89 lines
2.7 KiB
SourcePawn
89 lines
2.7 KiB
SourcePawn
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This file is part of the SourceMod/SourcePawn SDK.
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#if defined _cstrike_included
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#endinput
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#endif
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#define _cstrike_included
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#define CS_TEAM_NONE 0 /**< No team yet. */
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#define CS_TEAM_SPECTATOR 1 /**< Spectators. */
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#define CS_TEAM_T 2 /**< Terrorists. */
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#define CS_TEAM_CT 3 /**< Counter-Terrorists. */
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#define CS_SLOT_PRIMARY 0 /**< Primary weapon slot. */
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#define CS_SLOT_SECONDARY 1 /**< Secondary weapon slot. */
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#define CS_SLOT_GRENADE 3 /**< Grenade slot (will only return one grenade). */
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#define CS_SLOT_C4 4 /**< C4 slot. */
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/**
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* Respawns a player.
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*
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* @param client Player's index.
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* @noreturn
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* @error Invalid client index, client not in game.
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*/
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native CS_RespawnPlayer(client);
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/**
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* Switches the player's team.
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*
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* @param client Player's index.
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* @param team Team index.
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* @noreturn
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* @error Invalid client index, client not in game.
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*/
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native CS_SwitchTeam(client, team);
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/**
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* Do not edit below this line!
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*/
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public Extension:__ext_cstrike =
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{
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name = "cstrike",
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file = "games/game.cstrike.ext",
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autoload = 0,
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#if defined REQUIRE_EXTENSIONS
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required = 1,
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#else
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required = 0,
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#endif
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};
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#if !defined REQUIRE_EXTENSIONS
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public __ext_cstrike_SetNTVOptional()
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{
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MarkNativeAsOptional("CS_RespawnPlayer");
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MarkNativeAsOptional("CS_SwitchTeam");
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}
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#endif
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