VertexLitGeneric { "$basetexture" "models\player\ics\hellknight_red\hellknight" "$envmap" "env_cubemap" "$bumpmap" "models/player/ics/hellknight_red/hellknight_normal" "$normalmapalphaenvmapmask" "1" "$envmapcontrast" 0.3 "$envmapsaturation" 0.7 "$envmaptint" "[ 0.36 0.36 0.36 ]" }