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73a72d37da
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Enable protobuf checks for CS:GO
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2016-06-12 14:16:24 +02:00 |
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d88e748f0e
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remove trailing whitespaces from sourcecode
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2016-02-06 00:47:47 +01:00 |
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Richard Helgeby
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a3a9748131
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Added support for using protocol buffers (currently disabled and untested).
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2013-01-23 22:48:31 +01:00 |
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Richard Helgeby
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a8f91d748e
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Updated copyright year.
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2013-01-12 08:47:36 +01:00 |
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Richard Helgeby
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581825829a
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Replaced RemoveEdict with kill entity input command.
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2012-07-01 21:12:43 +02:00 |
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Richard Helgeby
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12f5092e9e
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Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg.
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2010-02-14 16:27:20 +01:00 |
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Greyscale
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5497a13dd7
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Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file.
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2009-07-04 23:49:23 -07:00 |
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Greyscale
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9af3fec738
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Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files.
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2009-06-11 20:51:26 -07:00 |
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Greyscale
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d0c25862d8
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Added ragdoll module that removes ragdolls normally or with effects.
*Added log entries, fixed typo.
*Fixed some errors caused by disabling the weapons module.
*Replaced strcmp with StrEqual
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2009-06-07 21:05:50 -07:00 |
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Greyscale
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18986a0d0a
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Separated visualeffects into module/submodule format.
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2009-06-07 15:07:30 -07:00 |
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