/** * vim: set ts=4 : * ============================================================================= * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This file is part of the SourceMod/SourcePawn SDK. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #if defined _bitbuffer_included #endinput #endif #define _bitbuffer_included /** * Writes a single bit to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param bit Bit to write (true for 1, false for 0). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteBool(Handle:bf, bool:bit); /** * Writes a byte to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param byte Byte to write (value will be written as 8bit). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteByte(Handle:bf, byte); /** * Writes a byte to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param chr Character to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteChar(Handle:bf, chr); /** * Writes a 16bit integer to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param num Integer to write (value will be written as 16bit). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteShort(Handle:bf, num); /** * Writes a 16bit unsigned integer to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param num Integer to write (value will be written as 16bit). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteWord(Handle:bf, num); /** * Writes a normal integer to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param num Integer to write (value will be written as 32bit). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteNum(Handle:bf, num); /** * Writes a floating point number to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param num Number to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteFloat(Handle:bf, Float:num); /** * Writes a string to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param string Text string to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteString(Handle:bf, const String:string[]); /** * Writes an entity to a writable bitbuffer (bf_write). * @note This is a wrapper around BfWriteShort(). * * @param bf bf_write handle to write to. * @param ent Entity index to write. * @noreturn * @error Invalid or incorrect Handle, or invalid entity. */ native BfWriteEntity(Handle:bf, ent); /** * Writes a bit angle to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param angle Angle to write. * @param numBits Optional number of bits to use. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteAngle(Handle:bf, Float:angle, numBits=8); /** * Writes a coordinate to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param coord Coordinate to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteCoord(Handle:bf, Float:coord); /** * Writes a 3D vector of coordinates to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param coord Coordinate array to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteVecCoord(Handle:bf, Float:coord[3]); /** * Writes a 3D normal vector to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param vec Vector to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteVecNormal(Handle:bf, Float:vec[3]); /** * Writes a 3D angle vector to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param angles Angle vector to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteAngles(Handle:bf, Float:angles[3]); /** * Reads a single bit from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Bit value read. * @error Invalid or incorrect Handle. */ native bool:BfReadBool(Handle:bf); /** * Reads a byte from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Byte value read (read as 8bit). * @error Invalid or incorrect Handle. */ native BfReadByte(Handle:bf); /** * Reads a character from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Character value read. * @error Invalid or incorrect Handle. */ native BfReadChar(Handle:bf); /** * Reads a 16bit integer from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Integer value read (read as 16bit). * @error Invalid or incorrect Handle. */ native BfReadShort(Handle:bf); /** * Reads a 16bit unsigned integer from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Integer value read (read as 16bit). * @error Invalid or incorrect Handle. */ native BfReadWord(Handle:bf); /** * Reads a normal integer to a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Integer value read (read as 32bit). * @error Invalid or incorrect Handle. */ native BfReadNum(Handle:bf); /** * Reads a floating point number from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Floating point value read. * @error Invalid or incorrect Handle. */ native Float:BfReadFloat(Handle:bf); /** * Reads a string from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @param buffer Destination string buffer. * @param maxlength Maximum length of output string buffer. * @param line If true the buffer will be copied until it reaches a '\n' or a null terminator. * @return Number of bytes written to the buffer. If the bitbuffer stream overflowed, * that is, had no terminator before the end of the stream, then a negative * number will be returned equal to the number of characters written to the * buffer minus 1. The buffer will be null terminated regardless of the * return value. * @error Invalid or incorrect Handle. */ native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false); /** * Reads an entity from a readable bitbuffer (bf_read). * @note This is a wrapper around BfReadShort(). * * @param bf bf_read handle to read from. * @return Entity index read. * @error Invalid or incorrect Handle. */ native BfReadEntity(Handle:bf); /** * Reads a bit angle from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @param numBits Optional number of bits to use. * @return Angle read. * @error Invalid or incorrect Handle. */ native Float:BfReadAngle(Handle:bf, numBits=8); /** * Reads a coordinate from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Coordinate read. * @error Invalid or incorrect Handle. */ native Float:BfReadCoord(Handle:bf); /** * Reads a 3D vector of coordinates from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @param coord Destination coordinate array. * @noreturn * @error Invalid or incorrect Handle. */ native BfReadVecCoord(Handle:bf, Float:coord[3]); /** * Reads a 3D normal vector from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @param vec Destination vector array. * @noreturn * @error Invalid or incorrect Handle. */ native BfReadVecNormal(Handle:bf, Float:vec[3]); /** * Reads a 3D angle vector from a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @param angles Destination angle vector. * @noreturn * @error Invalid or incorrect Handle. */ native BfReadAngles(Handle:bf, Float:angles[3]); /** * Returns the number of bytes left in a readable bitbuffer (bf_read). * * @param bf bf_read handle to read from. * @return Number of bytes left unread. * @error Invalid or incorrect Handle. */ native BfGetNumBytesLeft(Handle:bf);