From f674e86688869a1dd4a492fcbbcb5eac71e3592f Mon Sep 17 00:00:00 2001 From: richard Date: Thu, 9 Oct 2008 19:08:22 +0200 Subject: [PATCH] Updated todo with a new teleport feature. --- todo.txt | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/todo.txt b/todo.txt index 6544bdb..fb1e8b2 100644 --- a/todo.txt +++ b/todo.txt @@ -22,6 +22,15 @@ Section content is listed in order of importance. Some of these can be ideas too * Make it possible to disable certain classes on certain maps. +* Make a more advanced teleporter: + - Admin command: zr_teleport + - Separate teleport limits for both teams + - Separate delays for both teams + - Startup time + - Separate cooldown for both teams + - Maybe some teleportation effects, like sound, glow or smoke. + (make a separate inc-file for the teleporter) + * Zombie dont have fall damage (damage by player 0 = server should always work) Make it a CVAR, so for example zombies can't kill themselfs on same maps by going through lasers.