/* * ============================================================================ * * Zombie:Reloaded * * File: ztele/cvars.inc * Type: Module Component * Description: Console variables for ZTele. * * Copyright (C) 2009-2015 Greyscale, Richard Helgeby * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * ============================================================================ */ Handle ZTeleCvar_Zombie; Handle ZTeleCvar_HumanBefore; Handle ZTeleCvar_HumanAfter; Handle ZTeleCvar_DelayZombie; Handle ZTeleCvar_DelayHuman; Handle ZTeleCvar_MaxZombie; Handle ZTeleCvar_MaxHuman; Handle ZTeleCvar_AutoCancel; Handle ZTeleCvar_AutoCancelDistance; Handle ZTeleCvar_RandomSpawn; void ZTele_OnCvarsCreate() { ZTeleCvar_Zombie = CreateConVar("zr_ztele_zombie", "1", "Allow zombies to use ZTele."); ZTeleCvar_HumanBefore = CreateConVar("zr_ztele_human_before", "1", "Allow humans to use ZTele before the mother zombie has spawned."); ZTeleCvar_HumanAfter = CreateConVar("zr_ztele_human_after", "1", "Allow humans to use ZTele after the mother zombie has spawned."); ZTeleCvar_DelayZombie = CreateConVar("zr_ztele_delay_zombie", "3.0", "Time between using ZTele command and teleportation for zombies. [Dependency: zr_ztele_zombie]"); ZTeleCvar_DelayHuman = CreateConVar("zr_ztele_delay_human", "3.0", "Time between using ZTele command and teleportation for humans. [Dependency: zr_ztele_human_(before)/(after)]"); ZTeleCvar_MaxZombie = CreateConVar("zr_ztele_max_zombie", "3", "Max number of times a zombie is allowed to use ZTele per round. [Dependency: zr_ztele_zombie]"); ZTeleCvar_MaxHuman = CreateConVar("zr_ztele_max_human", "1", "Max number of times a human is allowed to use ZTele per round. [Dependency: zr_ztele_human_(before)/(after)]"); ZTeleCvar_AutoCancel = CreateConVar("zr_ztele_autocancel", "1", "Automatically cancel ZTele if player moves out of a set boundary. [Dependency: zr_ztele_(zombie)/(human)[_(before)/(after)]]"); ZTeleCvar_AutoCancelDistance = CreateConVar("zr_ztele_autocancel_distance", "20", "Maximum distance, in feet, player is allowed to travel before teleport is cancelled. [Dependency: zr_ztele_autocancel]"); ZTeleCvar_RandomSpawn = CreateConVar("zr_ztele_random_spawn", "0", "Teleport player to a random spawn point instead of the players initial one, when using ztele."); } bool ZTele_ZombieCanTeleport() { return GetConVarBool(ZTeleCvar_Zombie); } bool ZTele_HumanCanTeleportBeforeInfection() { return GetConVarBool(ZTeleCvar_HumanBefore); } bool ZTele_HumanCanTeleportAfterInfection() { return GetConVarBool(ZTeleCvar_HumanAfter); } int ZTele_GetZombieDelay() { return GetConVarInt(ZTeleCvar_DelayZombie); } int ZTele_GetHumanDelay() { return GetConVarInt(ZTeleCvar_DelayHuman); } int ZTele_GetZombieLimit() { return GetConVarInt(ZTeleCvar_MaxZombie); } int ZTele_GetHumanLimit() { return GetConVarInt(ZTeleCvar_MaxHuman); } bool ZTele_IsAutoCancelEnabled() { return GetConVarBool(ZTeleCvar_AutoCancel); } float ZTele_GetAutoCancelDistance() { return GetConVarFloat(ZTeleCvar_AutoCancelDistance); } bool ZTele_IsRandomSpawnEnabled() { return GetConVarBool(ZTeleCvar_RandomSpawn); }