Zombies only. // immunity_mode number Sets the immunity mode. // immunity_amount decimal Sets the immunity value. diff --git a/src/zr/cvars.inc b/src/zr/cvars.inc index d772078..ee26f70 100644 --- a/src/zr/cvars.inc +++ b/src/zr/cvars.inc @@ -409,7 +409,7 @@ CvarsCreate() // Napalm (module) // =========================== - g_hCvarsList[CVAR_NAPALM_IGNITE] = CreateConVar("zr_napalm_ignite", "1", "Ignite grenade in mid-air after player throws it. [Dependency: Human Attribute 'napalm']"); + g_hCvarsList[CVAR_NAPALM_IGNITE] = CreateConVar("zr_napalm_ignite", "1", "Ignite grenade in mid-air after player throws it. [Dependency: Human Attribute 'hasnapalm']"); // =========================== // Jump Boost (module)