sm-zombiereloaded-3/Makefile
BotoX b286de5ce0 fixed napalm not disappearing and stop napalm from overlaying
removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00

50 lines
1.2 KiB
Makefile

# Script made by [SG-10]Cpt.Moore
# Note that this script will convert line endings in source files to LF.
SOURCEDIR=src
SMINCLUDES=env/include
ZRINCLUDES=src/include
BUILDDIR=build
SPCOMP_LINUX=env/linux/bin/spcomp-1.7.0
SPCOMP_DARWIN=env/darwin/bin/spcomp-1.7.0
DOS2UNIX_LINUX=dos2unix
DOS2UNIX_DARWIN=env/darwin/bin/dos2unix -p
VERSIONDUMP=./updateversion.sh
OS = $(shell uname -s)
ifeq "$(OS)" "Darwin"
SPCOMP = $(SPCOMP_DARWIN)
DOS2UNIX = $(DOS2UNIX_DARWIN)
else
SPCOMP = $(SPCOMP_LINUX)
DOS2UNIX = $(DOS2UNIX_LINUX)
endif
vpath %.sp $(SOURCEDIR)
vpath %.inc $(SOURCEDIR)/zr
vpath %.smx $(BUILDDIR)
SOURCEFILES=$(SOURCEDIR)/*.sp
OBJECTS=$(patsubst %.sp, %.smx, $(notdir $(wildcard $(SOURCEFILES))))
all: prepare $(OBJECTS)
prepare: clean prepare_builddir
prepare_newlines:
@echo "Removing windows newlines"
@find $(SOURCEDIR) -name \*.inc -exec $(DOS2UNIX) "{}" \;
@find $(SOURCEDIR) -name \*.sp -exec $(DOS2UNIX) "{}" \;
@find $(SMINCLUDES) -name \*.inc -exec $(DOS2UNIX) "{}" \;
@find $(ZRINCLUDES) -name \*.inc -exec $(DOS2UNIX) "{}" \;
prepare_builddir:
@mkdir -p $(BUILDDIR)
%.smx: %.sp
$(VERSIONDUMP)
$(SPCOMP) -i$(SOURCEDIR) -i$(SMINCLUDES) -i$(ZRINCLUDES) -o$(BUILDDIR)/$@ $<
clean:
@rm -fr $(BUILDDIR)