/** * vim: set ts=4 : * ============================================================================= * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This file is part of the SourceMod/SourcePawn SDK. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #if defined _admin_included #endinput #endif #define _admin_included /** * Access levels (flags) for admins. */ enum AdminFlag { Admin_Reservation = 0, /**< Reserved slot */ Admin_Generic, /**< Generic admin abilities */ Admin_Kick, /**< Kick another user */ Admin_Ban, /**< Ban another user */ Admin_Unban, /**< Unban another user */ Admin_Slay, /**< Slay/kill/damage another user */ Admin_Changemap, /**< Change the map */ Admin_Convars, /**< Change basic convars */ Admin_Config, /**< Change configuration */ Admin_Chat, /**< Special chat privileges */ Admin_Vote, /**< Special vote privileges */ Admin_Password, /**< Set a server password */ Admin_RCON, /**< Use RCON */ Admin_Cheats, /**< Change sv_cheats and use its commands */ Admin_Root, /**< All access by default */ Admin_Custom1, /**< First custom flag type */ Admin_Custom2, /**< Second custom flag type */ Admin_Custom3, /**< Third custom flag type */ Admin_Custom4, /**< Fourth custom flag type */ Admin_Custom5, /**< Fifth custom flag type */ Admin_Custom6, /**< Sixth custom flag type */ /* --- */ }; #define AdminFlags_TOTAL 21 /**< Total number of admin flags */ /** * @section Bitwise values definitions for admin flags. */ #define ADMFLAG_RESERVATION (1<<0) /**< Convenience macro for Admin_Reservation as a FlagBit */ #define ADMFLAG_GENERIC (1<<1) /**< Convenience macro for Admin_Generic as a FlagBit */ #define ADMFLAG_KICK (1<<2) /**< Convenience macro for Admin_Kick as a FlagBit */ #define ADMFLAG_BAN (1<<3) /**< Convenience macro for Admin_Ban as a FlagBit */ #define ADMFLAG_UNBAN (1<<4) /**< Convenience macro for Admin_Unban as a FlagBit */ #define ADMFLAG_SLAY (1<<5) /**< Convenience macro for Admin_Slay as a FlagBit */ #define ADMFLAG_CHANGEMAP (1<<6) /**< Convenience macro for Admin_Changemap as a FlagBit */ #define ADMFLAG_CONVARS (1<<7) /**< Convenience macro for Admin_Convars as a FlagBit */ #define ADMFLAG_CONFIG (1<<8) /**< Convenience macro for Admin_Config as a FlagBit */ #define ADMFLAG_CHAT (1<<9) /**< Convenience macro for Admin_Chat as a FlagBit */ #define ADMFLAG_VOTE (1<<10) /**< Convenience macro for Admin_Vote as a FlagBit */ #define ADMFLAG_PASSWORD (1<<11) /**< Convenience macro for Admin_Password as a FlagBit */ #define ADMFLAG_RCON (1<<12) /**< Convenience macro for Admin_RCON as a FlagBit */ #define ADMFLAG_CHEATS (1<<13) /**< Convenience macro for Admin_Cheats as a FlagBit */ #define ADMFLAG_ROOT (1<<14) /**< Convenience macro for Admin_Root as a FlagBit */ #define ADMFLAG_CUSTOM1 (1<<15) /**< Convenience macro for Admin_Custom1 as a FlagBit */ #define ADMFLAG_CUSTOM2 (1<<16) /**< Convenience macro for Admin_Custom2 as a FlagBit */ #define ADMFLAG_CUSTOM3 (1<<17) /**< Convenience macro for Admin_Custom3 as a FlagBit */ #define ADMFLAG_CUSTOM4 (1<<18) /**< Convenience macro for Admin_Custom4 as a FlagBit */ #define ADMFLAG_CUSTOM5 (1<<19) /**< Convenience macro for Admin_Custom5 as a FlagBit */ #define ADMFLAG_CUSTOM6 (1<<20) /**< Convenience macro for Admin_Custom6 as a FlagBit */ /** * @endsection */ /** * @section Hardcoded authentication methods */ #define AUTHMETHOD_STEAM "steam" /**< SteamID based authentication */ #define AUTHMETHOD_IP "ip" /**< IP based authentication */ #define AUTHMETHOD_NAME "name" /**< Name based authentication */ /** * @endsection */ /** * Access override types. */ enum OverrideType { Override_Command = 1, /**< Command */ Override_CommandGroup, /**< Command group */ }; /** * Access override rules. */ enum OverrideRule { Command_Deny = 0, Command_Allow = 1, }; /** * DEPRECATED, do not use. */ enum ImmunityType { Immunity_Default = 1, /**< Deprecated. */ Immunity_Global, /**< Deprecated. */ }; /** * Identifies a unique entry in the group permissions cache. These are not Handles. */ enum GroupId { INVALID_GROUP_ID = -1, /**< An invalid/non-existent group */ }; /** * Identifies a unique entry in the admin permissions cache. These are not Handles. */ enum AdminId { INVALID_ADMIN_ID = -1, /**< An invalid/non-existent admin */ }; /** * Methods of computing access permissions. */ enum AdmAccessMode { Access_Real, /**< Access the user has inherently */ Access_Effective, /**< Access the user has from their groups */ }; /** * Represents the various cache regions. */ enum AdminCachePart { AdminCache_Overrides = 0, /**< Global overrides */ AdminCache_Groups = 1, /**< All groups (automatically invalidates admins too) */ AdminCache_Admins = 2, /**< All admins */ }; /** * Called when part of the cache needs to be rebuilt. * * @param part Part of the admin cache to rebuild. */ forward OnRebuildAdminCache(AdminCachePart:part); /** * Tells the admin system to dump a portion of the cache. * * @param part Part of the cache to dump. Specifying groups also dumps admins. * @param rebuild If true, the rebuild forwards will fire. * @noreturn */ native DumpAdminCache(AdminCachePart:part, bool:rebuild); /** * Adds a global command flag override. Any command registered with this name * will assume the new flag. This is applied retroactively as well. * * @param cmd String containing command name (case sensitive). * @param type Override type (specific command or group). * @param flags New admin flag. * @noreturn */ native AddCommandOverride(const String:cmd[], OverrideType:type, flags); /** * Returns a command override. * * @param cmd String containing command name (case sensitive). * @param type Override type (specific command or group). * @param flags By-reference cell to store the flag (undefined if not found). * @return True if there is an override, false otherwise. */ native bool:GetCommandOverride(const String:cmd[], OverrideType:type, &flags); /** * Unsets a command override. * * @param cmd String containing command name (case sensitive). * @param type Override type (specific command or group). * @noreturn */ native UnsetCommandOverride(const String:cmd[], OverrideType:type); /** * Adds a new group. Name must be unique. * * @param group_name String containing the group name. * @return A new group id, INVALID_GROUP_ID if it already exists. */ native GroupId:CreateAdmGroup(const String:group_name[]); /** * Finds a group by name. * * @param group_name String containing the group name. * @return A group id, or INVALID_GROUP_ID if not found. */ native GroupId:FindAdmGroup(const String:group_name[]); /** * Adds or removes a flag from a group's flag set. * @note These are called "add flags" because they add to a user's flags. * * @param id Group id. * @param flag Admin flag to toggle. * @param enabled True to set the flag, false to unset/disable. * @noreturn */ native SetAdmGroupAddFlag(GroupId:id, AdminFlag:flag, bool:enabled); /** * Gets the set value of an add flag on a group's flag set. * @note These are called "add flags" because they add to a user's flags. * * @param id Group id. * @param flag Admin flag to retrieve. * @return True if enabled, false otherwise, */ native bool:GetAdmGroupAddFlag(GroupId:id, AdminFlag:flag); /** * Returns the flag set that is added to a user from their group. * @note These are called "add flags" because they add to a user's flags. * * @param id GroupId of the group. * @return Bitstring containing the flags enabled. */ native GetAdmGroupAddFlags(GroupId:id); /** * @deprecated Functionality removed. */ #pragma deprecated Use SetAdmGroupImmunityLevel() instead. native SetAdmGroupImmunity(GroupId:id, ImmunityType:type, bool:enabled); /** * @deprecated Functionality removed. */ #pragma deprecated Use GetAdmGroupImmunityLevel() instead. native bool:GetAdmGroupImmunity(GroupId:id, ImmunityType:type); /** * Adds immunity to a specific group. * * @param id Group id. * @param other_id Group id to receive immunity to. * @noreturn */ native SetAdmGroupImmuneFrom(GroupId:id, GroupId:other_id); /** * Returns the number of specific group immunities. * * @param id Group id. * @return Number of group immunities. */ native GetAdmGroupImmuneCount(GroupId:id); /** * Returns a group that this group is immune to given an index. * * @param id Group id. * @param number Index from 0 to N-1, from GetAdmGroupImmuneCount(). * @return GroupId that this group is immune to, or INVALID_GROUP_ID on failure. */ native GroupId:GetAdmGroupImmuneFrom(GroupId:id, number); /** * Adds a group-specific override type. * * @param id Group id. * @param name String containing command name (case sensitive). * @param type Override type (specific command or group). * @param rule Override allow/deny setting. * @noreturn */ native AddAdmGroupCmdOverride(GroupId:id, const String:name[], OverrideType:type, OverrideRule:rule); /** * Retrieves a group-specific command override. * * @param id Group id. * @param name String containing command name (case sensitive). * @param type Override type (specific command or group). * @param rule Optional pointer to store allow/deny setting. * @return True if an override exists, false otherwise. */ native bool:GetAdmGroupCmdOverride(GroupId:id, const String:name[], OverrideType:type, &OverrideRule:rule); /** * Registers an authentication identity type. You normally never need to call this except for * very specific systems. * * @param name Codename to use for your authentication type. * @noreturn */ native RegisterAuthIdentType(const String:name[]); /** * Creates a new admin entry in the permissions cache. * * @param name Name for this entry (does not have to be unique). * Specify an empty string for an anonymous admin. */ native AdminId:CreateAdmin(const String:name[]=""); /** * Retrieves an admin's user name as made with CreateAdmin(). * * @note This function can return UTF-8 strings, and will safely chop UTF-8 strings. * * @param id AdminId of the admin. * @param name String buffer to store name. * @param maxlength Maximum size of string buffer. * @return Number of bytes written. */ native GetAdminUsername(AdminId:id, String:name[], maxlength); /** * Binds an admin to an identity for fast lookup later on. The bind must be unique. * * @param id AdminId of the admin. * @param auth Auth method to use, predefined or from RegisterAuthIdentType(). * @param ident String containing the arbitrary, unique identity. * @return True on success, false if the auth method was not found, * or ident was already taken. */ native bool:BindAdminIdentity(AdminId:id, const String:auth[], const String:ident[]); /** * Sets whether or not a flag is enabled on an admin. * * @param id AdminId index of the admin. * @param flag Admin flag to use. * @param enabled True to enable, false to disable. * @noreturn */ native SetAdminFlag(AdminId:id, AdminFlag:flag, bool:enabled); /** * Returns whether or not a flag is enabled on an admin. * * @param id AdminId index of the admin. * @param flag Admin flag to use. * @param mode Access mode to check. * @return True if enabled, false otherwise. */ native bool:GetAdminFlag(AdminId:id, AdminFlag:flag, AdmAccessMode:mode=Access_Effective); /** * Returns the bitstring of access flags on an admin. * * @param id AdminId index of the admin. * @param mode Access mode to use. * @return A bitstring containing which flags are enabled. */ native GetAdminFlags(AdminId:id, AdmAccessMode:mode); /** * Adds a group to an admin's inherited group list. Any flags the group has * will be added to the admin's effective flags. * * @param id AdminId index of the admin. * @param gid GroupId index of the group. * @return True on success, false on invalid input or duplicate membership. */ native bool:AdminInheritGroup(AdminId:id, GroupId:gid); /** * Returns the number of groups this admin is a member of. * * @param id AdminId index of the admin. * @return Number of groups this admin is a member of. */ native GetAdminGroupCount(AdminId:id); /** * Returns group information from an admin. * * @param id AdminId index of the admin. * @param index Group number to retrieve, from 0 to N-1, where N * is the value of GetAdminGroupCount(id). * @param name Buffer to store the group's name. * Note: This will safely chop UTF-8 strings. * @param maxlength Maximum size of the output name buffer. * @return A GroupId index and a name pointer, or * INVALID_GROUP_ID and NULL if an error occurred. */ native GroupId:GetAdminGroup(AdminId:id, index, const String:name[], maxlength); /** * Sets a password on an admin. * * @param id AdminId index of the admin. * @param password String containing the password. * @noreturn */ native SetAdminPassword(AdminId:id, const String:password[]); /** * Gets an admin's password. * * @param id AdminId index of the admin. * @param buffer Optional buffer to store the admin's password. * @param maxlength Maximum size of the output name buffer. * Note: This will safely chop UTF-8 strings. * @return True if there was a password set, false otherwise. */ native bool:GetAdminPassword(AdminId:id, String:buffer[]="", maxlength=0); /** * Attempts to find an admin by an auth method and an identity. * * @param auth Auth method to try. * @param identity Identity string to look up. * @return An AdminId index if found, INVALID_ADMIN_ID otherwise. */ native AdminId:FindAdminByIdentity(const String:auth[], const String:identity[]); /** * Removes an admin entry from the cache. * * @note This will remove any bindings to a specific user. * * @param id AdminId index to remove/invalidate. * @return True on success, false otherwise. */ native bool:RemoveAdmin(AdminId:id); /** * Converts a flag bit string to a bit array. * * @param bits Bit string containing the flags. * @param array Array to write the flags to. Enabled flags will be 'true'. * @param maxSize Maximum number of flags the array can store. * @return Number of flags written. */ native FlagBitsToBitArray(bits, bool:array[], maxSize); /** * Converts a flag array to a bit string. * * @param array Array containing true or false for each AdminFlag. * @param maxSize Maximum size of the flag array. * @return A bit string composed of the array bits. */ native FlagBitArrayToBits(const bool:array[], maxSize); /** * Converts an array of flags to bits. * * @param array Array containing flags that are enabled. * @param numFlags Number of flags in the array. * @return A bit string composed of the array flags. */ native FlagArrayToBits(const AdminFlag:array[], numFlags); /** * Converts a bit string to an array of flags. * * @param bits Bit string containing the flags. * @param array Output array to write flags. * @param maxSize Maximum size of the flag array. * @return Number of flags written. */ native FlagBitsToArray(bits, AdminFlag:array[], maxSize); /** * Finds a flag by its string name. * * @param name Flag name (like "kick"), case sensitive. * @param flag Variable to store flag in. * @return True on success, false if not found. */ native bool:FindFlagByName(const String:name[], &AdminFlag:flag); /** * Finds a flag by a given character. * * @param c Flag ASCII character/token. * @param flag Variable to store flag in. * @return True on success, false if not found. */ native bool:FindFlagByChar(c, &AdminFlag:flag); /** * Finds a flag char by a gived admin flag. * * @param flag Flag to look up. * @param c Variable to store flag char. * @return True on success, false if not found. */ native bool:FindFlagChar(AdminFlag:flag, &c); /** * Converts a string of flag characters to a bit string. * * @param flags Flag ASCII string. * @param numchars Optional variable to store the number of bytes read. * @return Bit string of ADMFLAG values. */ native ReadFlagString(const String:flags[], &numchars=0); /** * Tests whether one admin can target another. * * The heuristics for this check are as follows: * 0. If the targeting AdminId is INVALID_ADMIN_ID, targeting fails. * 1. If the targeted AdminId is INVALID_ADMIN_ID, targeting succeeds. * 2. If the targeted AdminId is the same as the targeting AdminId, * (self) targeting succeeds. * 3. If the targeting admin is root, targeting succeeds. * 4. If the targeted admin has access higher (as interpreted by * (sm_immunity_mode) than the targeting admin, then targeting fails. * 5. If the targeted admin has specific immunity from the * targeting admin via group immunities, targeting fails. * 6. Targeting succeeds. * * @param admin Admin doing the targetting (may be INVALID_ADMIN_ID). * @param target Target admin (may be INVALID_ADMIN_ID). * @return True if targetable, false if immune. */ native CanAdminTarget(AdminId:admin, AdminId:target); /** * Creates an admin auth method. This does not need to be called more than once * per method, ever. * * @param method Name of the authentication method. * @return True on success, false on failure. */ native bool:CreateAuthMethod(const String:method[]); /** * Sets a group's immunity level. * * @param gid Group Id. * @param level Immunity level value. * @return Old immunity level value. */ native SetAdmGroupImmunityLevel(GroupId:gid, level); /** * Gets a group's immunity level (defaults to 0). * * @param gid Group Id. * @return Immunity level value. */ native GetAdmGroupImmunityLevel(GroupId:gid); /** * Sets an admin's immunity level. * * @param id Admin Id. * @param level Immunity level value. * @return Old immunity level value. */ native SetAdminImmunityLevel(AdminId:id, level); /** * Gets an admin's immunity level. * * @param id Admin Id. * @return Immunity level value. */ native GetAdminImmunityLevel(AdminId:id); /** * Converts a flag to its single bit. * * @param flag Flag to convert. * @return Bit representation of the flag. */ stock FlagToBit(AdminFlag:flag) { return (1<<_:flag); } /** * Converts a bit to an AdminFlag. * * @param bit Bit to convert. * @param flag Stores the converted flag by reference. * @return True on success, false otherwise. */ stock bool:BitToFlag(bit, &AdminFlag:flag) { new AdminFlag:array[1]; if (FlagBitsToArray(bit, array, 1)) { flag = array[0]; return true; } return false; }