/** * vim: set ts=4 : * ============================================================================= * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This file is part of the SourceMod/SourcePawn SDK. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #if defined _datapack_included #endinput #endif #define _datapack_included /** * Creates a new data pack. * * @return A Handle to the data pack. Must be closed with CloseHandle(). */ native DataPack CreateDataPack(); /** * Packs a normal cell into a data pack. * * @param pack Handle to the data pack. * @param cell Cell to add. * @noreturn * @error Invalid handle. */ native void WritePackCell(Handle pack, any cell); /** * Packs a float into a data pack. * * @param pack Handle to the data pack. * @param val Float to add. * @noreturn * @error Invalid handle. */ native void WritePackFloat(Handle pack, float val); /** * Packs a string into a data pack. * * @param pack Handle to the data pack. * @param str String to add. * @noreturn * @error Invalid handle. */ native void WritePackString(Handle pack, const char[] str); /** * Packs a function pointer into a data pack. * * @param pack Handle to the data pack. * @param fktptr Function pointer to add. * @noreturn * @error Invalid handle. */ native void WritePackFunction(Handle pack, Function fktptr); /** * Reads a cell from a data pack. * * @param pack Handle to the data pack. * @return Cell value. * @error Invalid handle, or bounds error. */ native any ReadPackCell(Handle pack); /** * Reads a float from a data pack. * * @param pack Handle to the data pack. * @return Float value. * @error Invalid handle, or bounds error. */ native float ReadPackFloat(Handle pack); /** * Reads a string from a data pack. * * @param pack Handle to the data pack. * @param buffer Destination string buffer. * @param maxlen Maximum length of output string buffer. * @noreturn * @error Invalid handle, or bounds error. */ native void ReadPackString(Handle pack, char[] buffer, maxlen); /** * Reads a function pointer from a data pack. * * @param pack Handle to the data pack. * @return Function pointer. * @error Invalid handle, or bounds error. */ native Function ReadPackFunction(Handle pack); /** * Resets the position in a data pack. * * @param pack Handle to the data pack. * @param clear If true, clears the contained data. * @noreturn * @error Invalid handle. */ native void ResetPack(Handle pack, bool clear=false); /** * Returns the read or write position in a data pack. * * @param pack Handle to the data pack. * @return Numerical position in the data pack. * @error Invalid handle. */ native int GetPackPosition(Handle pack); /** * Sets the read/write position in a data pack. * * @param pack Handle to the data pack. * @param position New position to set. * @noreturn * @error Invalid handle, or position is beyond the pack bounds. */ native void SetPackPosition(Handle pack, int position); /** * Returns whether or not a specified number of bytes from the data pack * position to the end can be read. * * @param pack Handle to the data pack. * @param bytes Number of bytes to simulate reading. * @return True if can be read, false otherwise. * @error Invalid handle. */ native bool IsPackReadable(Handle pack, int bytes); methodmap DataPack < Handle { public DataPack() = CreateDataPack; public WriteCell() = WritePackCell; public WriteFloat() = WritePackFloat; public WriteString() = WritePackString; public WriteFunction() = WritePackFunction; public ReadCell() = ReadPackCell; public ReadFloat() = ReadPackFloat; public ReadString() = ReadPackString; public ReadFunction() = ReadPackFunction; public Reset() = ResetPack; public IsReadable() = IsPackReadable; property int Position { public get() = GetPackPosition; public set() = SetPackPosition; } };