// ============================================================================ // // ZOMBIE:RELOADED // Hitgroup configuration // // Check the hitgroup configuration section in the manual for detailed info. // // ============================================================================ // // SHORT DESCRIPTIONS // // Attribute: Values: Description: // ---------------------------------------------------------------------------- // index number The hitgroup index. // damage on/off Allow damage to be done on this hitgroup for zombies. // knockback decimal The knockback multiplier for this hitgroup. "hitgroups" // Counter-Strike: Source hitgroups { "Generic" { // General "index" "0" // Damage "damage" "on" // Knockback "knockback" "1.0" } "Head" { // General "index" "1" // Damage "damage" "on" // Knockback "knockback" "1.2" } "Chest" { // General "index" "2" // Damage "damage" "on" // Knockback "knockback" "1.0" } "Stomach" { // General "index" "3" // Damage "damage" "on" // Knockback "knockback" "1.0" } "LeftArm" { // General "index" "4" // Damage "damage" "on" // Knockback "knockback" "0.9" } "RightArm" { // General "index" "5" // Damage "damage" "on" // Knockback "knockback" "0.9" } "LeftLeg" { // General "index" "6" // Damage "damage" "on" // Knockback "knockback" "0.9" } "RightLeg" { // General "index" "7" // Damage "damage" "on" // Knockback "knockback" "0.9" } "Gear" { // General "index" "8" // Damage "damage" "on" // Knockback "knockback" "1.0" } }