sm-zombiereloaded-3/docs/zr_3.0-b2-patch_changelog.txt
2010-04-05 02:33:45 +02:00

100 lines
3.5 KiB
Plaintext

===============================================================================
Zombie:Reloaded Beta 2
Patch Changelog
===============================================================================
For detailed info about changes in configuration files, see diff-files in the
"changes" directory. They describe added and removed lines for each patch
released. If the file is empty there are no config changes in that patch.
2009.12.11 - r545
-------------------
* Initial beta 2 release. See zr_3.0-b2_release_notes.txt.
2009.12.17 - r555
-------------------
* Fixed too short translation buffer on yes/no phrases.
* Fixed warning about invalid class attribute.
2009.12.23 - r557
-------------------
* Added russian translation by exvel.
2009.12.25 - r565
-------------------
* Fixed incorrect link in docs.
* Removed redundant check for class menu command.
* Fixed suicide intercept message not displayed in chat. Text from chat will
still appear in console if written from console.
* Added source code for current snapshot in release package.
2010.01.07 - r580
-------------------
* Added zrdocs/changes.diff in patches that will describe changes in text files
since the main release, in unified diff format. Use a editor that support
diff coloring for easier reading.
* Fixed players not extinguished properly when in water.
* Fixed invalid default values in some has_napalm class attributes.
* Fixed the display bug in ZTele showing 0/X uses instead of 1/X.
* Changed to error types to be fatal and stop plugin to prevent further errors
(fixes rare invalid handle error in weapon module).
* Fixed weapon not rendering correctly in rare cases.
* Added a cvar to allow zombies to pick up weapons at the end of the round.
2010.01.25 - r584
-------------------
* Simplified english and norwegian zmarket menu phrases.
* Fixed account module giving money to zombies hurting themself with
self-inflicted damage
* Fixed zr_damage_suicide_human not working when enabled.
* Switched the plugin to use SDK Hooks extension instead of ZR Tools (r584 and
newer). Run this on SourceMod 1.3 or newer.
2010.02.14 - r595
-------------------
* Added patch changelog.
* Fixed unlimited ammo exploit in ZMarket menu.
* Fixed admin classes not restored from cookies.
* Fixed a bug in client listing menus when selecting a client that left the
game caused errors.
* Fixed the default sky on the first map not reverting properly if
zr_veffects_sky was enabled in zombiereloaded.cfg.
* Fixed players not extinguished when in water.
* Stopped the "Zombies can't use weapons" message when using autobuy outside of
a buyzone.
* Fixed problems that came up if a client was infected through admin after the
round started, but before the freezetime expired.
* Fixed a bug where zr_suicide_cmds was being ignored and only the default
value was being used.
2010.02.23 - r598
-------------------
* Fixed cookies being reset on some occasions and admin-dependant classes are restored properly as well.
2010.04.05 - r607
-------------------
* Separated patch difflog (changes.diff) into separate file for each patch released.
* Added scream and moan commands for zombies, with spam protection.
* Added missing note about no_fall_damage class attribute in docs.
* Fixed class attributes applied too early (moved to spawn post event). This fixes issues with FOV and bots.
* Fixed saved classes not validated by team id when restoring from cookies.