// Configures ZR in survivor mode. Everyone but a small group of humans are // infected. Execute this config from a pre map config file. // Optional. Change to a different set of classes and models here if you want to // use different classes. For instance: // zr_config_path_playerclasses "configs/zr/playerclasses-survivor.txt" // zr_config_path_models "configs/zr/models-survivor.txt" // Use absolute infection mode. zr_infect_mzombie_mode absolute // Number of humans. Must be negative in this mode. For instance, -5 will give // four remaining humans after mother zombie infection, the rest will be zombies. zr_infect_mzombie_ratio -5 // Zombies must be teleported to spawn on mother zombie infect, or the humans // will be doomed. zr_infect_mzombie_respawn 1 // Respawn in zombie team. zr_respawn 1 zr_respawn_team_zombie 1 // Prevent zombies suiciding to get on human team. zr_respawn_team_zombie_world 1