Added antistick system, removed zstuck, and removed redundant check in zombie.inc
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@ -34,6 +34,7 @@ public Action:RoundStart(Handle:event, const String:name[], bool:dontBroadcast)
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{
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ChangeLightStyle();
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AmbienceRestartAll();
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AntiStickRestart();
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RefreshList();
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if (tRound != INVALID_HANDLE)
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