// Configures ZR in nemesis mode. Everyone but a small group of humans are // infected. Execute this config from a pre map config file. // Using a custom class set with the nemesis class. All human classes are // instantly killed when attacked by the zombie. zr_config_path_playerclasses "configs/zr/playerclasses-nemesis.txt" // Set default zombie to the nemesis class. zr_classes_default_zombie "Nemesis" // Use absolute infection mode. zr_infect_mzombie_mode absolute // One mother zombie. zr_infect_mzombie_ratio 1 // Zombies must be teleported to spawn on mother zombie infect, or the humans // will be doomed. zr_infect_mzombie_respawn 1 // Disable respawning of dead players. zr_respawn 0 // Disable zspawn command. zr_zspawn 0