/** * vim: set ts=4 sw=4 tw=99 noet : * ============================================================================= * SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved. * ============================================================================= * * This file is part of the SourceMod/SourcePawn SDK. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #if defined _adt_trie_included #endinput #endif #define _adt_trie_included /* Object-oriented wrapper for maps. */ methodmap StringMap < Handle { // Creates a hash map. A hash map is a container that can map strings (called // "keys") to arbitrary values (cells, arrays, or strings). Keys in a hash map // are unique. That is, there is at most one entry in the map for a given key. // // Insertion, deletion, and lookup in a hash map are all considered to be fast // operations, amortized to O(1), or constant time. // // The word "Trie" in this API is historical. As of SourceMod 1.6, tries have // been internally replaced with hash tables, which have O(1) insertion time // instead of O(n). // // The StringMap must be freed via delete or CloseHandle(). public native StringMap(); // Sets a value in a hash map, either inserting a new entry or replacing an old one. // // @param key Key string. // @param value Value to store at this key. // @param replace If false, operation will fail if the key is already set. // @return True on success, false on failure. public native bool SetValue(const char[] key, any value, bool replace=true); // Sets an array value in a Map, either inserting a new entry or replacing an old one. // // @param key Key string. // @param array Array to store. // @param num_items Number of items in the array. // @param replace If false, operation will fail if the key is already set. // @return True on success, false on failure. public native bool SetArray(const char[] key, const any[] array, int num_items, bool replace=true); // Sets a string value in a Map, either inserting a new entry or replacing an old one. // // @param key Key string. // @param value String to store. // @param replace If false, operation will fail if the key is already set. // @return True on success, false on failure. public native bool SetString(const char[] key, const char[] value, bool replace=true); // Retrieves a value in a Map. // // @param key Key string. // @param value Variable to store value. // @return True on success. False if the key is not set, or the key is set // as an array or string (not a value). public native bool GetValue(const char[] key, any &value); // Retrieves an array in a Map. // // @param map Map Handle. // @param key Key string. // @param array Buffer to store array. // @param max_size Maximum size of array buffer. // @param size Optional parameter to store the number of elements written to the buffer. // @return True on success. False if the key is not set, or the key is set // as a value or string (not an array). public native bool GetArray(const char[] key, any[] array, int max_size, int &size=0); // Retrieves a string in a Map. // // @param key Key string. // @param value Buffer to store value. // @param max_size Maximum size of string buffer. // @param size Optional parameter to store the number of bytes written to the buffer. // @return True on success. False if the key is not set, or the key is set // as a value or array (not a string). public native bool GetString(const char[] key, char[] value, int max_size, int &size=0); // Removes a key entry from a Map. // // @param key Key string. // @return True on success, false if the value was never set. public native bool Remove(const char[] key); // Clears all entries from a Map. public native void Clear(); // Create a snapshot of the map's keys. See StringMapSnapshot. public native StringMapSnapshot Snapshot(); // Retrieves the number of elements in a map. property int Size { public native get(); } }; // A StringMapSnapshot is created via StringMap.Snapshot(). It captures the // keys on a map so they can be read. Snapshots must be freed with delete or // CloseHandle(). methodmap StringMapSnapshot < Handle { // Returns the number of keys in the map snapshot. property int Length { public native get(); } // Returns the buffer size required to store a given key. That is, it // returns the length of the key plus one. // // @param index Key index (starting from 0). // @return Buffer size required to store the key string. // @error Index out of range. public native int KeyBufferSize(int index); // Retrieves the key string of a given key in a map snapshot. // // @param index Key index (starting from 0). // @param buffer String buffer. // @param maxlength Maximum buffer length. // @return Number of bytes written to the buffer. // @error Index out of range. public native int GetKey(int index, char[] buffer, int maxlength); }; /** * Creates a hash map. A hash map is a container that can map strings (called * "keys") to arbitrary values (cells, arrays, or strings). Keys in a hash map * are unique. That is, there is at most one entry in the map for a given key. * * Insertion, deletion, and lookup in a hash map are all considered to be fast * operations, amortized to O(1), or constant time. * * The word "Trie" in this API is historical. As of SourceMod 1.6, tries have * been internally replaced with hash tables, which have O(1) insertion time * instead of O(n). * * @return New Map Handle, which must be freed via CloseHandle(). */ native StringMap:CreateTrie(); /** * Sets a value in a hash map, either inserting a new entry or replacing an old one. * * @param map Map Handle. * @param key Key string. * @param value Value to store at this key. * @param replace If false, operation will fail if the key is already set. * @return True on success, false on failure. * @error Invalid Handle. */ native bool SetTrieValue(Handle map, const char[] key, any value, bool replace=true); /** * Sets an array value in a Map, either inserting a new entry or replacing an old one. * * @param map Map Handle. * @param key Key string. * @param array Array to store. * @param num_items Number of items in the array. * @param replace If false, operation will fail if the key is already set. * @return True on success, false on failure. * @error Invalid Handle. */ native bool SetTrieArray(Handle map, const char[] key, const any[] array, int num_items, bool replace=true); /** * Sets a string value in a Map, either inserting a new entry or replacing an old one. * * @param map Map Handle. * @param key Key string. * @param value String to store. * @param replace If false, operation will fail if the key is already set. * @return True on success, false on failure. * @error Invalid Handle. */ native bool SetTrieString(Handle map, const char[] key, const char[] value, bool replace=true); /** * Retrieves a value in a Map. * * @param map Map Handle. * @param key Key string. * @param value Variable to store value. * @return True on success. False if the key is not set, or the key is set * as an array or string (not a value). * @error Invalid Handle. */ native bool GetTrieValue(Handle map, const char[] key, any &value); /** * Retrieves an array in a Map. * * @param map Map Handle. * @param key Key string. * @param array Buffer to store array. * @param max_size Maximum size of array buffer. * @param size Optional parameter to store the number of elements written to the buffer. * @return True on success. False if the key is not set, or the key is set * as a value or string (not an array). * @error Invalid Handle. */ native bool GetTrieArray(Handle map, const char[] key, any[] array, int max_size, int &size=0); /** * Retrieves a string in a Map. * * @param map Map Handle. * @param key Key string. * @param value Buffer to store value. * @param max_size Maximum size of string buffer. * @param size Optional parameter to store the number of bytes written to the buffer. * @return True on success. False if the key is not set, or the key is set * as a value or array (not a string). * @error Invalid Handle. */ native bool GetTrieString(Handle map, const char[] key, char[] value, int max_size, int &size=0); /** * Removes a key entry from a Map. * * @param map Map Handle. * @param key Key string. * @return True on success, false if the value was never set. * @error Invalid Handle. */ native RemoveFromTrie(Handle map, const char[] key); /** * Clears all entries from a Map. * * @param map Map Handle. * @error Invalid Handle. */ native ClearTrie(Handle map); /** * Retrieves the number of elements in a map. * * @param map Map Handle. * @return Number of elements in the trie. * @error Invalid Handle. */ native GetTrieSize(Handle map); /** * Creates a snapshot of all keys in the map. If the map is changed after this * call, the changes are not reflected in the snapshot. Keys are not sorted. * * @param map Map Handle. * @return New Map Snapshot Handle, which must be closed via CloseHandle(). * @error Invalid Handle. */ native Handle CreateTrieSnapshot(Handle map); /** * Returns the number of keys in a map snapshot. Note that this may be * different from the size of the map, since the map can change after the * snapshot of its keys was taken. * * @param snapshot Map snapshot. * @return Number of keys. * @error Invalid Handle. */ native TrieSnapshotLength(Handle snapshot); /** * Returns the buffer size required to store a given key. That is, it returns * the length of the key plus one. * * @param snapshot Map snapshot. * @param index Key index (starting from 0). * @return Buffer size required to store the key string. * @error Invalid Handle or index out of range. */ native TrieSnapshotKeyBufferSize(Handle snapshot, int index); /** * Retrieves the key string of a given key in a map snapshot. * * @param snapshot Map snapshot. * @param index Key index (starting from 0). * @param buffer String buffer. * @param maxlength Maximum buffer length. * @return Number of bytes written to the buffer. * @error Invalid Handle or index out of range. */ native GetTrieSnapshotKey(Handle snapshot, int index, char[] buffer, int maxlength);