// Hitgroups // // Format // // "hitgroup index" // Index of the hitgroup (listed below) // { // "name" "name of hitgroup" // Redundant as of now, used for readability. // "knockback" "1.0" (default) // The knockback multiplier for the hitgroup. // "damage" "yes" (default // Toggle damage on and off for this hitgroup. // } // // Notes: // // A missing config setting will be assumed to be its default value (documented above). "hitgroups" // Counter-Strike: Source hitgroups { "0" { "name" "Generic" "knockback" "1.0" "damage" "yes" } "1" { "name" "Head" "knockback" "2.0" "damage" "yes" } "2" { "name" "Chest" "knockback" "1.3" "damage" "yes" } "3" { "name" "Stomach" "knockback" "1.2" "damage" "yes" } "4" { "name" "Left Arm" "knockback" "1.0" "damage" "yes" } "5" { "name" "Right Arm" "knockback" "1.0" "damage" "yes" } "6" { "name" "Left Leg" "knockback" "0.9" "damage" "yes" } "7" { "name" "Right Leg" "knockback" "0.9" "damage" "yes" } "10" { "name" "Gear" "knockback" "1.0" "damage" "yes" } }