Added blank lines on the end of all files to get rid of warning from diff tool.

This commit is contained in:
richard 2009-05-01 11:22:45 +02:00
parent 0404230fc8
commit fcd3a2e48e
43 changed files with 42 additions and 44 deletions

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@ -29,4 +29,4 @@ materials/overlays/zr/humans_win.vmt
materials/overlays/zr/zvision.vtf materials/overlays/zr/zvision.vtf
materials/overlays/zr/zvision.vmt materials/overlays/zr/zvision.vmt
// ** END DEFAULTS ** // ** END DEFAULTS **

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@ -14,4 +14,4 @@ models/player/zh/zh_zombie003
models/player/zh/zh_corpse002 models/player/zh/zh_corpse002
models/player/ics/hellknight_red/t_guerilla models/player/ics/hellknight_red/t_guerilla
// ** END DEFAULTS ** // ** END DEFAULTS **

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@ -66,4 +66,4 @@
"flashbang" {} "flashbang" {}
"smokegrenade" {} "smokegrenade" {}
} }
} }

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@ -34,4 +34,4 @@
} }
} }
} }
} }

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@ -646,4 +646,4 @@
"en" "Missing file for download: \"{1}\", check downloads.txt" "en" "Missing file for download: \"{1}\", check downloads.txt"
"ru" "Пропущен файл для скачивания: \"{1}\", проверьте downloads.txt" "ru" "Пропущен файл для скачивания: \"{1}\", проверьте downloads.txt"
} }
} }

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@ -1,3 +1,3 @@
// =============================== // ===============================
// Zombie:Reloaded External API // Zombie:Reloaded External API
// =============================== // ===============================

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@ -233,4 +233,4 @@ public OnClientDisconnect(client)
DamageOnClientDisconnect(client); DamageOnClientDisconnect(client);
ZSpawnOnClientDisconnect(client); ZSpawnOnClientDisconnect(client);
ZTeleResetClient(client); ZTeleResetClient(client);
} }

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@ -56,4 +56,4 @@ AccountSetClientCash(client, value)
// Set client's cash. // Set client's cash.
SetEntData(client, g_iToolsAccount, value, 4); SetEntData(client, g_iToolsAccount, value, 4);
} }

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@ -188,5 +188,3 @@ AntiStickClientCollisionGroup(client, bool:apply = true, collisiongroup = 0)
return GetEntData(client, g_iToolsCollisionGroup, 1); return GetEntData(client, g_iToolsCollisionGroup, 1);
} }

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@ -366,4 +366,4 @@ public Action:Command_LogFlags(client, argc)
ReplyToCommand(client, message); ReplyToCommand(client, message);
return Plugin_Handled; return Plugin_Handled;
} }

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@ -328,4 +328,4 @@ ConfigBoolToSetting(bool:bOption, String:option[], maxlen)
{ {
strcopy(option, maxlen, "no"); strcopy(option, maxlen, "no");
} }
} }

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@ -581,4 +581,4 @@ public CvarsHookRestartGame(Handle:cvar, const String:oldvalue[], const String:n
{ {
LogMessageFormatted(-1, "Cvars", "Restart Game", "\"mp_restartgame\" was caught and blocked, commencing round.", LOG_FORMAT_TYPE_FULL); LogMessageFormatted(-1, "Cvars", "Restart Game", "\"mp_restartgame\" was caught and blocked, commencing round.", LOG_FORMAT_TYPE_FULL);
} }
} }

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@ -337,4 +337,4 @@ public Action:DamageSuicideIntercept(client, argc)
// Block command. // Block command.
return Plugin_Handled; return Plugin_Handled;
} }

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@ -14,4 +14,4 @@
*/ */
CreateGlobals() CreateGlobals()
{ {
} }

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@ -163,4 +163,4 @@ bool:HitgroupsCanDamageHitgroup(hitgroup)
// If hitgroup is missing, then default to "yes." // If hitgroup is missing, then default to "yes."
return true; return true;
} }

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@ -679,4 +679,4 @@ bool:InfectIsClientHuman(client)
// Return opposite of client's zombie flag. // Return opposite of client's zombie flag.
return !bZombie[client]; return !bZombie[client];
} }

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@ -41,4 +41,4 @@ JumpBoostOnClientJump(client)
JumpBoostSetClientVelocity(client, const Float:vecVelocity[3]) JumpBoostSetClientVelocity(client, const Float:vecVelocity[3])
{ {
SetEntDataVector(client, g_iToolsBaseVelocity, vecVelocity, true); SetEntDataVector(client, g_iToolsBaseVelocity, vecVelocity, true);
} }

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@ -174,4 +174,4 @@ KnockbackFindExplodingGrenade(Float:heLoc[3])
KnockbackGetClientEyeAngles(client, Float:vecAngles[3]) KnockbackGetClientEyeAngles(client, Float:vecAngles[3])
{ {
SDKCall(g_hToolsEyeAngles, client, vecAngles); SDKCall(g_hToolsEyeAngles, client, vecAngles);
} }

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@ -241,4 +241,4 @@ LogToggleFlag(flag)
// Set new value to logflags cvar. // Set new value to logflags cvar.
SetConVarInt(g_hLogFlags, logflags); SetConVarInt(g_hLogFlags, logflags);
} }

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@ -138,4 +138,4 @@ public MenuMainHandle(Handle:menu, MenuAction:action, client, slot)
MenuGetItemDraw(bool:condition) MenuGetItemDraw(bool:condition)
{ {
return condition ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED; return condition ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED;
} }

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@ -248,4 +248,4 @@ ModelsPrepDownloads()
// Log model validation info. // Log model validation info.
LogMessageFormatted(-1, "Downloads", "Config Validation", "Total: %d | Successful: %d | Unsuccessful: %d", LOG_FORMAT_TYPE_FULL, downloadcount, downloadvalidcount, downloadcount - downloadvalidcount); LogMessageFormatted(-1, "Downloads", "Config Validation", "Total: %d | Successful: %d | Unsuccessful: %d", LOG_FORMAT_TYPE_FULL, downloadcount, downloadvalidcount, downloadcount - downloadvalidcount);
} }

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@ -96,4 +96,4 @@ public Action:NapalmIgniteGrenade(Handle:timer)
IgniteEntity(x, GRENADE_FUSE_TIME); IgniteEntity(x, GRENADE_FUSE_TIME);
} }
} }
} }

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@ -62,4 +62,4 @@ public Action:ClassHealthRegenTimer(Handle:timer, any:client)
} }
return Plugin_Continue; return Plugin_Continue;
} }

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@ -199,4 +199,4 @@ public Action:RespawnTimer(Handle:timer, any:client)
// Spawn player. // Spawn player.
RespawnSpawnClient(client); RespawnSpawnClient(client);
} }

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@ -500,4 +500,4 @@ public Action:RoundEndOverlayTimer(Handle:timer)
{ {
// Stop all overlays. // Stop all overlays.
RoundEndOverlayStop(); RoundEndOverlayStop();
} }

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@ -179,4 +179,4 @@ SayHooksChatToFlag(const String:chat[])
// Return 0. // Return 0.
return 0; return 0;
} }

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@ -211,4 +211,4 @@ public Action:AmbientSoundsTimer(Handle:timer)
// Start new timer with sound length as delay. // Start new timer with sound length as delay.
tAmbientSounds = CreateTimer(ambientlength, AmbientSoundsTimer, _, TIMER_FLAG_NO_MAPCHANGE); tAmbientSounds = CreateTimer(ambientlength, AmbientSoundsTimer, _, TIMER_FLAG_NO_MAPCHANGE);
} }

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@ -189,4 +189,4 @@ SEffectsEmitSoundFromClient(client, const String:sound[], level = SNDLEVEL_NORMA
// Emit sound from client. // Emit sound from client.
EmitSoundToAll(sound, client, _, level); EmitSoundToAll(sound, client, _, level);
} }

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@ -263,4 +263,4 @@ public Action:ZombieSoundsMoanTimer(Handle:timer, any:client)
// Allow timer to continue. // Allow timer to continue.
return Plugin_Continue; return Plugin_Continue;
} }

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@ -162,4 +162,4 @@ public Action:SpawnProtectTimer(Handle:timer, any:client)
// Allow timer to continue repeating. // Allow timer to continue repeating.
return Plugin_Continue; return Plugin_Continue;
} }

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@ -545,4 +545,4 @@ AbortTeleport(client, bool:abort_cooldown = true)
KillTimer(ztele_cooldown_timer[client]); KillTimer(ztele_cooldown_timer[client]);
ztele_cooldown_timer[client] = INVALID_HANDLE; ztele_cooldown_timer[client] = INVALID_HANDLE;
} }
} }

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@ -196,4 +196,4 @@ ToolsSetupGameData()
{ {
LogMessageFormatted(-1, "Tools", "GameData", "Signature \"CBasePlaye::CSWeaponDrop\" was not found.", LOG_FORMAT_TYPE_FATALERROR); LogMessageFormatted(-1, "Tools", "GameData", "Signature \"CBasePlaye::CSWeaponDrop\" was not found.", LOG_FORMAT_TYPE_FATALERROR);
} }
} }

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@ -146,4 +146,4 @@ ToolsSetClientAlpha(client, alpha)
// Set alpha value on the client. // Set alpha value on the client.
SetEntData(client, g_iToolsRender + 3, alpha, 1, true); SetEntData(client, g_iToolsRender + 3, alpha, 1, true);
} }

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@ -140,4 +140,4 @@ stock ZR_ReplyToCommandLong(client, const String:text[])
ReplyToCommand(client, partbuffer); ReplyToCommand(client, partbuffer);
pos += cellswritten; pos += cellswritten;
} }
} }

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@ -326,4 +326,4 @@ VEffectsShakeClientScreen(client, Float:amplitude, Float:frequency, Float:durati
// End usermsg and send to client. // End usermsg and send to client.
EndMessage(); EndMessage();
} }

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@ -152,4 +152,4 @@ public Market_PostOnWeaponSelected(client, &bool:allowed)
// Resend market menu. // Resend market menu.
ZMarketMenu(client); ZMarketMenu(client);
} }

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@ -470,4 +470,4 @@ public WeaponsMenuMarketHandle(Handle:menu_weapons_market, MenuAction:action, cl
{ {
CloseHandle(menu_weapons_market); CloseHandle(menu_weapons_market);
} }
} }

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@ -894,4 +894,4 @@ public RestrictCanUse(client, weapon, dummy1, dummy2, dummy3, dummy4)
// Allow pickup. // Allow pickup.
return Hacks_Continue; return Hacks_Continue;
} }

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@ -376,4 +376,4 @@ WeaponForceClientDrop(client, weapon)
{ {
// Force client to drop weapon. // Force client to drop weapon.
SDKCall(g_hToolsCSWeaponDrop, client, weapon, true, false); SDKCall(g_hToolsCSWeaponDrop, client, weapon, true, false);
} }

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@ -715,4 +715,4 @@ AddToKnockbackMultiplier(Float:value)
AddToClassKnockback(classindex, Float:value) AddToClassKnockback(classindex, Float:value)
{ {
arrayClasses[classindex][data_knockback] = arrayClasses[classindex][data_knockback] + value; arrayClasses[classindex][data_knockback] = arrayClasses[classindex][data_knockback] + value;
} }

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@ -206,4 +206,4 @@ public Action:ZHPTimer(Handle:timer, any:client)
// Allow timer to continue. // Allow timer to continue.
return Plugin_Continue; return Plugin_Continue;
} }

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@ -58,4 +58,4 @@ RemoveObjectives()
RemoveEdict(x); RemoveEdict(x);
} }
} }
} }

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@ -73,4 +73,4 @@ ZSpawnClient(client)
// Tell respawn module to respawn client. // Tell respawn module to respawn client.
RespawnSpawnClient(client); RespawnSpawnClient(client);
} }