// Configures ZR in swarm mode. A large group of humans are infected, while the // rest fight to the death (immune from infection). // Execute this config from a pre map config file. Remember to also execute // swarm.post.cfg from a post map config file. // Change to a different set of classes and models here if you want to use // different classes. Remember to use immunity mode "infect" and amount "0" on // all human classes. // zr_config_path_playerclasses "configs/zr/survivorclasses.txt" // zr_config_path_models "configs/zr/survivormodels.txt" // Use dynamic infection mode. zr_infect_mzombie_mode dynamic // Infection ratio. Infect every second player (50%). Use a higher number to get // fewer zombies. zr_infect_mzombie_ratio 2 // Optionally, it might be good to teleport zombies to spawn on mother zombie // infection. // zr_infect_mzombie_respawn 1