Updated gamedata file for zrtools and removed hacks.inc
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@ -15,6 +15,30 @@
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"windows" "206"
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"linux" "207"
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}
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"TraceAttack"
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{
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"windows" "58"
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"linux" "59"
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}
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"OnTakeDamage"
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{
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"windows" "60"
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"linux" "61"
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}
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"Weapon_CanUse"
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{
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"windows" "216"
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"linux" "217"
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}
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"Weapon_Drop"
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{
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"windows" "219"
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"linux" "220"
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}
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}
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"Signatures"
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@ -34,4 +58,4 @@
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}
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}
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}
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}
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}
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@ -1,199 +0,0 @@
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#if defined _hacks_included
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#endinput
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#endif
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#define _hacks_included
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#include <core>
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// Version: 1.3.0.0
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#define Hacks_Continue -54321
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enum Hacks_HookType
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{
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HACKS_HTYPE_SPAWN=0,
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HACKS_HTYPE_TRACEATTACK,
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HACKS_HTYPE_ONTAKEDAMAGE,
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HACKS_HTYPE_EVENT_KILLED,
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HACKS_HTYPE_STARTTOUCH,
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HACKS_HTYPE_TOUCH,
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HACKS_HTYPE_ENDTOUCH,
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HACKS_HTYPE_UPDATEONREMOVE,
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HACKS_HTYPE_WEAPON_CANUSE,
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HACKS_HTYPE_WEAPON_DROP,
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HACKS_HTYPE_WEAPON_CANSWITCHTO,
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HACKS_HTYPE_COMMITSUICIDE,
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HACKS_HTYPE_IMPULSECOMMANDS,
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HACKS_HTYPE_PLAYERRUNCOMMAND
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};
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enum Hacks_CallType
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{
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HACKS_CTYPE_ENTITY=0,
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HACKS_CTYPE_COLLISIONPROP,
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HACKS_CTYPE_PHYSICSOBJECT,
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HACKS_CTYPE_EVENTQUEUE,
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HACKS_CTYPE_GAMERULES
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};
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enum Hacks_ReturnType
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{
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HACKS_RTYPE_VOID=0,
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HACKS_RTYPE_INT,
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HACKS_RTYPE_FLOAT,
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HACKS_RTYPE_EDICT,
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HACKS_RTYPE_ENTITY
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};
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enum Hacks_Param
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{
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HACKS_PARAM_NULL=0,
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HACKS_PARAM_INT,
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HACKS_PARAM_FLOAT,
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HACKS_PARAM_STRING,
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HACKS_PARAM_VECTOR, // Pointer
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HACKS_PARAM_QANGLE, // Pointer
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HACKS_PARAM_EDICT,
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HACKS_PARAM_ENTITY,
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HACKS_PARAM_PHYSICSOBJECT
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};
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/**
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* Callback for a hooked function.
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*
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* @param entity Index of the entity that was hooked.
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* @param arg1
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* @param arg2
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* @param arg3
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* @param arg4
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* @param arg5
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* @return Hacks_Continue, other = Supercede the
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* function and return the value.
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*/
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functag Hacks_HookFunc public(entity, arg1, arg2, arg3, arg4, arg5);
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/**
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* Hooks a virtual function.
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*
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* @param entity Index of the entity.
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* @param type Type of the function, see Hacks_HookType.
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* @param handler Your function that will be called on hooking.
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* @param post True for post operation, false for pre operation.
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* @return HookID, that's needed to unhook.
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*/
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native Hacks_Hook(entity, Hacks_HookType:type, Hacks_HookFunc:func, bool:post=false);
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/**
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* Unhooks a virtual function.
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*
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* @param hookid The returned hookid from Hacks_Hook.
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* @noreturn
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*/
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native Hacks_Unhook(hookid);
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/**
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* Scans for a function in the memory.
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*
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* @param name Name of the function (e.g. "CBaseAnimating::Ignite").
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* @param signature Signature to scan for (Windows). 2A = wildcard
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* (e.g. "56 8B 74 24 0C 83 FE FF 57 8B 7C 24 0C 74 25 8B")
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* @param symbol Symbol to scan for (Linux).
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* @return CallID, that's needed to call the function.
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*/
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native Hacks_Find(const String:name[], const String:signature[], const String:symbol[]);
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/**
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* Calls a previously scanned function.
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*
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* @param entity Index of the entity.
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* @param callid The returned callid from Hacks_Find.
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* @param calltype Type to call, see Hacks_CallType.
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* @param returntype Return type, see Hacks_ReturnType.
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* @param[x] argtype Datatype of argument, see Hacks_Param.
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* @param[y] arg Argument for function.
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* @return If there was a failure in the function, it will return -1,
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* otherwise see Hacks_ReturnType.
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*/
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native Hacks_Call(entity, callid, Hacks_CallType:calltype, Hacks_ReturnType:returntype, any:...);
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/**
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* Calls a virtual function by its offset.
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*
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* @param entity Index of the entity.
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* @param windows Windows offset.
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* @param linux Linux offset.
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* @param calltype Type to call, see Hacks_CallType.
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* @param returntype Return type, see Hacks_ReturnType.
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* @param[x] argtype Datatype of argument, see Hacks_Param.
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* @param[y] arg Argument for function.
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* @return If there was a failure in the function, it will return -1,
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* otherwise see Hacks_ReturnType.
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*/
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native Hacks_Call_Offset(entity, windows, linux, Hacks_CallType:calltype, Hacks_ReturnType:returntype, any:...);
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/**
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* Calls a previously scanned function, but without an entity.
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*
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* @param callid The returned callid from Hacks_Find.
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* @param returntype Return type, see Hacks_ReturnType.
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* @param[x] argtype Datatype of argument, see Hacks_Param.
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* @param[y] arg Argument for function.
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* @return If there was a failure in the function, it will return -1,
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* otherwise see Hacks_ReturnType.
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*/
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native Hacks_Call_NoEntity(callid, Hacks_ReturnType:returntype, any:...);
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/**
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* Adds a file to be force downloaded (cleared every map change).
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*
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* @param ... Each argument = One file that will be added.
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* @noreturn
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*/
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native Hacks_AddDownload(const String:...);
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/**
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* Creates a patch that you can use with Hacks_Patch/Hacks_Unpatch
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*
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* @param callid The returned callid from Hacks_Find.
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* @param windows_bytes New Bytes (eg "C2 08 00")
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* @param windows_offset Offset (addr to patch = func_addr + offset)
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* @param linux_bytes
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* @param linux_offset
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* @return PatchID, that's needed to patch/unpatch.
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*/
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native Hacks_CreatePatch(callid, const String:windows_bytes[], windows_offset, const String:linux_bytes[], linux_offset);
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/**
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* Writes new bytes to a given address
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*
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* @param patchid The returned patchid from Hacks_CreatePatch.
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* @noreturn
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*/
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native Hacks_Patch(patchid);
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/**
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* Writes the original bytes to a given address
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*
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* @param patchid The returned patchid from Hacks_CreatePatch.
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* @noreturn
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*/
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native Hacks_Unpatch(patchid);
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/**
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* Do not edit below this line!
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*/
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public Extension:__ext_hacks =
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{
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name = "Hacks Extension",
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file = "hacks.ext",
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#if defined AUTOLOAD_EXTENSIONS
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autoload = 1,
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#else
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autoload = 0,
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#endif
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#if defined REQUIRE_EXTENSIONS
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required = 1,
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#else
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required = 0,
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#endif
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};
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