Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog.
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@ -243,14 +243,14 @@ public Action:RespawnTimer(Handle:timer, any:client)
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*/
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RespawnCondition:RespawnToContition(bool:zombie, bool:zombieIfSuicide)
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{
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if (zombieIfSuicide)
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{
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return Respawn_ZombieIfSuicide;
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}
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else if (zombie)
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if (zombie)
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{
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return Respawn_Zombie;
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}
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else if (zombieIfSuicide)
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{
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return Respawn_ZombieIfSuicide;
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}
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return Respawn_Human;
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}
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