/**
* vim: set ts=4 :
* =============================================================================
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
#if defined _datapack_included
#endinput
#endif
#define _datapack_included
/**
* Creates a new data pack.
*
* @return A Handle to the data pack. Must be closed with CloseHandle().
*/
native DataPack CreateDataPack();
/**
* Packs a normal cell into a data pack.
*
* @param pack Handle to the data pack.
* @param cell Cell to add.
* @noreturn
* @error Invalid handle.
*/
native void WritePackCell(Handle pack, any cell);
/**
* Packs a float into a data pack.
*
* @param pack Handle to the data pack.
* @param val Float to add.
* @noreturn
* @error Invalid handle.
*/
native void WritePackFloat(Handle pack, float val);
/**
* Packs a string into a data pack.
*
* @param pack Handle to the data pack.
* @param str String to add.
* @noreturn
* @error Invalid handle.
*/
native void WritePackString(Handle pack, const char[] str);
/**
* Packs a function pointer into a data pack.
*
* @param pack Handle to the data pack.
* @param fktptr Function pointer to add.
* @noreturn
* @error Invalid handle.
*/
native void WritePackFunction(Handle pack, Function fktptr);
/**
* Reads a cell from a data pack.
*
* @param pack Handle to the data pack.
* @return Cell value.
* @error Invalid handle, or bounds error.
*/
native any ReadPackCell(Handle pack);
/**
* Reads a float from a data pack.
*
* @param pack Handle to the data pack.
* @return Float value.
* @error Invalid handle, or bounds error.
*/
native float ReadPackFloat(Handle pack);
/**
* Reads a string from a data pack.
*
* @param pack Handle to the data pack.
* @param buffer Destination string buffer.
* @param maxlen Maximum length of output string buffer.
* @noreturn
* @error Invalid handle, or bounds error.
*/
native void ReadPackString(Handle pack, char[] buffer, maxlen);
/**
* Reads a function pointer from a data pack.
*
* @param pack Handle to the data pack.
* @return Function pointer.
* @error Invalid handle, or bounds error.
*/
native Function ReadPackFunction(Handle pack);
/**
* Resets the position in a data pack.
*
* @param pack Handle to the data pack.
* @param clear If true, clears the contained data.
* @noreturn
* @error Invalid handle.
*/
native void ResetPack(Handle pack, bool clear=false);
/**
* Returns the read or write position in a data pack.
*
* @param pack Handle to the data pack.
* @return Numerical position in the data pack.
* @error Invalid handle.
*/
native int GetPackPosition(Handle pack);
/**
* Sets the read/write position in a data pack.
*
* @param pack Handle to the data pack.
* @param position New position to set.
* @noreturn
* @error Invalid handle, or position is beyond the pack bounds.
*/
native void SetPackPosition(Handle pack, int position);
/**
* Returns whether or not a specified number of bytes from the data pack
* position to the end can be read.
*
* @param pack Handle to the data pack.
* @param bytes Number of bytes to simulate reading.
* @return True if can be read, false otherwise.
* @error Invalid handle.
*/
native bool IsPackReadable(Handle pack, int bytes);
methodmap DataPack < Handle
{
public DataPack() = CreateDataPack;
public WriteCell() = WritePackCell;
public WriteFloat() = WritePackFloat;
public WriteString() = WritePackString;
public WriteFunction() = WritePackFunction;
public ReadCell() = ReadPackCell;
public ReadFloat() = ReadPackFloat;
public ReadString() = ReadPackString;
public ReadFunction() = ReadPackFunction;
public Reset() = ResetPack;
public IsReadable() = IsPackReadable;
property int Position {
public get() = GetPackPosition;
public set() = SetPackPosition;
}
};