/** * vim: set ts=4 : * ============================================================================= * SourceMod (C)2004-2011 AlliedModders LLC. All rights reserved. * ============================================================================= * * This file is part of the SourceMod/SourcePawn SDK. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #if defined _basecomm_included #endinput #endif #define _basecomm_included /** * Called when a client is muted or unmuted * * @param client Client index * @param muteState True if client was muted, false otherwise */ forward BaseComm_OnClientMute(client, bool:muteState); /** * Called when a client is gagged or ungagged * * @param client Client index * @param gagState True if client was gaged, false otherwise */ forward BaseComm_OnClientGag(client, bool:gagState); /** * Returns whether or not a client is gagged * * @param client Client index. * @return True if client is gagged, false otherwise. */ native bool:BaseComm_IsClientGagged(client); /** * Returns whether or not a client is muted * * @param client Client index. * @return True if client is muted, false otherwise. */ native bool:BaseComm_IsClientMuted(client); /** * Sets a client's gag state * * @param client Client index. * @param gagState True to gag client, false to ungag. * @return True if this caused a change in gag state, false otherwise. */ native bool:BaseComm_SetClientGag(client, bool:gagState); /** * Sets a client's mute state * * @param client Client index. * @param muteState True to mute client, false to unmute. * @return True if this caused a change in mute state, false otherwise. */ native bool:BaseComm_SetClientMute(client, bool:muteState); /* DO NOT EDIT BELOW THIS LINE */ public SharedPlugin:__pl_basecomm = { name = "basecomm", file = "basecomm.smx", #if defined REQUIRE_PLUGIN required = 1, #else required = 0, #endif }; #if !defined REQUIRE_PLUGIN public __pl_basecomm_SetNTVOptional() { MarkNativeAsOptional("BaseComm_IsClientGagged"); MarkNativeAsOptional("BaseComm_IsClientMuted"); MarkNativeAsOptional("BaseComm_SetClientGag"); MarkNativeAsOptional("BaseComm_SetClientMute"); } #endif