/** * vim: set ts=4 sw=4 tw=99 noet : * ============================================================================= * SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved. * ============================================================================= * * This file is part of the SourceMod/SourcePawn SDK. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #if defined _adt_array_included #endinput #endif #define _adt_array_included /** * Given a maximum string size (including the null terminator), * returns the number of cells required to fit that string. * * @param size Number of bytes. * @return Minimum number of cells required to fit the byte count. */ stock ByteCountToCells(size) { if (!size) return 1; return (size + 3) / 4; } methodmap ArrayList < Handle { // Creates a dynamic global cell array. While slower than a normal array, // it can be used globally AND dynamically, which is otherwise impossible. // // The contents of the array are uniform; i.e. storing a string at index X // and then retrieving it as an integer is NOT the same as StringToInt()! // The "blocksize" determines how many cells each array slot has; it cannot // be changed after creation. // // @param blocksize The number of cells each member of the array can // hold. For example, 32 cells is equivalent to: // new Array[X][32] // @param startsize Initial size of the array. Note that data will // NOT be auto-intialized. // @return New Handle to the array object. public native ArrayList(int blocksize=1, int startsize=0); // Clears an array of all entries. This is the same as Resize(0). public native void Clear(); // Clones an array, returning a new handle with the same size and data. // This should NOT be confused with CloneHandle. This is a completely new // handle with the same data but no relation to the original. It should // closed when no longer needed. // // @return New handle to the cloned array object public native ArrayList Clone(); // Resizes an array. If the size is smaller than the current size, the // array is truncated. // // @param newsize New size. public native void Resize(int newsize); // Pushes a value onto the end of an array, adding a new index. // // This may safely be used even if the array has a blocksize greater // than 1. // // @param value Value to push. // @return Index of the new entry. // @error Invalid Handle or out of memory. // public native int Push(any value); // Pushes a string onto the end of an array, truncating it if it is too big. // // @param value String to push. // @return Index of the new entry. public native int PushString(const char[] value); // Pushes an array of cells onto the end of an array. The cells // are pushed as a block (i.e. the entire array sits at the index), // rather than pushing each cell individually. // // @param values Block of values to copy. // @param size If not set, the number of elements copied from the array // will be equal to the blocksize. If set higher than the // blocksize, the operation will be truncated. // @return Index of the new entry. public native int PushArray(const any[] values, int size=-1); // Retrieves a cell value from an array. // // @param index Index in the array. // @param block Optionally specify which block to read from // (useful if the blocksize > 0). // @param asChar Optionally read as a byte instead of a cell. // @return Value read. // @error Invalid index. public native any Get(int index, int block=0, bool asChar=false); // Retrieves a string value from an array. // // @param index Index in the array. // @param buffer Buffer to copy to. // @param maxlength Maximum size of the buffer. // @return Number of characters copied. // @error Invalid index. public native int GetString(int index, char[] buffer, maxlength); // Retrieves an array of cells from an array. // // @param index Index in the array. // @param buffer Buffer to store the array in. // @param size If not set, assumes the buffer size is equal to the // blocksize. Otherwise, the size passed is used. // @return Number of cells copied. // @error Invalid index. public native int GetArray(int index, any[] buffer, int size=-1); // Sets a cell value in an array. // // @param index Index in the array. // @param value Cell value to set. // @param block Optionally specify which block to write to // (useful if the blocksize > 0). // @param asChar Optionally set as a byte instead of a cell. // @error Invalid index, or invalid block. public native void Set(int index, any value, int block=0, bool asChar=false); // Sets a string value in an array. // // @param index Index in the array. // @param value String value to set. // @return Number of characters copied. // @error Invalid index. public native void SetString(int index, const char[] value); // Sets an array of cells in an array. // // @param index Index in the array. // @param values Array to copy. // @param size If not set, assumes the buffer size is equal to the // blocksize. Otherwise, the size passed is used. // @return Number of cells copied. // @error Invalid index. public native void SetArray(int index, const any[] values, int size=-1); // Shifts an array up. All array contents after and including the given // index are shifted up by one, and the given index is then "free." // After shifting, the contents of the given index is undefined. // // @param index Index in the array to shift up from. // @error Invalid index. public native void ShiftUp(int index); // Removes an array index, shifting the entire array down from that position // on. For example, if item 8 of 10 is removed, the last 3 items will then be // (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged. // // @param index Index in the array to remove at. // @error Invalid index. public native void Erase(int index); // Swaps two items in the array. // // @param index1 First index. // @param index2 Second index. // @error Invalid index. public native void SwapAt(int index1, int index2); // Returns the index for the first occurance of the provided string. If // the string cannot be located, -1 will be returned. // // @param item String to search for // @return Array index, or -1 on failure public native int FindString(const char[] item); // Returns the index for the first occurance of the provided value. If the // value cannot be located, -1 will be returned. // // @param item Value to search for // @return Array index, or -1 on failure public native int FindValue(any item); // Retrieve the size of the array. property int Length { public native get(); } }; /** * Creates a dynamic global cell array. While slower than a normal array, * it can be used globally AND dynamically, which is otherwise impossible. * * The contents of the array are uniform; i.e. storing a string at index X * and then retrieving it as an integer is NOT the same as StringToInt()! * The "blocksize" determines how many cells each array slot has; it cannot * be changed after creation. * * @param blocksize The number of cells each member of the array can * hold. For example, 32 cells is equivalent to: * new Array[X][32] * @param startsize Initial size of the array. Note that data will * NOT be auto-intialized. * @return New Handle to the array object. */ native ArrayList CreateArray(int blocksize=1, int startsize=0); /** * Clears an array of all entries. This is the same as ResizeArray(0). * * @param array Array Handle. * @error Invalid Handle. */ native void ClearArray(Handle array); /** * Clones an array, returning a new handle with the same size and data. This should NOT * be confused with CloneHandle. This is a completely new handle with the same data but * no relation to the original. You MUST close it. * * @param array Array handle to be cloned * @return New handle to the cloned array object * @error Invalid Handle */ native Handle CloneArray(Handle array); /** * Resizes an array. If the size is smaller than the current size, * the array is truncated. * * @param array Array Handle. * @param newsize New size. * @noreturn * @error Invalid Handle or out of memory. */ native bool ResizeArray(Handle array, int newsize); /** * Returns the array size. * * @param array Array Handle. * @return Number of elements in the array. * @error Invalid Handle. */ native int GetArraySize(Handle array); /** * Pushes a value onto the end of an array, adding a new index. * * This may safely be used even if the array has a blocksize * greater than 1. * * @param array Array Handle. * @param value Value to push. * @return Index of the new entry. * @error Invalid Handle or out of memory. */ native int PushArrayCell(Handle array, any value); /** * Pushes a string onto the end of an array, truncating it * if it is too big. * * @param array Array Handle. * @param value String to push. * @return Index of the new entry. * @error Invalid Handle or out of memory. */ native int PushArrayString(Handle array, const char[] value); /** * Pushes an array of cells onto the end of an array. The cells * are pushed as a block (i.e. the entire array sits at the index), * rather than pushing each cell individually. * * @param array Array Handle. * @param values Block of values to copy. * @param size If not set, the number of elements copied from the array * will be equal to the blocksize. If set higher than the * blocksize, the operation will be truncated. * @return Index of the new entry. * @error Invalid Handle or out of memory. */ native int PushArrayArray(Handle array, const any[] values, int size=-1); /** * Retrieves a cell value from an array. * * @param array Array Handle. * @param index Index in the array. * @param block Optionally specify which block to read from * (useful if the blocksize > 0). * @param asChar Optionally read as a byte instead of a cell. * @return Value read. * @error Invalid Handle, invalid index, or invalid block. */ native any GetArrayCell(Handle array, int index, int block=0, bool asChar=false); /** * Retrieves a string value from an array. * * @param array Array Handle. * @param index Index in the array. * @param buffer Buffer to copy to. * @param maxlength Maximum size of the buffer. * @return Number of characters copied. * @error Invalid Handle or invalid index. */ native int GetArrayString(Handle array, int index, char[] buffer, maxlength); /** * Retrieves an array of cells from an array. * * @param array Array Handle. * @param index Index in the array. * @param buffer Buffer to store the array in. * @param size If not set, assumes the buffer size is equal to the * blocksize. Otherwise, the size passed is used. * @return Number of cells copied. * @error Invalid Handle or invalid index. */ native int GetArrayArray(Handle array, int index, any[] buffer, int size=-1); /** * Sets a cell value in an array. * * @param array Array Handle. * @param index Index in the array. * @param value Cell value to set. * @param block Optionally specify which block to write to * (useful if the blocksize > 0). * @param asChar Optionally set as a byte instead of a cell. * @error Invalid Handle, invalid index, or invalid block. */ native void SetArrayCell(Handle array, int index, any value, int block=0, bool asChar=false); /** * Sets a string value in an array. * * @param array Array Handle. * @param index Index in the array. * @param value String value to set. * @return Number of characters copied. * @error Invalid Handle or invalid index. */ native int SetArrayString(Handle array, int index, const char[] value); /** * Sets an array of cells in an array. * * @param array Array Handle. * @param index Index in the array. * @param values Array to copy. * @param size If not set, assumes the buffer size is equal to the * blocksize. Otherwise, the size passed is used. * @return Number of cells copied. * @error Invalid Handle or invalid index. */ native int SetArrayArray(Handle array, int index, const any[] values, int size=-1); /** * Shifts an array up. All array contents after and including the given * index are shifted up by one, and the given index is then "free." * After shifting, the contents of the given index is undefined. * * @param array Array Handle. * @param index Index in the array to shift up from. * @error Invalid Handle or invalid index. */ native void ShiftArrayUp(Handle array, int index); /** * Removes an array index, shifting the entire array down from that position * on. For example, if item 8 of 10 is removed, the last 3 items will then be * (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged. * * @param array Array Handle. * @param index Index in the array to remove at. * @error Invalid Handle or invalid index. */ native void RemoveFromArray(Handle array, int index); /** * Swaps two items in the array. * * @param array Array Handle. * @param index1 First index. * @param index2 Second index. * @error Invalid Handle or invalid index. */ native void SwapArrayItems(Handle array, int index1, int index2); /** * Returns the index for the first occurance of the provided string. If the string * cannot be located, -1 will be returned. * * @param array Array Handle. * @param item String to search for * @return Array index, or -1 on failure * @error Invalid Handle */ native int FindStringInArray(Handle array, const char[] item); /** * Returns the index for the first occurance of the provided value. If the value * cannot be located, -1 will be returned. * * @param array Array Handle. * @param item Value to search for * @return Array index, or -1 on failure * @error Invalid Handle */ native int FindValueInArray(Handle array, any item);