=============================================================================== Zombie:Reloaded Beta 2 Patch Changelog =============================================================================== For detailed info about changes in configuration files, see diff-files in the "changes" directory. They describe added and removed lines for each patch released. If the file is empty there are no config changes in that patch. 2009.12.11 - r545 ------------------- * Initial beta 2 release. See zr_3.0-b2_release_notes.txt. 2009.12.17 - r555 ------------------- * Fixed too short translation buffer on yes/no phrases. * Fixed warning about invalid class attribute. 2009.12.23 - r557 ------------------- * Added russian translation by exvel. 2009.12.25 - r565 ------------------- * Fixed incorrect link in docs. * Removed redundant check for class menu command. * Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console. * Added source code for current snapshot in release package. 2010.01.07 - r580 ------------------- * Added zrdocs/changes.diff in patches that will describe changes in text files since the main release, in unified diff format. Use a editor that support diff coloring for easier reading. * Fixed players not extinguished properly when in water. * Fixed invalid default values in some has_napalm class attributes. * Fixed the display bug in ZTele showing 0/X uses instead of 1/X. * Changed to error types to be fatal and stop plugin to prevent further errors (fixes rare invalid handle error in weapon module). * Fixed weapon not rendering correctly in rare cases. * Added a cvar to allow zombies to pick up weapons at the end of the round. 2010.01.25 - r584 ------------------- * Simplified english and norwegian zmarket menu phrases. * Fixed account module giving money to zombies hurting themself with self-inflicted damage * Fixed zr_damage_suicide_human not working when enabled. * Switched the plugin to use SDK Hooks extension instead of ZR Tools (r584 and newer). Run this on SourceMod 1.3 or newer. 2010.02.14 - r595 ------------------- * Added patch changelog. * Fixed unlimited ammo exploit in ZMarket menu. * Fixed admin classes not restored from cookies. * Fixed a bug in client listing menus when selecting a client that left the game caused errors. * Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. * Fixed players not extinguished when in water. * Stopped the "Zombies can't use weapons" message when using autobuy outside of a buyzone. * Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired. * Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used. 2010.02.23 - r598 ------------------- * Fixed cookies being reset on some occasions and admin-dependant classes are restored properly as well.