sm-zombiereloaded-3/env/include/datapack.inc

230 lines
7.3 KiB
SourcePawn

/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#if defined _datapack_included
#endinput
#endif
#define _datapack_included
/**
* Opaque handle to a datapack position.
*/
enum DataPackPos: {};
// A DataPack allows serializing multiple variables into a single stream.
methodmap DataPack < Handle
{
// Creates a new data pack.
public native DataPack();
// Packs a normal cell into a data pack.
//
// @param cell Cell to add.
// @param insert Determines whether mid-pack writes will insert instead of overwrite.
public native void WriteCell(any cell, bool insert = false);
// Packs a float into a data pack.
//
// @param val Float to add.
// @param insert Determines whether mid-pack writes will insert instead of overwrite.
public native void WriteFloat(float val, bool insert = false);
// Packs a string into a data pack.
//
// @param str String to add.
// @param insert Determines whether mid-pack writes will insert instead of overwrite.
public native void WriteString(const char[] str, bool insert = false);
// Packs a function pointer into a data pack.
//
// @param fktptr Function pointer to add.
// @param insert Determines whether mid-pack writes will insert instead of overwrite.
public native void WriteFunction(Function fktptr, bool insert = false);
// Reads a cell from a data pack.
//
// @param pack Handle to the data pack.
public native any ReadCell();
// Reads a float from a data pack.
//
// @param pack Handle to the data pack.
public native float ReadFloat();
// Reads a string from a data pack.
//
// @param buffer Destination string buffer.
// @param maxlen Maximum length of output string buffer.
public native void ReadString(char[] buffer, int maxlen);
// Reads a function pointer from a data pack.
//
// @return Function pointer.
public native Function ReadFunction();
// Resets the position in a data pack.
//
// @param clear If true, clears the contained data.
public native void Reset(bool clear=false);
// Returns whether or not a specified number of bytes from the data pack
// position to the end can be read.
//
// @param unused Unused variable. Exists for backwards compatability.
public native bool IsReadable(int unused = 0);
// The read or write position in a data pack.
property DataPackPos Position {
public native get();
public native set(DataPackPos pos);
}
};
/**
* Creates a new data pack.
*
* @return A Handle to the data pack. Must be closed with CloseHandle().
*/
native DataPack CreateDataPack();
/**
* Packs a normal cell into a data pack.
*
* @param pack Handle to the data pack.
* @param cell Cell to add.
* @error Invalid handle.
*/
native void WritePackCell(Handle pack, any cell);
/**
* Packs a float into a data pack.
*
* @param pack Handle to the data pack.
* @param val Float to add.
* @error Invalid handle.
*/
native void WritePackFloat(Handle pack, float val);
/**
* Packs a string into a data pack.
*
* @param pack Handle to the data pack.
* @param str String to add.
* @error Invalid handle.
*/
native void WritePackString(Handle pack, const char[] str);
/**
* Packs a function pointer into a data pack.
*
* @param pack Handle to the data pack.
* @param fktptr Function pointer to add.
* @error Invalid handle.
*/
native void WritePackFunction(Handle pack, Function fktptr);
/**
* Reads a cell from a data pack.
*
* @param pack Handle to the data pack.
* @return Cell value.
* @error Invalid handle, or bounds error.
*/
native any ReadPackCell(Handle pack);
/**
* Reads a float from a data pack.
*
* @param pack Handle to the data pack.
* @return Float value.
* @error Invalid handle, or bounds error.
*/
native float ReadPackFloat(Handle pack);
/**
* Reads a string from a data pack.
*
* @param pack Handle to the data pack.
* @param buffer Destination string buffer.
* @param maxlen Maximum length of output string buffer.
* @error Invalid handle, or bounds error.
*/
native void ReadPackString(Handle pack, char[] buffer, int maxlen);
/**
* Reads a function pointer from a data pack.
*
* @param pack Handle to the data pack.
* @return Function pointer.
* @error Invalid handle, or bounds error.
*/
native Function ReadPackFunction(Handle pack);
/**
* Resets the position in a data pack.
*
* @param pack Handle to the data pack.
* @param clear If true, clears the contained data.
* @error Invalid handle.
*/
native void ResetPack(Handle pack, bool clear=false);
/**
* Returns the read or write position in a data pack.
*
* @param pack Handle to the data pack.
* @return Position in the data pack, only usable with calls to SetPackPosition.
* @error Invalid handle.
*/
native DataPackPos GetPackPosition(Handle pack);
/**
* Sets the read/write position in a data pack.
*
* @param pack Handle to the data pack.
* @param position New position to set. Must have been previously retrieved from a call to GetPackPosition.
* @error Invalid handle, or position is beyond the pack bounds.
*/
native void SetPackPosition(Handle pack, DataPackPos position);
/**
* Returns whether or not a specified number of bytes from the data pack
* position to the end can be read.
*
* @param pack Handle to the data pack.
* @param bytes Number of bytes to simulate reading.
* @return True if can be read, false otherwise.
* @error Invalid handle.
*/
native bool IsPackReadable(Handle pack, int bytes);