Added antistick system, removed zstuck, and removed redundant check in zombie.inc

This commit is contained in:
Greyscale
2009-04-05 23:20:35 +02:00
parent 1cbce4de6d
commit fd3739b53a
8 changed files with 220 additions and 91 deletions

View File

@ -27,6 +27,7 @@
#include "zr/models"
#include "zr/overlays"
#include "zr/playerclasses"
#include "zr/antistick"
#include "zr/anticamp"
#include "zr/teleport"
#include "zr/zombie"
@ -205,6 +206,7 @@ MapChangeCleanup()
tRound = INVALID_HANDLE;
tInfect = INVALID_HANDLE;
AmbienceStopAll();
AntiStickReset();
for (new client = 1; client <= maxclients; client++)
{