Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.

This commit is contained in:
Greyscale
2009-04-16 22:21:32 +02:00
parent 39ff709d7f
commit ee9d3a9f39
12 changed files with 460 additions and 156 deletions

View File

@ -41,6 +41,9 @@
// Weapons
#include "zr/weapons/weapons"
// Sound effects
#include "zr/soundeffects/soundeffects"
// Hitgroups
#include "zr/hitgroups"
@ -179,10 +182,10 @@ public OnConfigsExecuted()
public OnClientPutInServer(client)
{
gBlockMotherInfect[client] = false;
gKilledByWorld[client] = false;
// Forward event to modules.
ClassClientInit(client);
ZombieSoundsClientInit(client);
WeaponsClientInit(client);
SpawnProtectClientInit(client);
RespawnClientInit(client);